From 043dbfbfe2a2bdf255badfbd1146e321c460b1a3 Mon Sep 17 00:00:00 2001 From: Thierry Crozat Date: Wed, 26 Aug 2020 23:57:30 +0000 Subject: [PATCH] I18N: Update translation (French) Currently translated at 100.0% (1391 of 1391 strings) --- po/fr_FR.po | 76 +++++++++++++++++++++-------------------------------- 1 file changed, 30 insertions(+), 46 deletions(-) diff --git a/po/fr_FR.po b/po/fr_FR.po index dde27b0de92..15136e7421a 100644 --- a/po/fr_FR.po +++ b/po/fr_FR.po @@ -8,8 +8,8 @@ msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" "POT-Creation-Date: 2020-08-27 00:53+0200\n" -"PO-Revision-Date: 2020-08-07 20:43+0000\n" -"Last-Translator: Purple T \n" +"PO-Revision-Date: 2020-08-27 00:25+0000\n" +"Last-Translator: Thierry Crozat \n" "Language-Team: French \n" "Language: fr_FR\n" @@ -1301,12 +1301,10 @@ msgid "Language of ScummVM GUI" msgstr "Langue de l'interface graphique de ScummVM" #: gui/options.cpp:2035 -#, fuzzy msgid "Switch the ScummVM GUI language to the game language" msgstr "Utiliser la langue du jeu pour l'interface graphique" #: gui/options.cpp:2036 -#, fuzzy msgid "" "When starting a game, change the ScummVM GUI language to the game language. " "That way, if a game uses the ScummVM save and load dialogs, they are in the " @@ -2349,9 +2347,8 @@ msgid "PC-98 Audio" msgstr "Audio PC-98" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:82 -#, fuzzy msgid "SegaCD Audio" -msgstr "Utiliser la musique du CD" +msgstr "Audio SegaCD" #: audio/softsynth/mt32.cpp:175 msgid "Initializing MT-32 Emulator" @@ -3654,11 +3651,11 @@ msgstr "" #: engines/agi/detection.cpp:197 msgid "Add speed menu" -msgstr "" +msgstr "Ajouter le menu de vitesse" #: engines/agi/detection.cpp:198 msgid "Add game speed menu (similar to PC version)" -msgstr "" +msgstr "Ajoute un menu de vitesse (similaire à celui de la version PC)" #: engines/agi/saveload.cpp:772 engines/avalanche/parser.cpp:1907 #: engines/cine/various.cpp:354 engines/dm/dm.cpp:276 @@ -3812,27 +3809,27 @@ msgstr "" #: engines/cine/detection.cpp:77 msgid "Use transparent dialog boxes in 16 color scenes" -msgstr "" +msgstr "Utiliser des dialogues transparents dans les scènes 16 couleurs" #: engines/cine/detection.cpp:78 msgid "" "Use transparent dialog boxes in 16 color scenes even if the original game " "version did not support them" msgstr "" +"Utilise des boîtes de dialogues transparentes dans les scènes 16 couleurs " +"même si le jeu original ne les supportait pas" #: engines/cine/detection.cpp:190 -#, fuzzy msgid "Unnamed autosave" -msgstr "Sauvegarde sans nom" +msgstr "Sauvegarde auto sans nom" #: engines/cine/detection.cpp:192 engines/cine/detection.cpp:271 msgid "Unnamed savegame" msgstr "Sauvegarde sans nom" #: engines/cine/detection.cpp:210 engines/cine/detection.cpp:284 -#, fuzzy msgid "Empty autosave" -msgstr "Sauvegarde auto" +msgstr "Sauvegarde auto vide" #: engines/dragons/dragons.cpp:1783 #, c-format @@ -3876,22 +3873,20 @@ msgid "Display graphics using the game's bright palette" msgstr "Utiliser la palette lumineuse du jeu pour l'affichage" #: engines/glk/detection.cpp:354 -#, fuzzy msgid "Enable Text to Speech" msgstr "Utiliser le synthétiseur vocal" #: engines/glk/detection.cpp:355 -#, fuzzy msgid "Use TTS to read the text" -msgstr "Échec de la lecture du fichier !" +msgstr "Utilise le synthétiseur vocal pour lire le texte" #: engines/glk/detection.cpp:360 msgid "Also read input text" -msgstr "" +msgstr "Lire également le texte de saisie" #: engines/glk/detection.cpp:361 msgid "Use TTS to read the input text" -msgstr "" +msgstr "Utilise le synthétiseur vocale pour lire le texte de saisie" #: engines/glk/glk_api.cpp:63 msgid "[ press any key to exit ]" @@ -4269,13 +4264,12 @@ msgstr "Activer les curseurs flottants" #. I18N: When enabled, this option will fill in an autogenerated savegame #. description into the input prompt where. #: engines/kyra/detection.cpp:124 -#, fuzzy msgid "Suggest save names" -msgstr "Sauvegardes" +msgstr "Suggérer des noms pour les sauvegardes" #: engines/kyra/detection.cpp:125 msgid "Autogenerated naming suggestions for savegames" -msgstr "" +msgstr "Génère automatiquement une suggestion de nom pour les sauvegardes" #. I18N: HP stands for Hit Points #: engines/kyra/detection.cpp:139 @@ -4296,14 +4290,12 @@ msgid "Left button to attack, right button to pick up items" msgstr "Bouton Gauche pour attaquer, bouton Droite pour ramasser les objets" #: engines/kyra/engine/eobcommon.cpp:366 -#, fuzzy msgid "Interact via Left Click)" -msgstr "Interagir via Clic Gauche" +msgstr "Interagir via Clic Gauche)" #: engines/kyra/engine/eobcommon.cpp:367 -#, fuzzy msgid "Interact via Right Click)" -msgstr "Interagir via Clic Droit" +msgstr "Interagir via Clic Droit)" #: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:475 msgid "Move Forward" @@ -4394,9 +4386,8 @@ msgid "Attack 3" msgstr "Attaque 3" #: engines/kyra/engine/lol.cpp:474 -#, fuzzy msgid "Show Map" -msgstr "Afficher la ~C~arte" +msgstr "Afficher la Carte" #: engines/kyra/engine/lol.cpp:477 msgid "Slide Left" @@ -5227,6 +5218,8 @@ msgid "" "The Russian version of Pajama Sam 2 is not supported yet due to incomplete " "code." msgstr "" +"La version russe de Pajama Sam 2 n'est pas encore supportée en raison d'un " +"code incomplet." #: engines/scumm/detection.cpp:1375 msgid "Show Object Line" @@ -6237,7 +6230,7 @@ msgstr "Ultima VIII" #: engines/ultima/ultima8/meta_engine.cpp:122 msgid "Crusader" -msgstr "" +msgstr "Crusader" #: engines/ultima/ultima8/meta_engine.cpp:168 msgid "Ultima VIII Cheats" @@ -6764,49 +6757,40 @@ msgid "Drop" msgstr "Lâcher" #: engines/wintermute/keymapper_tables.h:1477 -#, fuzzy msgid "Player 1: Up" -msgstr "Jouer la note 1 : La" +msgstr "Joueur 1 : Haut" #: engines/wintermute/keymapper_tables.h:1482 -#, fuzzy msgid "Player 1: Left" -msgstr "Jouer la note 1 : La" +msgstr "Joueur 1 : Gauche" #: engines/wintermute/keymapper_tables.h:1487 -#, fuzzy msgid "Player 1: Down" -msgstr "Jouer la note 1 : La" +msgstr "Joueur 1 : Bas" #: engines/wintermute/keymapper_tables.h:1492 -#, fuzzy msgid "Player 1: Right" -msgstr "Jouer la note 1 : La" +msgstr "Joueur 1 : Droite" #: engines/wintermute/keymapper_tables.h:1497 -#, fuzzy msgid "Player 2: Up" -msgstr "Jouer la note 2 : Fa#" +msgstr "Joueur 2 : Haut" #: engines/wintermute/keymapper_tables.h:1502 -#, fuzzy msgid "Player 2: Left" -msgstr "Jouer la note 2 : Fa#" +msgstr "Joueur 2 : Gauche" #: engines/wintermute/keymapper_tables.h:1507 -#, fuzzy msgid "Player 2: Down" -msgstr "Jouer la note 2 : Fa#" +msgstr "Joueur 2 : Bas" #: engines/wintermute/keymapper_tables.h:1512 -#, fuzzy msgid "Player 2: Right" -msgstr "Faire un pas vers la Droite" +msgstr "Joueur 2 : Droite" #: engines/wintermute/keymapper_tables.h:1517 -#, fuzzy msgid "Debug FPS" -msgstr "Doubler les FPS" +msgstr "Déboguer les FPS" #: engines/wintermute/keymapper_tables.h:1614 msgid "F1"