269 lines
6.3 KiB
C++
Executable File
269 lines
6.3 KiB
C++
Executable File
/*****************************************************************************
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** $Source: /cygdrive/d/Private/_SVNROOT/bluemsx/blueMSX/Src/IoDevice/GameReader.cpp,v $
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**
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** $Revision: 1.8 $
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**
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** $Date: 2008-03-30 18:38:40 $
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**
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** More info: http://www.bluemsx.com
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**
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** Copyright (C) 2003-2006 Daniel Vik
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**
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** This program is free software; you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation; either version 2 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program; if not, write to the Free Software
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** Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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**
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******************************************************************************
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*/
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extern "C" {
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#include "GameReader.h"
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};
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#ifdef _WIN32
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#include "msxgr.h"
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#else
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class CMSXGr
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{
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public:
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CMSXGr() {};
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~CMSXGr() {};
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int Init() { return 0; }
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bool IsSlotEnable(int) { return false; }
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bool IsCartridgeInserted(int) { return false; }
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int ReadMemory(int,char*,int,int) { return 0; }
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int WriteMemory(int,char*,int,int) { return 0; }
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int WriteIO(int,char*,int,int) { return 0; }
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int ReadIO(int,char*,int,int) { return 0; }
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};
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#endif
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#ifdef _WIN32
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#include <Windows.h>
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#else
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#define GlobalAlloc(xxx, addr) malloc(addr)
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#define GlobalFree(addr) free(addr)
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#endif
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//#define ENABLE_DEBUG
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#ifdef ENABLE_DEBUG
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#define dprintf printf
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#else
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#define dprintf if (0) printf
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#endif
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static CMSXGr* MsxGr;
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struct GameReader
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{
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public:
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GameReader(int grSlot = -1);
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~GameReader();
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inline bool readMemory(UInt16 address, void* buffer, int length);
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inline bool writeMemory(UInt16 address, void* buffer, int length);
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inline bool readIo(UInt16 port, UInt8* value);
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inline bool writeIo(UInt16 port, UInt8 value);
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private:
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bool inserted;
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int slot;
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char* globalBuffer;
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};
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GameReader::GameReader(int grSlot) :
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inserted(false),
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slot(grSlot),
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globalBuffer((char*)GlobalAlloc(GPTR, 0x4000))
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{
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}
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GameReader::~GameReader() {
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GlobalFree(globalBuffer);
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}
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bool GameReader::readMemory(UInt16 address, void* buffer, int length)
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{
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if (slot == -1) {
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return false;
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}
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if (!inserted) {
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inserted = MsxGr->IsCartridgeInserted(slot);
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}
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if (inserted) {
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//printf("### Reading address %.4x - %.4x\n", address, address + length - 1);
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if (MsxGr->ReadMemory(slot, globalBuffer, address, length) != 0) {
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inserted = MsxGr->IsCartridgeInserted(slot);
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return false;
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}
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memcpy(buffer, globalBuffer, length);
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}
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return true;
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}
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bool GameReader::writeMemory(UInt16 address, void* buffer, int length)
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{
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if (slot == -1) {
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return false;
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}
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if (!inserted) {
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inserted = MsxGr->IsCartridgeInserted(slot);
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}
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if (inserted) {
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memcpy(globalBuffer, buffer, length);
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//printf("### Writing address %.4x - %.4x\n", address, address + length - 1);
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if (MsxGr->WriteMemory(slot, globalBuffer, address, length) != 0) {
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inserted = MsxGr->IsCartridgeInserted(slot);
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return false;
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}
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}
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return true;
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}
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bool GameReader::readIo(UInt16 port, UInt8* value)
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{
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if (slot == -1) {
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return false;
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}
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if (!inserted) {
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inserted = MsxGr->IsCartridgeInserted(slot);
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}
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if (inserted) {
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if (MsxGr->ReadIO(slot, globalBuffer, port, 1) != 0) {
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inserted = MsxGr->IsCartridgeInserted(slot);
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return false;
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}
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*value = *(UInt8*)globalBuffer;
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}
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return true;
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}
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bool GameReader::writeIo(UInt16 port, UInt8 value)
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{
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if (slot == -1) {
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return false;
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}
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if (!inserted) {
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inserted = MsxGr->IsCartridgeInserted(slot);
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}
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if (inserted) {
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*(UInt8*)globalBuffer = value;
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if (MsxGr->WriteIO(slot, globalBuffer, port, 1) != 0) {
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inserted = MsxGr->IsCartridgeInserted(slot);
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return false;
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}
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}
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return true;
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}
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#define MAX_GAMEREADERS 2
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static GameReader* GameReaders[MAX_GAMEREADERS] = { NULL, NULL };
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static void InitializeGameReaders()
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{
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if (MsxGr == NULL) {
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MsxGr = new CMSXGr;
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int gameReaderCount = 0;
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if (MsxGr->Init() == 0) {
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for (int i = 0; i < 16 && gameReaderCount < MAX_GAMEREADERS; i++) {
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if (MsxGr->IsSlotEnable(i)) {
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GameReaders[gameReaderCount++] = new GameReader(i);
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}
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}
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}
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for (; gameReaderCount < 2; gameReaderCount++) {
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GameReaders[gameReaderCount] = new GameReader;
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}
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}
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}
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static void DeinitializeGameReaders()
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{
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if (MsxGr != NULL) {
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for (int i = 0; i < MAX_GAMEREADERS; i++) {
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if (GameReaders[i] != NULL) {
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delete GameReaders[i];
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GameReaders[i] = NULL;
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}
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}
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delete MsxGr;
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MsxGr = NULL;
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}
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}
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/////////////////////////////////////////////////////////////
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//
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// Public C interface
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extern "C" GrHandle* gameReaderCreate(int slot)
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{
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InitializeGameReaders();
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return (GrHandle*)GameReaders[slot];
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}
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extern "C" void gameReaderDestroy(GrHandle* grHandle)
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{
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DeinitializeGameReaders();
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}
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extern "C" int gameReaderRead(GrHandle* grHandle, UInt16 address, void* buffer, int length)
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{
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return ((GameReader*)grHandle)->readMemory(address, buffer, length) ? 1 : 0;
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}
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extern "C" int gameReaderWrite(GrHandle* grHandle, UInt16 address, void* buffer, int length)
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{
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return ((GameReader*)grHandle)->writeMemory(address, buffer, length) ? 1 : 0;
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}
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extern "C" int gameReaderReadIo(GrHandle* grHandle, UInt16 port, UInt8* value)
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{
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return ((GameReader*)grHandle)->readIo(port, value) ? 1 : 0;
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}
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extern "C" int gameReaderWriteIo(GrHandle* grHandle, UInt16 port, UInt8 value)
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{
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return ((GameReader*)grHandle)->writeIo(port, value) ? 1 : 0;
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}
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extern "C" int gameReaderSupported()
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{
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#ifdef WII
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return 0;
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#else
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return 1;
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#endif
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}
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