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2015-09-03 01:20:11 -07:00

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<h3 style="text-align:center"><img src="logo.png" alt="Logo" width="41" height="55" /><br />PokeMini</h3>
<p><a href="index.html">Overview</a></p>
<p><a href="http://code.google.com/p/pokemini/">Website</a></p>
<p><a href="history.html">History</a></p>
<p><a href="keys_info.html">Keys and Info</a></p>
<p><a href="commandline.html">Command-Line</a></p>
<p><a href="about_links.html">About / Links</a></p>
<h3 style="text-align:center">Libraries</h3>
<p><a href="LIB_pm_init.html">pm_init</a></p>
<p><a href="LIB_pm_music.html">pm_music</a></p>
<h3 style="text-align:center">Tools</h3>
<p><a href="TOOLS_colormapper.html">Color Mapper</a></p>
<p><a href="TOOLS_ImgConv.html">Image Converter</a></p>
<p><a href="TOOLS_MusicConv.html">Music Converter</a></p>
<p>Last Updated:<br />
<strong>Jun. 12, 2014</strong></p>
<br /><br />
<h3 style="text-align:center"><img src="cpudie.gif" alt="CPU Die" width="73" height="55" /><br />
Hardware</h3>
<p><a href="Minx_Cpu.html">Minx CPU</a></p>
<p><img src="ico_minus.gif" alt="-" name="InstructionSet_Ico" width="11" height="11" id="InstructionSet_Ico" onclick="javascript:InstructionSet_CheckItem()" /> <a href="PM_InstructionList.html">Instruction Set:</a></p>
<div id="InstructionSet_Div">
<ul>
<li><a href="PM_Opc_NOP.html">NOP</a></li>
<li><a href="PM_Opc_MOV8.html">MOV (8-Bits)</a></li>
<li><a href="PM_Opc_MOV16.html">MOV (16-Bits)</a></li>
<li><a href="PM_Opc_ADD8.html">ADD (8-Bits)</a></li>
<li><a href="PM_Opc_ADD16.html">ADD (16-Bits)</a></li>
<li><a href="PM_Opc_SUB8.html">SUB (8-Bits)</a></li>
<li><a href="PM_Opc_SUB16.html">SUB (16-Bits)</a></li>
<li><a href="PM_Opc_ADC8.html">ADC (8-Bits)</a></li>
<li><a href="PM_Opc_ADC16.html">ADC (16-Bits)</a></li>
<li><a href="PM_Opc_SBC8.html">SBC (8-Bits)</a></li>
<li><a href="PM_Opc_SBC16.html">SBC (16-Bits)</a></li>
<li><a href="PM_Opc_CMP8.html">CMP (8-Bits)</a></li>
<li><a href="PM_Opc_CMP16.html">CMP (16-Bits)</a></li>
<li><a href="PM_Opc_INC.html">INC</a></li>
<li><a href="PM_Opc_DEC.html">DEC</a></li>
<li><a href="PM_Opc_NEG.html">NEG</a></li>
<li><a href="PM_Opc_MUL.html">MUL</a></li>
<li><a href="PM_Opc_DIV.html">DIV</a></li>
<li><a href="PM_Opc_TST.html">TST</a></li>
<li><a href="PM_Opc_AND.html">AND</a></li>
<li><a href="PM_Opc_OR.html">OR</a></li>
<li><a href="PM_Opc_XOR.html">XOR</a></li>
<li><a href="PM_Opc_NOT.html">NOT</a></li>
<li><a href="PM_Opc_SHL.html">SHL</a></li>
<li><a href="PM_Opc_SAL.html">SAL</a></li>
<li><a href="PM_Opc_SHR.html">SHR</a></li>
<li><a href="PM_Opc_SAR.html">SAR</a></li>
<li><a href="PM_Opc_ROL.html">ROL</a></li>
<li><a href="PM_Opc_ROLC.html">ROLC</a></li>
<li><a href="PM_Opc_ROR.html">ROR</a></li>
<li><a href="PM_Opc_RORC.html">RORC</a></li>
<li><a href="PM_Opc_XCHG.html">XCHG</a></li>
<li><a href="PM_Opc_PACK.html">PACK</a></li>
<li><a href="PM_Opc_UNPACK.html">UNPACK</a></li>
<li><a href="PM_Opc_SWAP.html">SWAP</a></li>
<li><a href="PM_Opc_EX.html">EX</a></li>
<li><a href="PM_Opc_PUSH.html">PUSH</a></li>
<li><a href="PM_Opc_POP.html">POP</a></li>
<li><a href="PM_Opc_CALL.html">CALL</a></li>
<li><a href="PM_Opc_JMP.html">JMP</a></li>
<li><a href="PM_Opc_RET.html">RET</a></li>
<li><a href="PM_Opc_HALT.html">HALT</a></li>
<li><a href="PM_Opc_STOP.html">STOP</a></li>
</ul>
</div>
<p><a href="PM_Memory.html">Memory Map</a></p>
<p><a href="PM_Cartridge.html">Cartridge </a></p>
<p><a href="PM_RAM.html">RAM</a></p>
<p><a href="PM_IRQBios.html">Interrupt / BIOS</a></p>
<p><a href="PM_Registers.html">Hardware Registers</a></p>
<p><a href="PM_Timers.html">Timers</a></p>
<p><a href="PM_IO_Port.html">Hardware I/O Port</a></p>
<p><a href="PM_Audio.html">Audio / Sound</a></p>
<p><a href="PM_PRC.html">PRC (Program Rendering Chip)</a></p>
<p><a href="LCD_Controller.html">LCD Controller</a></p>
<p><a href="PM_Pinouts.html">Cartridge Pinsout</a></p>
<p>Last Updated:<br />
<strong>Dec. 16, 2011</strong></p>
</div>
<div id="mainContent">
<!-- InstanceBeginEditable name="Content" -->
<h1> History </h1>
<h4>-: 0.60 Changes :-</h4>
<ul>
<li> Changed version format to only 2 fields to avoid confusion</li>
<li>Fixed RTC month being reported wrong from host</li>
<li>Adjusted graphics, now it display darker shades to match more closely the real system</li>
<li>Added 2 new options: LCD contrast and LCD bright</li>
<li>Changed the way analog LCD mode works, now it's less blurry and can do up to 5 shades without artifacts</li>
<li>SDL port has been upgraded to SDL 2, this brings Haptic support and other improvements</li>
<li>New Keyboard/Joystick option to allow checking inputs</li>
<li>Applying joystick settings now can (re)enable the device</li>
<li>Share EEPROM is now disabled by default</li>
<li>Emulator can be compiled for 64-bit CPU without issues now</li>
<li>Limited sync-cycles to 64 on 'accurancy' platforms</li>
<li>Win32 Only:
<ul>
<li>Corrected Direct3D issue in some GPUs</li>
<li>Sound write position is now handled correctly</li>
</ul>
</li>
<li>NDS Only: Added 3-in-1 rumble support</li>
<li>PSP Only:
<ul>
<li>Analog stick now works</li>
<li>Added FPS display under Platform... (default is off)</li>
<li>Reached 100% emulation by skipping 1 frame, aparently hardware is limited to 60fps max</li>
</ul>
</li>
<li>Dreamcast Only:
<ul>
<li>Improved sound latency (thanks BlueCrab).</li>
<li>Added FPS display under Platform... (default is off)</li>
</ul>
</li>
<li>Debugger Only:
<ul>
<li>Minor fixes</li>
<li>Trace history is now 10000 instructions instead of 256</li>
<li>Added copy &amp; paste buttons to timing counters<br />
</li>
</ul>
</li>
</ul>
<h4>-: 0.5.4 Changes :-</h4>
<ul>
<li>Fixed savestates load/save</li>
<li>Minor changes</li>
<li>PSP Only:
<ul>
<li>Timezone is now handled correctly</li>
</ul>
</li>
</ul>
<h4>-: 0.5.3 Changes :-</h4>
<ul>
<li>Fixed command-line parsing which caused problems with lastest GCC</li>
<li>Directory '.' no longer listed</li>
<li>Configurations now save the directory of the last ROM loaded</li>
<li>Improved support on color PRC (now works on framebuffer and LCD)</li>
<li>Dreamcast Only:
<ul>
<li>Added read/write VMU support</li>
<li>EEPROM write disabled by default</li>
</ul>
</li>
<li>Debugger Only:
<ul>
<li>Fixed "Add watchpoint at..." in Memory Viewe</li>
<li>Added symbols list window</li>
<li>Added run trace window</li>
<li>Added "Go to cartridge IRQ" with ability to decode the address</li>
<li>Middle and Right click now set breakpoint/watchpoint</li>
<li>Go to address/IRQ now highlight the location</li>
<li>Added autorun .min after load</li>
<li>Fixed offset of CE jump instructions</li>
</ul>
</li>
<li>NDS Only: Removed real battery status</li>
</ul>
<h4>-: 0.5.2 Changes :-</h4>
<ul>
<li>Opening .minc files now opens the linked .min files</li>
<li>More accurant PRC timing and triggering</li>
<li>Minor changes</li>
<li>Debugger Only:
<ul>
<li>Recent ROMs list</li>
<li>Drag &amp; Drop ROM files support</li>
<li>Added file association to .min and .minc files</li>
<li>Moved PRC Counter from Timers Window to Misc. Window</li>
<li>Added more special registers for printing numbers and</li>
<li>clearing the debug output window</li>
<li>Reorganized the menu</li>
</ul>
</li>
<li>Win32 Only:
<ul>
<li>Fixed command-lines and closing code</li>
<li>Recent ROMs list</li>
<li>Drag &amp; Drop ROM files support</li>
<li>Added &quot;Pause when inactive&quot; window option</li>
<li>Added file association to .min and .minc files<br />
</li>
</ul>
</li>
</ul>
<h4>-: 0.5.1 Changes :-</h4>
<ul>
<li> Relative files are now launched from current directory</li>
<li>Fixed notification message display in 32bpp</li>
<li>Added 50% Scanline LCD filter</li>
<li>New Tools (Available in Debugger package):
<ul>
<li>PokeMini Image Converte</li>
<li>PokeMini Music Converter</li>
</ul>
</li>
<li>Debugger only:
<ul>
<li>F1 shortcut for documentation</li>
<li>Improved external launcher </li>
</ul>
</li>
<ul>
<li>IRQ Window &quot;Frames in single-row&quot; initialization fixed</li>
<li>Minimized windows won't be rendered now</li>
<li>Added &quot;Character Set -&gt; From file...&quot; in Memory viewer</li>
<li>Added &quot;Memory data&quot; in Memory viewer with Import, Export, Copy and Fill operations.</li>
</ul>
<li>Win32 Only: Fixed DirectDraw surface pitch<br />
</li>
</ul>
<h4>-: 0.5.0 Changes :-</h4>
<ul>
<li>Debugger is now complete!</li>
<li>Reordered menu items better</li>
<li>Added Dingux platform (Thanks coccijoe for the port src code)</li>
<li>Fixed issue of sound going out of sync</li>
<li>Separated piezo filtering (now works with any sound engine)</li>
<li>Fixed result of SUB instruction with decimal mode</li>
<li>Fixed PRC rate divider</li>
<li>Corrected some options in configurations file</li>
<li>Multicart support</li>
<li>Made sure shared EEPROM and cfg files are only saved on emulator's executable directory</li>
<li>Added &quot;Sync cycles&quot; option that allow to trade between performance and accurancy, higher value can speed up emulation but may cause problems</li>
<li>Pressing Left/Right while browsing will now page up/down, selecting drive is now C+Left and C+Right</li>
<li>Unofficial colors palette changed (but still backward compatible)</li>
<li>New zooms: 5x (480x320) and 6x (576x384)</li>
<li>Loading ROM from ZIP package is now supported</li>
<li>More palettes and 2 custom ones, they can be edited by pressing A</li>
<li>Win32 platform is now fixed and updated</li>
<li>Joystick can now be re-defined in portable devices</li>
<li><em>SDL Only:</em> Keyboard can now be re-defined under &quot;Platform...&quot;</li>
<li><em>Dreamcast Only:</em> PAL/NTSC can now be selected under &quot;Platform...&quot;</li>
<li><em>NDS Only:</em> Added FPS counter and rumble pak level adjustment</li>
<li><em>PSP Only:</em> Zoom from 1x to 4x can now be changed under &quot;Platform...&quot;</li>
</ul>
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<p class="copyright">&copy; 2011-2015 by JustBurn - Hardware documentation copy from Sublab by Team-Pokémé</p>
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