replace "normal" graphics scaler with "1x" in the --help text.

"normal" is not documented in the README and is apparently some legacy option, 
the SDL backend source implies that using "normal" mode would use a 1x scaler,
but using it seems no different from the default "2x" scaler, so this option is
basically useless, even though parseCommandLine() still accepts both "normal" and
"default" (which seems completely undocumented)... argh!

svn-id: r26936
This commit is contained in:
Joost Peters
2007-05-26 12:01:33 +00:00
parent 8740e81d1f
commit 0bd2a211fd
+3 -3
View File
@@ -76,9 +76,9 @@ static const char HELP_STRING[] =
" -x, --save-slot[=NUM] Save game slot to load (default: autosave)\n"
" -f, --fullscreen Force full-screen mode\n"
" -F, --no-fullscreen Force windowed mode\n"
" -g, --gfx-mode=MODE Select graphics scaler (normal,2x,3x,2xsai,\n"
" super2xsai,supereagle,advmame2x,advmame3x,hq2x,\n"
" hq3x,tv2x,dotmatrix)\n"
" -g, --gfx-mode=MODE Select graphics scaler (1x,2x,3x,2xsai,super2xsai,\n"
" supereagle,advmame2x,advmame3x,hq2x,hq3x,tv2x,\n"
" dotmatrix)\n"
" --gui-theme=THEME Select GUI theme (default, modern, classic)\n"
" --themepath=PATH Path to where GUI themes are stored\n"
" -e, --music-driver=MODE Select music driver (see README for details)\n"