UME-Core ======== OpenEmu Core plugin for UME Building -------- You must build the `mamearcade_headless.dylib` dynamic library before building the MAME Game core: ```sh $ cd deps/mame $ make macosx_x64_clang OSD="headless" verbose=1 TARGETOS="macosx" CONFIG="release" TARGET=mame SUBTARGET=arcade MACOSX_DEPLOYMENT_TARGET=12.4 -j8 $ install_name_tool -id mamearcade_headless.dylib mamearcade_headless.dylib ``` Depending on your hardware, this could take a _long_ time, but if successful, you will have a file named `mamearcade_headless.dylib` in the current directory. Build the UME project, which will link and embed this binary and update the loader path automatically.