Force enable POKEY sound chip

Fixes Ballblazer and Commando POKEY audio, doesn't seem to break
anything
This commit is contained in:
clobber
2013-08-04 17:55:42 -05:00
parent 9b641c52d7
commit 49b8e0f11d
3 changed files with 8 additions and 6 deletions
+2 -2
View File
@@ -107,9 +107,9 @@ void prosystem_ExecuteFrame(const byte* input) {
}
}
tia_Process(2);
if(cartridge_pokey) {
//if(cartridge_pokey) {
pokey_Process(2);
}
//}
}
prosystem_frame++;
if(prosystem_frame >= prosystem_frequency) {