From 01ac371c6afd94b4987528a49ee2bfe8c1cf84ea Mon Sep 17 00:00:00 2001 From: Max Horn Date: Wed, 28 May 2003 19:55:05 +0000 Subject: [PATCH] don't hardcode 50 here, use _numNewNames svn-id: r8057 --- scumm/script_v6.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp index 79f639d184d..c2d1236d768 100644 --- a/scumm/script_v6.cpp +++ b/scumm/script_v6.cpp @@ -1323,7 +1323,7 @@ void Scumm_v6::o6_setObjectName() { if (!(_features & GF_AFTER_V7) && !getOBCDFromObject(obj)) error("Can't set name of object %d", obj); - for (i = 1; i < 50; i++) { + for (i = 0; i < _numNewNames; i++) { if (_newNames[i] == obj) { nukeResource(rtObjectName, i); _newNames[i] = 0; @@ -1331,7 +1331,7 @@ void Scumm_v6::o6_setObjectName() { } } - for (i = 1; i < 50; i++) { + for (i = 0; i < _numNewNames; i++) { if (_newNames[i] == 0) { loadPtrToResource(rtObjectName, i, NULL); _newNames[i] = obj;