Files
2014-08-09 08:46:27 -07:00

269 lines
6.3 KiB
C++
Executable File

/*****************************************************************************
** $Source: /cygdrive/d/Private/_SVNROOT/bluemsx/blueMSX/Src/IoDevice/GameReader.cpp,v $
**
** $Revision: 1.8 $
**
** $Date: 2008-03-30 18:38:40 $
**
** More info: http://www.bluemsx.com
**
** Copyright (C) 2003-2006 Daniel Vik
**
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
**
******************************************************************************
*/
extern "C" {
#include "GameReader.h"
};
#ifdef _WIN32
#include "msxgr.h"
#else
class CMSXGr
{
public:
CMSXGr() {};
~CMSXGr() {};
int Init() { return 0; }
bool IsSlotEnable(int) { return false; }
bool IsCartridgeInserted(int) { return false; }
int ReadMemory(int,char*,int,int) { return 0; }
int WriteMemory(int,char*,int,int) { return 0; }
int WriteIO(int,char*,int,int) { return 0; }
int ReadIO(int,char*,int,int) { return 0; }
};
#endif
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#ifdef _WIN32
#include <Windows.h>
#else
#define GlobalAlloc(xxx, addr) malloc(addr)
#define GlobalFree(addr) free(addr)
#endif
//#define ENABLE_DEBUG
#ifdef ENABLE_DEBUG
#define dprintf printf
#else
#define dprintf if (0) printf
#endif
static CMSXGr* MsxGr;
struct GameReader
{
public:
GameReader(int grSlot = -1);
~GameReader();
inline bool readMemory(UInt16 address, void* buffer, int length);
inline bool writeMemory(UInt16 address, void* buffer, int length);
inline bool readIo(UInt16 port, UInt8* value);
inline bool writeIo(UInt16 port, UInt8 value);
private:
bool inserted;
int slot;
char* globalBuffer;
};
GameReader::GameReader(int grSlot) :
inserted(false),
slot(grSlot),
globalBuffer((char*)GlobalAlloc(GPTR, 0x4000))
{
}
GameReader::~GameReader() {
GlobalFree(globalBuffer);
}
bool GameReader::readMemory(UInt16 address, void* buffer, int length)
{
if (slot == -1) {
return false;
}
if (!inserted) {
inserted = MsxGr->IsCartridgeInserted(slot);
}
if (inserted) {
//printf("### Reading address %.4x - %.4x\n", address, address + length - 1);
if (MsxGr->ReadMemory(slot, globalBuffer, address, length) != 0) {
inserted = MsxGr->IsCartridgeInserted(slot);
return false;
}
memcpy(buffer, globalBuffer, length);
}
return true;
}
bool GameReader::writeMemory(UInt16 address, void* buffer, int length)
{
if (slot == -1) {
return false;
}
if (!inserted) {
inserted = MsxGr->IsCartridgeInserted(slot);
}
if (inserted) {
memcpy(globalBuffer, buffer, length);
//printf("### Writing address %.4x - %.4x\n", address, address + length - 1);
if (MsxGr->WriteMemory(slot, globalBuffer, address, length) != 0) {
inserted = MsxGr->IsCartridgeInserted(slot);
return false;
}
}
return true;
}
bool GameReader::readIo(UInt16 port, UInt8* value)
{
if (slot == -1) {
return false;
}
if (!inserted) {
inserted = MsxGr->IsCartridgeInserted(slot);
}
if (inserted) {
if (MsxGr->ReadIO(slot, globalBuffer, port, 1) != 0) {
inserted = MsxGr->IsCartridgeInserted(slot);
return false;
}
*value = *(UInt8*)globalBuffer;
}
return true;
}
bool GameReader::writeIo(UInt16 port, UInt8 value)
{
if (slot == -1) {
return false;
}
if (!inserted) {
inserted = MsxGr->IsCartridgeInserted(slot);
}
if (inserted) {
*(UInt8*)globalBuffer = value;
if (MsxGr->WriteIO(slot, globalBuffer, port, 1) != 0) {
inserted = MsxGr->IsCartridgeInserted(slot);
return false;
}
}
return true;
}
#define MAX_GAMEREADERS 2
static GameReader* GameReaders[MAX_GAMEREADERS] = { NULL, NULL };
static void InitializeGameReaders()
{
if (MsxGr == NULL) {
MsxGr = new CMSXGr;
int gameReaderCount = 0;
if (MsxGr->Init() == 0) {
for (int i = 0; i < 16 && gameReaderCount < MAX_GAMEREADERS; i++) {
if (MsxGr->IsSlotEnable(i)) {
GameReaders[gameReaderCount++] = new GameReader(i);
}
}
}
for (; gameReaderCount < 2; gameReaderCount++) {
GameReaders[gameReaderCount] = new GameReader;
}
}
}
static void DeinitializeGameReaders()
{
if (MsxGr != NULL) {
for (int i = 0; i < MAX_GAMEREADERS; i++) {
if (GameReaders[i] != NULL) {
delete GameReaders[i];
GameReaders[i] = NULL;
}
}
delete MsxGr;
MsxGr = NULL;
}
}
/////////////////////////////////////////////////////////////
//
// Public C interface
extern "C" GrHandle* gameReaderCreate(int slot)
{
InitializeGameReaders();
return (GrHandle*)GameReaders[slot];
}
extern "C" void gameReaderDestroy(GrHandle* grHandle)
{
DeinitializeGameReaders();
}
extern "C" int gameReaderRead(GrHandle* grHandle, UInt16 address, void* buffer, int length)
{
return ((GameReader*)grHandle)->readMemory(address, buffer, length) ? 1 : 0;
}
extern "C" int gameReaderWrite(GrHandle* grHandle, UInt16 address, void* buffer, int length)
{
return ((GameReader*)grHandle)->writeMemory(address, buffer, length) ? 1 : 0;
}
extern "C" int gameReaderReadIo(GrHandle* grHandle, UInt16 port, UInt8* value)
{
return ((GameReader*)grHandle)->readIo(port, value) ? 1 : 0;
}
extern "C" int gameReaderWriteIo(GrHandle* grHandle, UInt16 port, UInt8 value)
{
return ((GameReader*)grHandle)->writeIo(port, value) ? 1 : 0;
}
extern "C" int gameReaderSupported()
{
#ifdef WII
return 0;
#else
return 1;
#endif
}