/*
PokeMini - Pokémon-Mini Emulator
Copyright (C) 2009-2015 JustBurn
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#include
#include
#include "PokeMini.h"
#include "PokeMini_Win32.h"
#include "Joystick_DInput.h"
#include "Joystick.h"
#include "Keyboard.h"
static void ComboSetIndex(HWND hWndDlg, int nIDDlgItem, int index)
{
SendDlgItemMessage(hWndDlg, nIDDlgItem, CB_SETCURSEL, index, 0);
}
static int ComboGetIndex(HWND hWndDlg, int nIDDlgItem)
{
return (int)SendDlgItemMessage(hWndDlg, nIDDlgItem, CB_GETCURSEL, 0, 0);
}
// ----- Keyboard -----
static void ComboFillKeyAndSet(HWND hWndDlg, int nIDDlgItem, int index)
{
int i;
for (i=0; i