184 lines
6.5 KiB
Makefile
184 lines
6.5 KiB
Makefile
#---------------------------------------------------------------------------------
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# Clear the implicit built in rules
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPPC)),)
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$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
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endif
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include $(DEVKITPPC)/gamecube_rules
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POKEROOT = ../../
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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TARGET := PokeMini
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BUILD := build
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SOURCES := $(POKEROOT)source $(POKEROOT)resource $(POKEROOT)freebios $(POKEROOT)sourcex $(POKEROOT)dependencies/zlib $(POKEROOT)dependencies/minizip .
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DATA :=
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INCLUDES := $(POKEROOT)source $(POKEROOT)resource $(POKEROOT)freebios $(POKEROOT)sourcex $(POKEROOT)dependencies/zlib $(POKEROOT)dependencies/minizip
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NITRODATA := nitrofiles
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE)
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CXXFLAGS = $(CFLAGS)
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LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS := -lfat -lasnd -logc -lm
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# -liso9660
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS :=
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export OUTPUT := $(CURDIR)/$(TARGET)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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ifneq ($(strip $(NITRODATA)),)
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export NITRO_FILES := $(CURDIR)/$(NITRODATA)
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endif
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# Only include what's really needed
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CFILES := PokeMini_GC.c \
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freebios/freebios.c \
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source/PMCommon.c \
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source/PokeMini.c \
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source/Multicart.c \
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source/Hardware.c \
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source/Video.c \
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source/Video_x1.c \
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source/Video_x2.c \
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source/Video_x3.c \
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source/Video_x4.c \
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source/Video_x5.c \
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source/Video_x6.c \
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source/CommandLine.c \
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source/MinxCPU.c \
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source/MinxCPU_XX.c \
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source/MinxCPU_CE.c \
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source/MinxCPU_CF.c \
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source/MinxCPU_SP.c \
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source/MinxTimers.c \
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source/MinxIO.c \
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source/MinxIRQ.c \
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source/MinxPRC.c \
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source/MinxColorPRC.c \
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source/MinxLCD.c \
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source/MinxAudio.c \
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source/UI.c \
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source/Joystick.c \
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dependencies/minizip/unzip.c \
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dependencies/minizip/ioapi.c \
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dependencies/zlib/adler32.o \
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dependencies/zlib/crc32.o \
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dependencies/zlib/inffast.o \
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dependencies/zlib/inflate.o \
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dependencies/zlib/inftrees.o \
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dependencies/zlib/zutil.o \
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sourcex/Zip64comp.c \
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resource/PokeMini_ColorPal.c \
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resource/PokeMini_Font12.c \
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resource/PokeMini_Icons12.c \
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resource/PokeMini_BG2.c \
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resource/PokeMini_BG3.c \
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resource/PokeMini_BG4.c \
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resource/PokeMini_BG5.c \
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resource/PokeMini_BG6.c
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#---------------------------------------------------------------------------------
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# automatically build a list of object files for our project
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#---------------------------------------------------------------------------------
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CFILES := $(notdir $(CFILES))
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# CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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export LD := $(CC)
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else
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export LD := $(CXX)
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endif
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export OFILES := $(addsuffix .o,$(BINFILES)) \
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$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
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$(sFILES:.s=.o) $(SFILES:.S=.o)
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#---------------------------------------------------------------------------------
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# build a list of include paths
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#---------------------------------------------------------------------------------
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD) \
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-I$(LIBOGC_INC)
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#---------------------------------------------------------------------------------
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# build a list of library paths
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#---------------------------------------------------------------------------------
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
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-L$(LIBOGC_LIB)
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export OUTPUT := $(CURDIR)/$(TARGET)
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.PHONY: $(BUILD) clean
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#---------------------------------------------------------------------------------
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
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#---------------------------------------------------------------------------------
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run:
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$(DEVKITPRO)/emulators/gcube/gcube $(OUTPUT).dol
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#---------------------------------------------------------------------------------
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else
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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$(OUTPUT).dol: $(OUTPUT).elf
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$(OUTPUT).elf: $(OFILES)
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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