b6c1b819e6
Modify the Reicast-Core to support Reicast master source
Duckey772019-05-22 12:24:56 -07:00
6240d7982a
Add new files for Reicast master to project
Duckey772019-05-22 12:24:35 -07:00
f096bf0bd3
Store machine time for timing calculations. If we don’t then the calculations are made with different values for current time.
Duckey772019-05-22 12:24:16 -07:00
ff6c650741
Move sub-ref to Reicast master May 22, 2019 No longer using modified branch source
Duckey772019-05-22 12:21:35 -07:00
49b8e22bf6
Update core to new Reicast source. Fix shutdown (would often crash or hang) Limit input to 1 controller. Some games crash with more than 1 controller (it is in Reicast) Make reset work.
Duckey772019-03-14 15:36:36 -07:00
d95ad1e51d
Better calculate the wait time per sound playback call. Use the time that it should take to play the samples and the time between sound calls using mach_time.
Duckey772019-01-27 15:43:20 -07:00
54484021d1
Add setting to use Doublebuffered if selected. I use this for testing Double buffered or not.
Duckey772018-12-20 11:35:32 -07:00
c5bcbc3ba4
set Reicast to 4 players by default
Duckey772018-11-07 16:41:18 -07:00
c07c0aa813
SaveStates now are working with back ported code from libretto Reicast port to Flyinghead master branch
Duckey772018-11-07 13:26:33 -07:00
a49acce981
Update project and compatibility files for new fh master source
Duckey772018-11-07 13:25:56 -07:00
efd8b5194d
Update Reicast to Flyinghead master 11/6/18
Duckey772018-11-07 13:25:02 -07:00
adfda92540
File not needed for compatibility
Duckey772018-11-07 13:24:39 -07:00
b5733f2346
Update Reicast core for flyinghead source
Duckey772018-11-06 13:02:50 -07:00
eeaf9dbb7e
Added Reicast file to project
Duckey772018-11-06 13:02:16 -07:00
48a586e22d
Add wait time because Reicast uses audio playback for timing
Duckey772018-11-06 13:01:53 -07:00
a6f50fa7c6
Compatibility files for OpenEmu
Duckey772018-11-06 13:01:04 -07:00
25796eefa8
Move to Flyinghead Sep 19 commit for OSX_X64 support
Duckey772018-11-06 13:00:44 -07:00
8be2f52889
Use double-buffered FBO to avoid flickering
mrvacbob2015-11-08 00:31:05 -08:00