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MACOS: Switch to Fluidlite for i386
Next version of Fluidsynth requires full-fledged C++11 support.
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@@ -153,8 +153,10 @@ common_package(libsdl2)
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ports_package(libsdl2_net)
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# Lighten glib build by removing Objective C and Cocoa and fix intl detection
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m4_ifdef(`USE_FLUIDLITE',m4_dnl
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helpers_package(fluidlite),m4_dnl
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COPY --from=apple-common /lib-helpers/packages/fluidsynth lib-helpers/packages/fluidsynth
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helpers_package(fluidsynth, -DCMAKE_SYSTEM_NAME=Darwin -DLIB_SUFFIX= -DCMAKE_FRAMEWORK_PATH=${TARGET_DIR}/SDK/MacOSX`'MACOSX_SDK_VERSION`'.sdk/usr/lib)
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helpers_package(fluidsynth, -DCMAKE_SYSTEM_NAME=Darwin -DLIB_SUFFIX= -DCMAKE_FRAMEWORK_PATH=${TARGET_DIR}/SDK/MacOSX`'MACOSX_SDK_VERSION`'.sdk/usr/lib))
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helpers_package(retrowave, -DCMAKE_SYSTEM_NAME=Darwin)
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@@ -7,6 +7,10 @@ m4_define(`MACOSX_TARGET_VERSION',17)m4_dnl
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m4_define(`MACOSX_DEPLOYMENT_TARGET',10.6)m4_dnl
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m4_define(`MACOSX_ARCHITECTURES',`i386')m4_dnl
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m4_define(`MACOSX_PORTS_ARCH_ARG',`--i386')m4_dnl
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m4_dnl Fluidsynth uses C++11 stdlib features which are not provided on this old platform
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m4_define(`USE_FLUIDLITE')m4_dnl
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m4_include(`apple/macosx.m4')m4_dnl
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local_package(sdk10.13-patcher)
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