Commit Graph

  • 42f41c8920 Set deployment language to en. master C.W. Betts 2021-02-22 02:27:53 -07:00
  • 47ae9923d8 Fix locations on a few files. C.W. Betts 2021-02-22 02:21:15 -07:00
  • ad8ac1b3e9 Small gitignore file. C.W. Betts 2020-09-22 02:58:36 -06:00
  • b6c1b819e6 Modify the Reicast-Core to support Reicast master source Duckey77 2019-05-22 12:24:56 -07:00
  • 6240d7982a Add new files for Reicast master to project Duckey77 2019-05-22 12:24:35 -07:00
  • f096bf0bd3 Store machine time for timing calculations. If we don’t then the calculations are made with different values for current time. Duckey77 2019-05-22 12:24:16 -07:00
  • 265a2a12a8 Add compatibility files for Reicast master source Duckey77 2019-05-22 12:23:29 -07:00
  • ff6c650741 Move sub-ref to Reicast master May 22, 2019 No longer using modified branch source Duckey77 2019-05-22 12:21:35 -07:00
  • 49b8e22bf6 Update core to new Reicast source. Fix shutdown (would often crash or hang) Limit input to 1 controller. Some games crash with more than 1 controller (it is in Reicast) Make reset work. Duckey77 2019-03-14 15:36:36 -07:00
  • c3b201a7be Fix sound wait code for better sound timing Duckey77 2019-03-14 15:33:46 -07:00
  • 8229c1e009 Update Project andComptibility for new emu code Duckey77 2019-03-14 15:33:13 -07:00
  • 99a457b9a4 Update to flying head master 14 Mar 2019 Duckey77 2019-03-14 15:32:24 -07:00
  • 448c956e05 Really fixed the triggers this time Duckey77 2019-02-01 10:47:08 -07:00
  • aa288964d8 Update Compatibility files for latest source Duckey77 2019-02-01 10:28:25 -07:00
  • 867133e112 Add files from latest source Duckey77 2019-02-01 10:28:03 -07:00
  • 07e58aad89 Fix for Trigger buttons Duckey77 2019-02-01 10:27:00 -07:00
  • 5e1dfc75fd Update to latest flyinghead git code Duckey77 2019-02-01 10:26:26 -07:00
  • fec6fdf0d1 Echo variable name change Duckey77 2019-02-01 10:25:46 -07:00
  • d95ad1e51d Better calculate the wait time per sound playback call. Use the time that it should take to play the samples and the time between sound calls using mach_time. Duckey77 2019-01-27 15:43:20 -07:00
  • 54484021d1 Add setting to use Doublebuffered if selected. I use this for testing Double buffered or not. Duckey77 2018-12-20 11:35:32 -07:00
  • c5bcbc3ba4 set Reicast to 4 players by default Duckey77 2018-11-07 16:41:18 -07:00
  • c07c0aa813 SaveStates now are working with back ported code from libretto Reicast port to Flyinghead master branch Duckey77 2018-11-07 13:26:33 -07:00
  • a49acce981 Update project and compatibility files for new fh master source Duckey77 2018-11-07 13:25:56 -07:00
  • efd8b5194d Update Reicast to Flyinghead master 11/6/18 Duckey77 2018-11-07 13:25:02 -07:00
  • adfda92540 File not needed for compatibility Duckey77 2018-11-07 13:24:39 -07:00
  • b5733f2346 Update Reicast core for flyinghead source Duckey77 2018-11-06 13:02:50 -07:00
  • eeaf9dbb7e Added Reicast file to project Duckey77 2018-11-06 13:02:16 -07:00
  • 48a586e22d Add wait time because Reicast uses audio playback for timing Duckey77 2018-11-06 13:01:53 -07:00
  • a6f50fa7c6 Compatibility files for OpenEmu Duckey77 2018-11-06 13:01:04 -07:00
  • 25796eefa8 Move to Flyinghead Sep 19 commit for OSX_X64 support Duckey77 2018-11-06 13:00:44 -07:00
  • 8be2f52889 Use double-buffered FBO to avoid flickering mrvacbob 2015-11-08 00:31:05 -08:00
  • 5d15923bdd Initial port Chloe Stars 2015-10-22 21:58:29 -07:00
  • b08210cd23 Initial commit clobber 2015-10-22 23:24:53 -05:00