Files
blueMSX-Core/Core/Memory/romMapperKonamiKeyboardMaster.c

172 lines
4.7 KiB
C
Executable File

/*****************************************************************************
** $Source: /cygdrive/d/Private/_SVNROOT/bluemsx/blueMSX/Src/Memory/romMapperKonamiKeyboardMaster.c,v $
**
** $Revision: 1.6 $
**
** $Date: 2008-03-30 18:38:44 $
**
** More info: http://www.bluemsx.com
**
** Copyright (C) 2003-2006 Daniel Vik
**
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
**
******************************************************************************
*/
#include "romMapperKonamiKeyboardMaster.h"
#include "VLM5030VoiceData.h"
#include "MediaDb.h"
#include "SlotManager.h"
#include "DeviceManager.h"
#include "DebugDeviceManager.h"
#include "VLM5030.h"
#include "Board.h"
#include "SaveState.h"
#include "IoPort.h"
#include "Language.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
typedef struct {
int deviceHandle;
int debugHandle;
UInt8* romData;
UInt8* voiceData;
VLM5030* vlm5030;
int slot;
int sslot;
int startPage;
} RomMapperKonamiKeyboardMaster;
static void saveState(RomMapperKonamiKeyboardMaster* rm)
{
SaveState* state = saveStateOpenForWrite("mapperKonamiKbdMaster");
saveStateClose(state);
vlm5030SaveState(rm->vlm5030);
}
static void loadState(RomMapperKonamiKeyboardMaster* rm)
{
SaveState* state = saveStateOpenForRead("mapperKonamiKbdMaster");
saveStateClose(state);
vlm5030LoadState(rm->vlm5030);
}
static void destroy(RomMapperKonamiKeyboardMaster* rm)
{
ioPortUnregister(0x00);
ioPortUnregister(0x20);
slotUnregister(rm->slot, rm->sslot, rm->startPage);
deviceManagerUnregister(rm->deviceHandle);
debugDeviceUnregister(rm->debugHandle);
vlm5030Destroy(rm->vlm5030);
free(rm->romData);
free(rm->voiceData);
free(rm);
}
static UInt8 read(RomMapperKonamiKeyboardMaster* rm, UInt16 ioPort)
{
switch (ioPort) {
case 0x00:
return vlm5030Read(rm->vlm5030, 0);
case 0x20:
return vlm5030Read(rm->vlm5030, 1);
break;
}
return 0xff;
}
static void write(RomMapperKonamiKeyboardMaster* rm, UInt16 ioPort, UInt8 value)
{
switch (ioPort) {
case 0x00:
vlm5030Write(rm->vlm5030, 0, value);
break;
case 0x20:
vlm5030Write(rm->vlm5030, 1, value);
break;
}
}
static void getDebugInfo(RomMapperKonamiKeyboardMaster* rm, DbgDevice* dbgDevice)
{
DbgIoPorts* ioPorts;
ioPorts = dbgDeviceAddIoPorts(dbgDevice, langDbgDevKonamiKbd(), 2);
dbgIoPortsAddPort(ioPorts, 0, 0x00, DBG_IO_WRITE, 0);
dbgIoPortsAddPort(ioPorts, 1, 0x20, DBG_IO_READWRITE, read(rm, 0x20));
}
int romMapperKonamiKeyboardMasterCreate(const char* filename, UInt8* romData,
int size, int slot, int sslot,
int startPage,
void* voiceRom, int voiceSize)
{
DeviceCallbacks callbacks = { destroy, NULL, saveState, loadState };
DebugCallbacks dbgCallbacks = { getDebugInfo, NULL, NULL, NULL };
RomMapperKonamiKeyboardMaster* rm;
int i;
if (size != 0x4000) {
return 0;
}
rm = malloc(sizeof(RomMapperKonamiKeyboardMaster));
rm->deviceHandle = deviceManagerRegister(ROM_KONAMKBDMAS, &callbacks, rm);
rm->debugHandle = debugDeviceRegister(DBGTYPE_CART, langDbgDevKonamiKbd(), &dbgCallbacks, rm);
slotRegister(slot, sslot, startPage, 4, NULL, NULL, NULL, destroy, rm);
rm->romData = malloc(size);
memcpy(rm->romData, romData, size);
rm->voiceData = calloc(1, 0x4000);
if (voiceRom != NULL) {
if (voiceSize > 0x4000) {
voiceSize = 0x4000;
}
memcpy(rm->voiceData, voiceRom, voiceSize);
}
else {
memcpy(rm->voiceData, voiceData, 0x4000);
}
rm->vlm5030 = vlm5030Create(boardGetMixer(), rm->voiceData, 0x4000);
rm->slot = slot;
rm->sslot = sslot;
rm->startPage = startPage;
for (i = 0; i < 2; i++) {
slotMapPage(rm->slot, rm->sslot, rm->startPage + i, rm->romData + i * 0x2000, 1, 0);
}
ioPortRegister(0x00, read, write, rm);
ioPortRegister(0x20, read, write, rm);
return 1;
}