Files
eba/detection_tables.h
2025-01-29 23:40:03 +01:00

45 lines
1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
namespace Eba {
const PlainGameDescriptor ebaGames[] = {
{ "edna1", "Edna & Harvey: The Breakout" },
{ 0, 0 }
};
const ADGameDescription gameDescriptions[] = {
{
"edna1",
nullptr,
AD_ENTRY2s("Edna.jar", "b06cbd9558e2a26e1d31d50dd4fbc9f4", 430380,
"data/map/101803.wam", "59083f86a95bc5dbc4d7c59db5a16339", 488041),
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_UNSTABLE | ADGF_DROPPLATFORM,
GUIO1(GUIO_NONE)
},
AD_TABLE_END_MARKER
};
} // End of namespace Eba