/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/translation.h" #include "gamos/metaengine.h" #include "gamos/detection.h" #include "gamos/gamos.h" const char *GamosMetaEngine::getName() const { return "gamos"; } Common::Error GamosMetaEngine::createInstance(OSystem *syst, Engine **engine, const Gamos::GamosGameDescription *desc) const { *engine = new Gamos::GamosEngine(syst, desc); return Common::kNoError; } #if PLUGIN_ENABLED_DYNAMIC(GAMOS) REGISTER_PLUGIN_DYNAMIC(GAMOS, PLUGIN_TYPE_ENGINE, GamosMetaEngine); #else REGISTER_PLUGIN_STATIC(GAMOS, PLUGIN_TYPE_ENGINE, GamosMetaEngine); #endif