110 lines
2.8 KiB
Plaintext
110 lines
2.8 KiB
Plaintext
___ _ _
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|_| OKE |_| |_| INI
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Version 0.60
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Homebrew-emulator for Pokémon-Mini!
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Latest version can be found in:
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http://pokemini.sourceforge.net/
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For hardware documentation, visit:
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http://wiki.sublab.net/index.php/Pokemon_Mini
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Please read "readme.txt" for emulator information.
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> Compiling PokeMini Source-Code:
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For big-endian platforms use _BIG_ENDIAN define
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Debugger
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GCC compiler, SDL libs and GTK+ libs are required
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Go to "platform/debug"
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Do "make clean" and "make", use "make win" on Windows OS
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SDL
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GCC compiler and SDL libs are required
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Go to "platform/pc"
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Do "make clean" and "make", use "make win" on Windows OS
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Win32
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Visual Studio 2005 or later is required
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DirectX SDK is required*
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Go to "platform/win32"
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Double click "PokeMini.sln"
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*Note:
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June 2010 or later you will need to disable the DirectDraw driver,
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to disable define "NO_DIRECTDRAW" under "Preprocessor Definitions"
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NDS
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devkitPro is required
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Go to "platform/nds"
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Do "make clean" and "make"
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PSP
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devkitPro or PSP Toolchain are required
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Go to "platform/psp"
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Do "make clean" and "make"
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Dreamcast
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DevKitDC is required
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Go to "platform/dreamcast"
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Do "make clean" and "make"
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GameCube
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devkitPro is required
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This is an experimental platform and was never tested!
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Go to "platform/gamecube"
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Do "make clean" and "make"
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Wii
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devkitPro is required
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This is an experimental platform and was never tested!
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Go to "platform/wii"
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Do "make clean" and "make"
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GP2X Wiz (uWIZ lib)
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Toolchain for wiz is required
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libuwiz is required
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Go to "platform/uwiz"
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Modify OPENWIZ and HOST on "Makefile" to match your toolkit
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Do "make clean" and "make"
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GP2X Wiz (SDL lib)
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Toolchain for wiz is required
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Go to "platform/wizsdl"
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Modify OPENWIZ and HOST on "Makefile" to match your toolkit
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Do "make clean" and "make"
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Dingux
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Dingux toolkit is required
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Go to "platform/dingux"
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Modify DINGUX_TK and HOST on "Makefile" to match your toolkit
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Do "make clean" and "make"
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> Compiling Tools Source-Code:
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BIN2C
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GCC compiler is required
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Go to "tools/bin2c"
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Do "make clean" and "make"
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PMAS (Assembler) - Maintained by DarkFader
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GCC compiler is required
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Download PMAS from http://sourceforge.net/projects/pmas/
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Deploy package into "tools/pmas" and go there
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Do "make clean" and "make"
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FreeBIOS
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PMAS and BIN2C are required
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Go to "freebios"
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Do "make clean" and "make"
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Color Mapper
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GCC compiler and GTK+ libs are required
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Go to "tools/color_mapper"
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Do "make clean" and "make", use "make win" on Windows OS
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