175 lines
5.3 KiB
C
Executable File
175 lines
5.3 KiB
C
Executable File
/*****************************************************************************
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** $Source: /cygdrive/d/Private/_SVNROOT/bluemsx/blueMSX/Src/Debugger/Debugger.h,v $
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**
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** $Revision: 1.23 $
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**
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** $Date: 2009-07-01 05:00:23 $
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**
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** More info: http://www.bluemsx.com
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**
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** Copyright (C) 2003-2006 Daniel Vik
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**
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** This program is free software; you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation; either version 2 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program; if not, write to the Free Software
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** Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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**
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******************************************************************************
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*/
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#ifndef DEBUGGER_H
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#define DEBUGGER_H
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#include "MsxTypes.h"
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typedef struct BlueDebugger BlueDebugger;
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typedef struct DbgSnapshot DbgSnapshot;
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typedef struct DbgDevice DbgDevice;
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typedef enum {
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DBGTYPE_UNKNOWN,
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DBGTYPE_CPU,
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DBGTYPE_CART,
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DBGTYPE_BIOS,
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DBGTYPE_RAM,
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DBGTYPE_AUDIO,
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DBGTYPE_VIDEO,
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DBGTYPE_PORT,
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} DbgDeviceType;
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typedef enum {
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DBGWP_ANY,
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DBGWP_EQUALS,
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DBGWP_NOT_EQUALS,
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DBGWP_LESS_THAN,
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DBGWP_GREATER_THAN
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} DbgWatchpointCondition;
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typedef void (*DebuggerEvent)(void*);
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typedef void (*DebuggerTrace)(void*, const char*);
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typedef void (*DebuggerSetBp)(void*, UInt16, UInt16, UInt16);
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typedef enum { DBG_STOPPED, DBG_PAUSED, DBG_RUNNING } DbgState;
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typedef struct {
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int deviceHandle;
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char name[32];
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int writeProtected;
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UInt32 startAddress;
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UInt32 size;
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UInt8 memory[1];
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} DbgMemoryBlock;
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typedef struct {
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int deviceHandle;
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char name[32];
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UInt32 count;
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struct DbgRegister {
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char name[7];
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UInt8 width;
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UInt32 value;
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} reg[1];
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} DbgRegisterBank;
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typedef struct {
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int deviceHandle;
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char name[32];
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UInt32 size;
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UInt32 callstack[1];
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} DbgCallstack;
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typedef struct {
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int deviceHandle;
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char name[32];
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UInt32 count;
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struct DbgIoPort {
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UInt16 port;
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UInt8 direction;
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UInt8 value;
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} port[1];
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} DbgIoPorts;
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BlueDebugger* debuggerCreate(DebuggerEvent onEmulatorStart,
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DebuggerEvent onEmulatorStop,
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DebuggerEvent onEmulatorPause,
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DebuggerEvent onEmulatorResume,
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DebuggerEvent onEmulatorReset,
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DebuggerTrace onDebugTrace,
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DebuggerSetBp onDebugSetBp,
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void* ref);
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void debuggerDestroy(BlueDebugger* debugger);
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DbgSnapshot* dbgSnapshotCreate();
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void dbgSnapshotDestroy(DbgSnapshot* dbgSnapshot);
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DbgState dbgGetState();
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int dbgSnapshotGetDeviceCount(DbgSnapshot* dbgSnapshot);
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const DbgDevice* dbgSnapshotGetDevice(DbgSnapshot* dbgSnapshot, int deviceIndex);
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int dbgDeviceGetMemoryBlockCount(DbgDevice* dbgDevice);
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const DbgMemoryBlock* dbgDeviceGetMemoryBlock(DbgDevice* dbgDevice, int memBlockIndex);
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int dbgDeviceGetRegisterBankCount(DbgDevice* dbgDevice);
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const DbgRegisterBank* dbgDeviceGetRegisterBank(DbgDevice* dbgDevice, int regBankIndex);
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int dbgDeviceGetCallstackCount(DbgDevice* dbgDevice);
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const DbgCallstack* dbgDeviceGetCallstack(DbgDevice* dbgDevice, int callstackIndex);
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int dbgDeviceGetIoPortsCount(DbgDevice* dbgDevice);
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const DbgIoPorts* dbgDeviceGetIoPorts(DbgDevice* dbgDevice, int ioPortIndex);
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int dbgDeviceWriteMemory(DbgMemoryBlock* memoryBlock, void* data, int startAddr, int size);
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int dbgDeviceWriteRegister(DbgRegisterBank* regBank, int regIndex, UInt32 value);
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int dbgDeviceWriteIoPort(DbgIoPorts* ioPorts, int portIndex, UInt32 value);
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void dbgRun();
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void dbgStop();
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void dbgPause();
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void dbgStep();
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void dbgStepBack();
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void dbgSetBreakpoint(UInt16 address);
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void dbgClearBreakpoint(UInt16 address);
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void dbgSetWatchpoint(DbgDeviceType devType, int address, DbgWatchpointCondition condition, UInt32 referenceValue, int size);
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void dbgClearWatchpoint(DbgDeviceType devType, int address);
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int debuggerCheckVramAccess(void);
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void dbgEnableVramAccessCheck(int enable);
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// Internal structure and interface
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#define MAX_DBG_COMPONENTS 16
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struct DbgDevice {
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char name[64];
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DbgDeviceType type;
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int deviceHandle;
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int memoryBlockCount;
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int registerBankCount;
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int ioPortsCount;
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DbgMemoryBlock* memoryBlock[MAX_DBG_COMPONENTS];
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DbgRegisterBank* registerBank[MAX_DBG_COMPONENTS];
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DbgIoPorts* ioPorts[MAX_DBG_COMPONENTS];
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DbgCallstack* callstack;
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};
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void debuggerNotifyEmulatorStart();
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void debuggerNotifyEmulatorStop();
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void debuggerNotifyEmulatorPause();
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void debuggerNotifyEmulatorResume();
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void debuggerNotifyEmulatorReset();
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void debuggerTrace(const char* str);
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void debuggerSetBreakpoint(UInt16 slot, UInt16 page, UInt16 address);
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int debuggerIsPresent(void);
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#endif /*DEBUGGER_H*/
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