Files
2015-09-03 01:20:11 -07:00

184 lines
6.5 KiB
Makefile

#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
include $(DEVKITPPC)/gamecube_rules
POKEROOT = ../../
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := PokeMini
BUILD := build
SOURCES := $(POKEROOT)source $(POKEROOT)resource $(POKEROOT)freebios $(POKEROOT)sourcex $(POKEROOT)dependencies/zlib $(POKEROOT)dependencies/minizip .
DATA :=
INCLUDES := $(POKEROOT)source $(POKEROOT)resource $(POKEROOT)freebios $(POKEROOT)sourcex $(POKEROOT)dependencies/zlib $(POKEROOT)dependencies/minizip
NITRODATA := nitrofiles
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE)
CXXFLAGS = $(CFLAGS)
LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lfat -lasnd -logc -lm
# -liso9660
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS :=
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
ifneq ($(strip $(NITRODATA)),)
export NITRO_FILES := $(CURDIR)/$(NITRODATA)
endif
# Only include what's really needed
CFILES := PokeMini_GC.c \
freebios/freebios.c \
source/PMCommon.c \
source/PokeMini.c \
source/Multicart.c \
source/Hardware.c \
source/Video.c \
source/Video_x1.c \
source/Video_x2.c \
source/Video_x3.c \
source/Video_x4.c \
source/Video_x5.c \
source/Video_x6.c \
source/CommandLine.c \
source/MinxCPU.c \
source/MinxCPU_XX.c \
source/MinxCPU_CE.c \
source/MinxCPU_CF.c \
source/MinxCPU_SP.c \
source/MinxTimers.c \
source/MinxIO.c \
source/MinxIRQ.c \
source/MinxPRC.c \
source/MinxColorPRC.c \
source/MinxLCD.c \
source/MinxAudio.c \
source/UI.c \
source/Joystick.c \
dependencies/minizip/unzip.c \
dependencies/minizip/ioapi.c \
dependencies/zlib/adler32.o \
dependencies/zlib/crc32.o \
dependencies/zlib/inffast.o \
dependencies/zlib/inflate.o \
dependencies/zlib/inftrees.o \
dependencies/zlib/zutil.o \
sourcex/Zip64comp.c \
resource/PokeMini_ColorPal.c \
resource/PokeMini_Font12.c \
resource/PokeMini_Icons12.c \
resource/PokeMini_BG2.c \
resource/PokeMini_BG3.c \
resource/PokeMini_BG4.c \
resource/PokeMini_BG5.c \
resource/PokeMini_BG6.c
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
CFILES := $(notdir $(CFILES))
# CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
export LD := $(CC)
else
export LD := $(CXX)
endif
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
$(sFILES:.s=.o) $(SFILES:.S=.o)
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) \
-I$(LIBOGC_INC)
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
-L$(LIBOGC_LIB)
export OUTPUT := $(CURDIR)/$(TARGET)
.PHONY: $(BUILD) clean
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
#---------------------------------------------------------------------------------
run:
$(DEVKITPRO)/emulators/gcube/gcube $(OUTPUT).dol
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).dol: $(OUTPUT).elf
$(OUTPUT).elf: $(OFILES)
-include $(DEPENDS)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------