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https://github.com/scummvm/scummvm.git
synced 2026-06-20 05:45:29 +00:00
DRASCULA: Rename gotoObject() to walkToPoint() and simplify it
This commit is contained in:
@@ -362,7 +362,7 @@ void DrasculaEngine::animation_2_1() {
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int l;
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gotoObject(231, 91);
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walkToPoint(Common::Point(231, 91));
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_characterVisible = false;
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term_int = 0;
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@@ -439,7 +439,7 @@ void DrasculaEngine::animation_2_1() {
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if (animate("lev.bin", 15))
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break;
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gotoObject(100 + curWidth / 2, 99 + curHeight);
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walkToPoint(Common::Point(100 + curWidth / 2, 99 + curHeight));
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if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE) || shouldQuit())
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break;
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trackProtagonist = 1;
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@@ -484,7 +484,7 @@ void DrasculaEngine::animation_2_1() {
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pause(118);
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if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE) || shouldQuit())
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break;
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gotoObject(132, 97 + curHeight);
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walkToPoint(Common::Point(132, 97 + curHeight));
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pause(60);
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if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE) || shouldQuit())
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break;
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@@ -492,7 +492,7 @@ void DrasculaEngine::animation_2_1() {
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if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE) || shouldQuit())
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break;
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talk_bj(12);
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gotoObject(157, 98 + curHeight);
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walkToPoint(Common::Point(157, 98 + curHeight));
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if (animate("bes.bin", 16))
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break;
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playMusic(11);
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@@ -880,8 +880,8 @@ void DrasculaEngine::animation_23_2() {
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trackVonBraun = 1;
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talk_vonBraun(16, kVonBraunNormal);
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trackVonBraun = 2;
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gotoObject(157, 147);
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gotoObject(131, 149);
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walkToPoint(Common::Point(157, 147));
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walkToPoint(Common::Point(131, 149));
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trackProtagonist = 0;
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animation_14_2();
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if (flags[25] == 0)
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@@ -1024,7 +1024,7 @@ void DrasculaEngine::animation_31_2() {
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talk_vonBraun(44, kVonBraunNormal);
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placeVonBraun(-50);
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pause(15);
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gotoObject(159, 140);
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walkToPoint(Common::Point(159, 140));
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loadPic(99, backSurface);
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playTalkSequence(31); // sequence 31, chapter 2
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@@ -1041,8 +1041,8 @@ void DrasculaEngine::animation_31_2() {
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void DrasculaEngine::animation_35_2() {
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debug(4, "animation_35_2()");
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gotoObject(96, 165);
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gotoObject(79, 165);
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walkToPoint(Common::Point(96, 165));
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walkToPoint(Common::Point(79, 165));
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updateRoom();
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updateScreen();
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@@ -1130,7 +1130,7 @@ void DrasculaEngine::animation_2_3() {
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loadPic(97, extraSurface);
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loadPic(99, backSurface);
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gotoObject(332, 127);
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walkToPoint(Common::Point(332, 127));
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}
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void DrasculaEngine::animation_6_3() {
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@@ -1221,7 +1221,7 @@ void DrasculaEngine::animation_1_5() {
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talk_bj(19);
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talk(229);
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pause(5);
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gotoObject(114, 170);
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walkToPoint(Common::Point(114, 170));
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trackProtagonist = 3;
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talk(431);
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talk_bj(20);
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@@ -1265,7 +1265,7 @@ void DrasculaEngine::animation_5_5(){
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selectVerb(kVerbNone);
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removeObject(8);
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gotoObject(curX - 19, curY + curHeight);
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walkToPoint(Common::Point(curX - 19, curY + curHeight));
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trackProtagonist = 1;
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updateRoom();
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updateScreen();
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@@ -1429,8 +1429,8 @@ void DrasculaEngine::animation_12_5() {
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loadPic(99, backSurface);
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gotoObject(40, 169);
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gotoObject(-14, 175);
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walkToPoint(Common::Point(40, 169));
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walkToPoint(Common::Point(-14, 175));
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doBreak = 1;
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previousMusic = roomMusic;
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@@ -1487,7 +1487,7 @@ void DrasculaEngine::animation_14_5() {
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pause(17);
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trackProtagonist = 3;
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talk(246);
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gotoObject(89, 160);
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walkToPoint(Common::Point(89, 160));
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flags[10] = 1;
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playSound(7);
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updateRoom();
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@@ -1659,7 +1659,7 @@ void DrasculaEngine::animation_9_6() {
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updateScreen();
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fadeFromBlack(0);
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pause(96);
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gotoObject(116, 178);
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walkToPoint(Common::Point(116, 178));
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trackProtagonist = 2;
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updateRoom();
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updateScreen();
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@@ -1844,7 +1844,7 @@ void DrasculaEngine::animation_24_2() {
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debug(4, "animation_24_2()");
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if (curX < 178)
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gotoObject(208, 136);
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walkToPoint(Common::Point(208, 136));
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trackProtagonist = 3;
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updateRoom();
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pause(3);
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@@ -2139,8 +2139,8 @@ void DrasculaEngine::animation_5_4(){
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trackProtagonist = 3;
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loadPic("anh_dr.alg", backSurface);
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gotoObject(99, 160);
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gotoObject(38, 177);
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walkToPoint(Common::Point(99, 160));
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walkToPoint(Common::Point(38, 177));
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_characterVisible = false;
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updateRoom();
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updateScreen();
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@@ -444,7 +444,7 @@ bool DrasculaEngine::runCurrentChapter() {
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enterRoom(62);
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curX = -20;
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curY = 56;
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gotoObject(65, 145);
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walkToPoint(Common::Point(65, 145));
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}
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// REMINDER: This is a good place to debug animations
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@@ -550,14 +550,14 @@ bool DrasculaEngine::runCurrentChapter() {
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// made the character start walking off screen, as his actual position was
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// different than the displayed one
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if (_roomNumber == 3 && (curX == 279) && (curY + curHeight == 101)) {
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gotoObject(178, 121);
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gotoObject(169, 135);
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walkToPoint(Common::Point(178, 121));
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walkToPoint(Common::Point(169, 135));
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} else if (_roomNumber == 14 && (curX == 214) && (curY + curHeight == 121)) {
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_walkToObject = true;
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gotoObject(190, 130);
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walkToPoint(Common::Point(190, 130));
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} else if (_roomNumber == 14 && (curX == 246) && (curY + curHeight == 112)) {
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_walkToObject = true;
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gotoObject(190, 130);
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walkToPoint(Common::Point(190, 130));
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}
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}
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@@ -793,7 +793,7 @@ bool DrasculaEngine::verify2() {
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if (_objectRect[l].contains(Common::Point(_mouseX, _mouseY)) && visible[l] == 1) {
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trackFinal = trackObj[l];
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_walkToObject = true;
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gotoObject(_roomObject[l].x, _roomObject[l].y);
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walkToPoint(_roomObject[l]);
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if (checkAction(objectNum[l]))
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return true;
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if (currentChapter == 4)
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@@ -487,7 +487,7 @@ public:
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void enterRoom(int);
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void clearRoom();
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void gotoObject(int, int);
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void walkToPoint(Common::Point pos);
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void moveCursor();
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void checkObjects();
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void selectVerbFromBar();
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@@ -57,7 +57,7 @@ void DrasculaEngine::chooseObject(int object) {
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pickedObject = object;
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}
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void DrasculaEngine::gotoObject(int pointX, int pointY) {
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void DrasculaEngine::walkToPoint(Common::Point pos) {
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bool cursorVisible = isCursorVisible();
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hideCursor();
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@@ -70,8 +70,8 @@ void DrasculaEngine::gotoObject(int pointX, int pointY) {
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return;
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}
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}
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roomX = pointX;
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roomY = pointY;
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roomX = pos.x;
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roomY = pos.y;
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startWalking();
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while (!shouldQuit()) {
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+10
-10
@@ -690,7 +690,7 @@ bool DrasculaEngine::room_26(int fl) {
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else if (pickedObject == 16 && fl == 50 && flags[18] == 1 && flags[12] == 1)
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animation_5_4();
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else if (pickedObject == kVerbPick && fl == 143 && flags[18] == 1) {
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gotoObject(260, 180);
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walkToPoint(Common::Point(260, 180));
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pickObject(10);
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visible[1] = 0;
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flags[12] = 1;
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@@ -699,14 +699,14 @@ bool DrasculaEngine::room_26(int fl) {
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talk_igor(27, kIgorDoor);
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flags[30] = 1;
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talk_igor(28, kIgorDoor);
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gotoObject(153, 180);
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walkToPoint(Common::Point(153, 180));
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} else if (pickedObject == kVerbPick && fl == 143 && flags[18] == 0) {
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gotoObject(260, 180);
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walkToPoint(Common::Point(260, 180));
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copyBackground(80, 78, 199, 94, 38, 27, drawSurface3, screenSurface);
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updateScreen(199, 94, 199, 94, 38, 27, screenSurface);
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pause(3);
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talk_igor(25, kIgorWig);
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gotoObject(153, 180);
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walkToPoint(Common::Point(153, 180));
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} else if (pickedObject == kVerbTalk && fl == 51)
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animation_1_4();
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else
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@@ -927,7 +927,7 @@ bool DrasculaEngine::room_55(int fl) {
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playSound(11);
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animate("det.bin", 17);
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finishSound();
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gotoObject(curX - 3, curY + curHeight + 6);
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walkToPoint(Common::Point(curX - 3, curY + curHeight + 6));
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} else
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hasAnswer = 0;
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@@ -972,7 +972,7 @@ bool DrasculaEngine::room_59(int fl) {
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delay(40);
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finishSound();
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delay(10);
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gotoObject(174, 168);
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walkToPoint(Common::Point(174, 168));
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trackProtagonist = 2;
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updateRoom();
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updateScreen();
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@@ -1920,7 +1920,7 @@ bool DrasculaEngine::exitRoom(int doorNumber) {
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((currentChapter != 3 && currentChapter != 5) || visible[doorNumber] == 1)) {
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hideCursor();
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gotoObject(_roomObject[doorNumber].x, _roomObject[doorNumber].y);
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walkToPoint(_roomObject[doorNumber]);
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if (currentChapter != 2) {
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trackProtagonist = trackObj[doorNumber];
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updateRoom();
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@@ -1940,8 +1940,8 @@ bool DrasculaEngine::exitRoom(int doorNumber) {
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if (objectNum[doorNumber] == 136)
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animation_2_2();
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if (objectNum[doorNumber] == 124) {
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gotoObject(163, 106);
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gotoObject(287, 101);
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walkToPoint(Common::Point(163, 106));
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walkToPoint(Common::Point(287, 101));
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trackProtagonist = 0;
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}
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if (objectNum[doorNumber] == 173) {
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@@ -1958,7 +1958,7 @@ bool DrasculaEngine::exitRoom(int doorNumber) {
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addObject(kItemEarplugs);
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}
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} else if (currentChapter == 4 && objectNum[doorNumber] == 108) {
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gotoObject(171, 78);
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walkToPoint(Common::Point(171, 78));
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}
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if (currentChapter == 5)
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