Files
2015-09-03 01:20:11 -07:00

114 lines
2.5 KiB
C

/*
PokeMini - Pokémon-Mini Emulator
Copyright (C) 2009-2012 JustBurn
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ExportBMP.h"
// Open a unique files
FILE *OpenUnique_ExportBMP(int *choosennumber, int width, int height)
{
int i;
char file[32];
FILE *ft;
for (i=0; i<16777216; i++) {
sprintf(file, "snap_%03d.bmp", i);
ft = fopen(file, "r");
if (!ft) break;
fclose(ft);
}
if (choosennumber) *choosennumber = i;
return Open_ExportBMP(file, width, height);
}
// Open file
FILE *Open_ExportBMP(const char *filename, int width, int height)
{
uint32_t tl;
uint16_t tw;
FILE *fo;
fo = fopen(filename, "wb");
if (fo == NULL) return NULL;
// Write file header
tw = Endian16(('M' << 8) | 'B');
fwrite(&tw, 2, 1, fo);
tl = Endian32(14 + 40 + (width * height * 3));
fwrite(&tl, 4, 1, fo);
tl = 0;
fwrite(&tl, 4, 1, fo);
tl = Endian32(14 + 40);
fwrite(&tl, 4, 1, fo);
// Write info header
tl = Endian32(40);
fwrite(&tl, 4, 1, fo);
tl = Endian32(width);
fwrite(&tl, 4, 1, fo);
tl = Endian32(height);
fwrite(&tl, 4, 1, fo);
tw = Endian16(1);
fwrite(&tw, 2, 1, fo);
tw = Endian16(24);
fwrite(&tw, 2, 1, fo);
tl = 0;
fwrite(&tl, 4, 1, fo);
tl = 0;
fwrite(&tl, 4, 1, fo);
tl = Endian32(92);
fwrite(&tl, 4, 1, fo);
tl = Endian32(92);
fwrite(&tl, 4, 1, fo);
tl = 0;
fwrite(&tl, 4, 1, fo);
tl = 0;
fwrite(&tl, 4, 1, fo);
return fo;
}
// Write pixel into the file
void WritePixel_ExportBMP(FILE *fo, uint32_t BGR)
{
BGR = Endian32(BGR);
fwrite(&BGR, 1, 1, fo);
BGR >>= 8;
fwrite(&BGR, 1, 1, fo);
BGR >>= 8;
fwrite(&BGR, 1, 1, fo);
}
// Write pixel into the file
void WriteArray_ExportBMP(FILE *fo, uint32_t *BGR, int pixels)
{
int i;
uint32_t pixel;
for (i=0; i<pixels; i++) {
pixel = Endian32(*BGR++);
fwrite(&pixel, 1, 1, fo);
pixel >>= 8;
fwrite(&pixel, 1, 1, fo);
pixel >>= 8;
fwrite(&pixel, 1, 1, fo);
}
}
// Close file
void Close_ExportBMP(FILE *fo)
{
fclose(fo);
}