163 lines
5.8 KiB
Swift
Executable File
163 lines
5.8 KiB
Swift
Executable File
//
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// CircleMenuLoader.swift
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// CircleMenu
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//
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// Copyright (c) 18/01/16. Ramotion Inc. (http://ramotion.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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import Foundation
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import UIKit
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internal class CircleMenuLoader: UIView {
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// MARK: properties
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var circle: CAShapeLayer?
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// MARK: life cycle
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internal init(radius: CGFloat, strokeWidth: CGFloat, platform: UIView, color: UIColor?) {
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super.init(frame: CGRect(x: 0, y: 0, width: radius, height: radius))
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platform.addSubview(self)
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circle = createCircle(radius, strokeWidth: strokeWidth, color: color)
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createConstraints(platform: platform, radius: radius)
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let circleFrame = CGRect(
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x: radius * 2 - strokeWidth,
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y: radius - strokeWidth / 2,
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width: strokeWidth,
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height: strokeWidth)
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createRoundView(circleFrame, color: color)
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backgroundColor = UIColor.clear
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}
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internal required init?(coder _: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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// MARK: create
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fileprivate func createCircle(_ radius: CGFloat, strokeWidth: CGFloat, color: UIColor?) -> CAShapeLayer {
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let circlePath = UIBezierPath(
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arcCenter: CGPoint(x: radius, y: radius),
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radius: CGFloat(radius) - strokeWidth / 2.0,
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startAngle: CGFloat(0),
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endAngle: CGFloat.pi * 2,
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clockwise: true)
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let circle = customize(CAShapeLayer()) {
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$0.path = circlePath.cgPath
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$0.fillColor = UIColor.clear.cgColor
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$0.strokeColor = color?.cgColor
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$0.lineWidth = strokeWidth
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}
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layer.addSublayer(circle)
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return circle
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}
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fileprivate func createConstraints(platform: UIView, radius: CGFloat) {
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translatesAutoresizingMaskIntoConstraints = false
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// added constraints
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let sizeConstraints = [NSLayoutConstraint.Attribute.width, .height].map {
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NSLayoutConstraint(item: self,
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attribute: $0,
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relatedBy: .equal,
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toItem: nil,
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attribute: $0,
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multiplier: 1,
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constant: radius * 2.0)
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}
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addConstraints(sizeConstraints)
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let centerConstaraints = [NSLayoutConstraint.Attribute.centerY, .centerX].map {
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NSLayoutConstraint(item: platform,
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attribute: $0,
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relatedBy: .equal,
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toItem: self,
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attribute: $0,
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multiplier: 1,
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constant: 0)
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}
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platform.addConstraints(centerConstaraints)
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}
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internal func createRoundView(_ rect: CGRect, color: UIColor?) {
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let roundView = customize(UIView(frame: rect)) {
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$0.backgroundColor = UIColor.black
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$0.layer.cornerRadius = rect.size.width / 2.0
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$0.backgroundColor = color
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}
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addSubview(roundView)
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}
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// MARK: animations
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internal func fillAnimation(_ duration: Double, startAngle: Float, completion: @escaping () -> Void) {
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guard circle != nil else {
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return
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}
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let rotateTransform = CATransform3DMakeRotation(CGFloat(startAngle.degrees), 0, 0, 1)
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layer.transform = rotateTransform
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CATransaction.begin()
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CATransaction.setCompletionBlock(completion)
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let animation = customize(CABasicAnimation(keyPath: "strokeEnd")) {
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$0.duration = CFTimeInterval(duration)
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$0.fromValue = 0
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$0.toValue = 1
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$0.timingFunction = CAMediaTimingFunction(name: CAMediaTimingFunctionName.easeInEaseOut)
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}
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circle?.add(animation, forKey: nil)
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CATransaction.commit()
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}
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internal func hideAnimation(_ duration: CGFloat, delay: Double, completion: @escaping () -> Void) {
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let scale = customize(CABasicAnimation(keyPath: "transform.scale")) {
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$0.toValue = 1.2
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$0.duration = CFTimeInterval(duration)
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$0.fillMode = CAMediaTimingFillMode.forwards
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$0.isRemovedOnCompletion = false
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$0.timingFunction = CAMediaTimingFunction(name: CAMediaTimingFunctionName.easeOut)
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$0.beginTime = CACurrentMediaTime() + delay
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}
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layer.add(scale, forKey: nil)
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UIView.animate(
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withDuration: CFTimeInterval(duration),
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delay: delay,
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options: UIView.AnimationOptions.curveEaseIn,
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animations: { () -> Void in
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self.alpha = 0
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},
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completion: { (_) -> Void in
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self.removeFromSuperview()
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completion()
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})
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}
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}
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