Update VirtualC64 to 1.4.2 created autoload& run functionality first attempt at working save states
58 lines
2.2 KiB
Objective-C
58 lines
2.2 KiB
Objective-C
/*
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Copyright (c) 2009, OpenEmu Team
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of the OpenEmu Team nor the
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names of its contributors may be used to endorse or promote products
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derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY OpenEmu Team ''AS IS'' AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL OpenEmu Team BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#import <Cocoa/Cocoa.h>
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#import <OpenEmuBase/OEGameCore.h>
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const uint16_t MAC_F1 = 122;
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const uint16_t MAC_F2 = 120;
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const uint16_t MAC_F3 = 99;
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const uint16_t MAC_F4 = 118;
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const uint16_t MAC_F5 = 96;
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const uint16_t MAC_F6 = 97;
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const uint16_t MAC_F7 = 98;
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const uint16_t MAC_F8 = 100;
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const uint16_t MAC_APO = 39;
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const uint16_t MAC_DEL = 51;
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const uint16_t MAC_RET = 36;
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const uint16_t MAC_CL = 123;
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const uint16_t MAC_CR = 124;
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const uint16_t MAC_CU = 126;
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const uint16_t MAC_CD = 125;
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const uint16_t MAC_TAB = 48;
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const uint16_t MAC_SPC = 49;
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const uint16_t MAC_ESC = 53;
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const uint16_t MAC_HAT = 10;
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const uint16_t MAC_TILDE_US = 50;
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@class OERingBuffer;
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OE_EXPORTED_CLASS
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@interface VC64GameCore : OEGameCore
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@end
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