From 0aaecdcf2f1b4ec0799b159768bbcc56b9cf8a79 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Robert=20G=C3=B6ffringmann?= Date: Wed, 26 Oct 2005 05:06:52 +0000 Subject: [PATCH] fix for bug #1153682: BS1: 64-bit crash when menu appears svn-id: r19290 --- sword1/menu.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sword1/menu.cpp b/sword1/menu.cpp index 2439434d6e7..7c0d4887ba2 100644 --- a/sword1/menu.cpp +++ b/sword1/menu.cpp @@ -96,7 +96,7 @@ Menu::Menu(Screen *pScreen, Mouse *pMouse) { _objectBarStatus = MENU_CLOSED; _fadeSubject = 0; _fadeObject = 0; - for (cnt = 0; cnt < TOTAL_subjects; cnt++) + for (cnt = 0; cnt < 16; cnt++) _subjects[cnt] = NULL; for (cnt = 0; cnt < TOTAL_pockets; cnt++) _objects[cnt] = NULL;