509 lines
13 KiB
C
Executable File
509 lines
13 KiB
C
Executable File
#if 1
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/*****************************************************************************
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** $Source: /cygdrive/d/Private/_SVNROOT/bluemsx/blueMSX/Src/Memory/romMapperGameReader.c,v $
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**
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** $Revision: 1.8 $
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**
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** $Date: 2008-03-30 18:38:44 $
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**
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** More info: http://www.bluemsx.com
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**
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** Copyright (C) 2003-2006 Daniel Vik
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**
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** This program is free software; you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation; either version 2 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program; if not, write to the Free Software
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** Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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**
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******************************************************************************
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*/
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#include "romMapperGameReader.h"
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#include "MediaDb.h"
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#include "SlotManager.h"
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#include "DeviceManager.h"
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#include "SaveState.h"
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#include "IoPort.h"
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#include "GameReader.h"
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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static FILE* f = NULL;
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#define HISTORY_LENGTH 0x40
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#define CACHE_LINE_BITS 8
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#define CACHE_LINES (0x10000 >> CACHE_LINE_BITS)
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#define CACHE_LINE_SIZE (1 << CACHE_LINE_BITS)
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typedef struct {
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int deviceHandle;
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GrHandle* gameReader;
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int slot;
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int sslot;
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int cartSlot;
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int cacheLineEnabled[CACHE_LINES];
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UInt8 cacheLineData[CACHE_LINES][1 << CACHE_LINE_BITS];
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} RomMapperGameReader;
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static void saveState(RomMapperGameReader* rm)
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{
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SaveState* state = saveStateOpenForWrite("mapperGameReader");
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saveStateClose(state);
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}
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static void loadState(RomMapperGameReader* rm)
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{
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SaveState* state = saveStateOpenForRead("mapperGameReader");
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saveStateClose(state);
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}
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static void destroy(RomMapperGameReader* rm)
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{
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if (rm->gameReader != NULL) {
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gameReaderDestroy(rm->gameReader);
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ioPortUnregisterUnused(rm->cartSlot);
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slotUnregister(rm->slot, rm->sslot, 0);
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}
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deviceManagerUnregister(rm->deviceHandle);
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// fclose(f);
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f = NULL;
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free(rm);
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}
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static UInt8 readIo(RomMapperGameReader* rm, UInt16 port)
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{
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UInt8 value = 0xff;
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if ((port & 0xf8) == 0xb8 ||
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(port & 0xf8) == 0xd8 ||
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(port & 0xfc) == 0x80 ||
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(port & 0xf0) == 0xf0)
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{
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return 0xff;
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}
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if (!gameReaderReadIo(rm->gameReader, port, &value)) {
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return 0xff;
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}
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return value;
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}
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static void writeIo(RomMapperGameReader* rm, UInt16 port, UInt8 value)
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{
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if ((port & 0xf8) == 0xb8 ||
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(port & 0xf8) == 0xd8 ||
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(port & 0xfc) == 0x80 ||
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(port & 0xf0) == 0xf0)
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{
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return;
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}
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gameReaderWriteIo(rm->gameReader, port, value);
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}
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static UInt8 read(RomMapperGameReader* rm, UInt16 address)
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{
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int bank = address >> CACHE_LINE_BITS;
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if (!rm->cacheLineEnabled[bank]) {
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if (!gameReaderRead(rm->gameReader, bank << CACHE_LINE_BITS, rm->cacheLineData[bank], CACHE_LINE_SIZE)) {
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memset(rm->cacheLineData[bank], 0xff, CACHE_LINE_SIZE);
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}
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rm->cacheLineEnabled[bank] = 1;
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}
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// fprintf(f, "R %.4x : 0x%.2x\n", address, rm->cacheLineData[bank][address & (CACHE_LINE_SIZE - 1)]);
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return rm->cacheLineData[bank][address & (CACHE_LINE_SIZE - 1)];
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}
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//#define WRITE_CHECK
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static void write(RomMapperGameReader* rm, UInt16 address, UInt8 value)
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{
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#ifdef WRITE_CHECK
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static UInt8 buf1[0x10000];
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static UInt8 buf2[0x10000];
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#endif
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int bank = address >> 13;
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int i;
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// fprintf(f, "W %.4x : 0x%.2x\n", address, value);
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for (i = 0; i < CACHE_LINES; i++) {
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rm->cacheLineEnabled[i] = 0;
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}
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#ifdef WRITE_CHECK
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gameReaderRead(rm->gameReader, 0, buf1, 0x10000);
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#endif
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gameReaderWrite(rm->gameReader, address, &value, 1);
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#ifdef WRITE_CHECK
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gameReaderRead(rm->gameReader, 0, buf2, 0x10000);
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printf("WRITE TO GR 0x%.4x : 0x%.2x\n", address, value);
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for (i = 0; i < 0x10000; i++) {
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if (buf1[i] != buf2[i]) {
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printf("Diff from 0x%.4x ", i);
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while (i < 0x10000 && buf1[i] != buf2[i]) {
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i++;
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}
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printf("to 0x%.4x\n", i - 1);
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}
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}
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printf("\n");
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#endif
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}
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int romMapperGameReaderCreate(int cartSlot, int slot, int sslot)
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{
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DeviceCallbacks callbacks = { destroy, NULL, saveState, loadState };
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RomMapperGameReader* rm;
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int i;
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rm = malloc(sizeof(RomMapperGameReader));
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rm->deviceHandle = deviceManagerRegister(ROM_GAMEREADER, &callbacks, rm);
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rm->slot = slot;
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rm->sslot = sslot;
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rm->cartSlot = cartSlot;
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// f = fopen("c:\\grlog.txt", "w+");
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rm->gameReader = gameReaderCreate(cartSlot);
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for (i = 0; i < CACHE_LINES; i++) {
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rm->cacheLineEnabled[i] = 0;
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}
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if (rm->gameReader != NULL) {
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ioPortRegisterUnused(cartSlot, readIo, writeIo, rm);
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slotRegister(slot, sslot, 0, 8, read, read, write, destroy, rm);
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for (i = 0; i < 8; i++) {
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slotMapPage(rm->slot, rm->sslot, i, NULL, 0, 0);
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}
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}
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return 1;
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}
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#else
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/*****************************************************************************
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** $Source: /cygdrive/d/Private/_SVNROOT/bluemsx/blueMSX/Src/Memory/romMapperGameReader.c,v $
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**
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** $Revision: 1.8 $
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**
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** $Date: 2008-03-30 18:38:44 $
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**
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** More info: http://www.bluemsx.com
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**
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** Copyright (C) 2003-2006 Daniel Vik
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**
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** This program is free software; you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation; either version 2 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program; if not, write to the Free Software
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** Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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**
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******************************************************************************
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*/
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#include "romMapperGameReader.h"
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#include "MediaDb.h"
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#include "SlotManager.h"
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#include "DeviceManager.h"
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#include "SaveState.h"
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#include "IoPort.h"
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#include "GameReader.h"
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#define MAPPER_ADDRESS_UNKNOWN 0x0100
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#define MAPPER_ADDRESS_MAPPER 0x0101
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#define MAPPER_ADDRESS_PORT 0x0102
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typedef struct {
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UInt16 address;
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UInt8 value;
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UInt16 start;
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UInt16 length;
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UInt8* data;
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void* next;
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} MapperList;
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typedef struct {
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int deviceHandle;
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GrHandle* gameReader;
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int slot;
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int sslot;
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int cartSlot;
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MapperList* mapperList;
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UInt16 mapperStatus[0x10000];
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UInt8 romData[0x10000];
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} RomMapperGameReader;
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static void saveState(RomMapperGameReader* rm)
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{
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SaveState* state = saveStateOpenForWrite("mapperGameReader");
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saveStateClose(state);
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}
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static void loadState(RomMapperGameReader* rm)
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{
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SaveState* state = saveStateOpenForRead("mapperGameReader");
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saveStateClose(state);
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}
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static void destroy(RomMapperGameReader* rm)
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{
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if (rm->gameReader != NULL) {
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gameReaderDestroy(rm->gameReader);
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ioPortUnregisterUnused(rm->cartSlot);
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slotUnregister(rm->slot, rm->sslot, 0);
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}
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deviceManagerUnregister(rm->deviceHandle);
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// TODO: clear mapperList!
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free(rm);
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}
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static UInt8 readIo(RomMapperGameReader* rm, UInt16 port)
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{
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UInt8 value = 0xff;
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if ((port & 0xf8) == 0xb8 ||
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(port & 0xf8) == 0xd8 ||
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(port & 0xfc) == 0x80 ||
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(port & 0xf0) == 0xf0)
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{
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return 0xff;
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}
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if (!gameReaderReadIo(rm->gameReader, port, &value)) {
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return 0xff;
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}
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return value;
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}
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static void writeIo(RomMapperGameReader* rm, UInt16 port, UInt8 value)
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{
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if ((port & 0xf8) == 0xb8 ||
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(port & 0xf8) == 0xd8 ||
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(port & 0xfc) == 0x80 ||
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(port & 0xf0) == 0xf0)
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{
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return;
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}
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gameReaderWriteIo(rm->gameReader, port, value);
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}
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static UInt8 read(RomMapperGameReader* rm, UInt16 address)
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{
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if (address < 0x4000)
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if (!gameReaderRead(rm->gameReader, 0x0000, rm->romData + 0x0000, 0x4000))
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memset(rm->romData + 0x0000, 0xff, 0x4000);
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if (address >= 0xc000)
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if (!gameReaderRead(rm->gameReader, 0xc000, rm->romData + 0xc000, 0x4000))
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memset(rm->romData + 0xc000, 0xff, 0x4000);
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return rm->romData[address];
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}
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int isWellKnownPort(int address)
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{
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if (
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// (address==0x9000) || // scc
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(address>=0x9800 && address<=0x988f) || // scc
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(address>=0xb800 && address<=0xb88f) || // scc
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(address==0xbffe) || // scc
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(address==0xffff) // secondary slot mapper
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)
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{
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return 1;
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}
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return 0;
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}
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static void write(RomMapperGameReader* rm, UInt16 address, UInt8 value)
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{
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int i;
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UInt8 newBuffer[0x10000];
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UInt16 start = 0xffff;
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UInt16 length = 0;
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MapperList* mapperList;
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// address has been classified as a port, do nothing
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if (rm->mapperStatus[address] == MAPPER_ADDRESS_PORT) {
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return;
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}
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// this value was already written to address and nothing happend, do nothing again.
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if (rm->mapperStatus[address] == value) {
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return;
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}
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// address has been classified as a mapper, restore cache
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if (rm->mapperStatus[address] == MAPPER_ADDRESS_MAPPER) {
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mapperList = rm->mapperList;
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while (1) {
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if (mapperList->address == address) {
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length = mapperList->length;
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start = mapperList->start;
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if (mapperList->value == value ) {
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memcpy(rm->romData+start, mapperList->data, length);
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return;
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}
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}
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if (mapperList->next == NULL) {
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break;
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} else {
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mapperList = mapperList->next;
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}
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}
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// new block
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mapperList->next = malloc(sizeof(mapperList));
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mapperList = mapperList->next;
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// init entry
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mapperList->address = address;
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mapperList->start = start;
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mapperList->value = value;
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mapperList->length = length;
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mapperList->data = malloc(length);
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mapperList->next = NULL;
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// read data
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gameReaderWrite(rm->gameReader, address, &value, 1);
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gameReaderRead(rm->gameReader, start, mapperList->data, length);
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// copy to romdata
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memcpy(rm->romData+start, mapperList->data, length);
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return;
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}
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// address has an unknown or read-once status, examine.
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gameReaderWrite(rm->gameReader, address, &value, 1);
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gameReaderRead(rm->gameReader, 0x4000, newBuffer + 0x4000, 0x4000);
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gameReaderRead(rm->gameReader, 0x8000, newBuffer + 0x8000, 0x4000);
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// search for changed area
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for(i=0x4000; i<0xc000; i++) {
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if (i == address || isWellKnownPort(i)) {
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continue; // skip write address!
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}
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if (rm->romData[i] != newBuffer[i]) {
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if (start == 0xffff) {
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start = i;
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}
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length = i-start+1;
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}
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}
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// check for port (second write with a different value, but still no change)
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if (!length) {
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if (rm->mapperStatus[address] != value && rm->mapperStatus[address] <= 0xff ) {
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rm->mapperStatus[address] = MAPPER_ADDRESS_PORT;
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} else {
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rm->mapperStatus[address] = value;
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}
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return;
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}
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// round length
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for(i=0;i<0x8000;i+=0x1000) {
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if (length<i) {
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length = i;
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break;
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}
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}
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// we found a mapper!
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rm->mapperStatus[address] = MAPPER_ADDRESS_MAPPER;
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mapperList = rm->mapperList;
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if (mapperList == NULL) {
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mapperList = malloc(sizeof(mapperList));
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rm->mapperList = mapperList;
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} else {
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while (mapperList->next != NULL) {
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mapperList = mapperList->next;
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}
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mapperList->next = malloc(sizeof(mapperList));
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mapperList = mapperList->next;
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}
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mapperList->next = NULL;
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mapperList->start = start;
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mapperList->length = length;
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mapperList->address = address;
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mapperList->value = value;
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mapperList->data = (UInt8*)malloc(length);
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memcpy(mapperList->data,newBuffer+start,length);
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memcpy(rm->romData+start,newBuffer+start,length);
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return;
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}
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int romMapperGameReaderCreate(int cartSlot, int slot, int sslot)
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{
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DeviceCallbacks callbacks = { destroy, NULL, saveState, loadState };
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RomMapperGameReader* rm;
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int i;
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rm = malloc(sizeof(RomMapperGameReader));
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rm->deviceHandle = deviceManagerRegister(ROM_GAMEREADER, &callbacks, rm);
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rm->slot = slot;
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rm->sslot = sslot;
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rm->cartSlot = cartSlot;
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rm->gameReader = gameReaderCreate(cartSlot);
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// read initial buffer
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if (!gameReaderRead(rm->gameReader, 0x4000, rm->romData + 0x4000, 0x4000)) {
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memset(rm->romData, 0xff, 0x10000);
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}
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if (!gameReaderRead(rm->gameReader, 0x8000, rm->romData + 0x8000, 0x4000)) {
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memset(rm->romData, 0xff, 0x10000);
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}
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if (rm->gameReader != NULL) {
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ioPortRegisterUnused(cartSlot, readIo, writeIo, rm);
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slotRegister(slot, sslot, 0, 8, read, read, write, destroy, rm);
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for (i = 0; i < 8; i++) {
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slotMapPage(rm->slot, rm->sslot, i, NULL, 0, 0);
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}
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}
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for(i = 0; i <= 0xffff; i++) {
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// mark scc as known port
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if (isWellKnownPort(i)) {
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rm->mapperStatus[i]= MAPPER_ADDRESS_PORT;
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} else {
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rm->mapperStatus[i]= MAPPER_ADDRESS_UNKNOWN;
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}
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}
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rm->mapperList = NULL;
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return 1;
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}
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#endif |