TWINE: removed unused return value

This commit is contained in:
Martin Gerhardy
2020-11-17 20:59:28 +01:00
parent 2a42cae807
commit 178bfb577d
2 changed files with 6 additions and 6 deletions
+5 -5
View File
@@ -268,7 +268,7 @@ void Grid::getSpriteSize(int32 offset, int32 *width, int32 *height, const uint8
*height = *(spritePtr + 1);
}
int32 Grid::loadGridBricks(int32 gridSize) {
void Grid::loadGridBricks(int32 gridSize) {
uint32 firstBrick = 60000;
uint32 lastBrick = 0;
uint32 currentBllEntryIdx = 0;
@@ -303,11 +303,13 @@ int32 Grid::loadGridBricks(int32 gridSize) {
if (brickIdx) {
brickIdx--;
if (brickIdx <= firstBrick)
if (brickIdx <= firstBrick) {
firstBrick = brickIdx;
}
if (brickIdx > lastBrick)
if (brickIdx > lastBrick) {
lastBrick = brickIdx;
}
brickUsageTable[brickIdx] = 1;
}
@@ -326,8 +328,6 @@ int32 Grid::loadGridBricks(int32 gridSize) {
warning("Failed to load isometric brick index %i", i);
}
}
return 1;
}
void Grid::createGridColumn(const uint8 *gridEntry, uint32 gridEntrySize, uint8 *dest, uint32 destSize) {
+1 -1
View File
@@ -116,7 +116,7 @@ private:
* @param gridSize size of the current grid
* @return true if everything went ok
*/
int32 loadGridBricks(int32 gridSize);
void loadGridBricks(int32 gridSize);
/** Create grid masks to allow display actors over the bricks */
void createGridMask();
/**