// Copyright (c) 2020, OpenEmu Team // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of the OpenEmu Team nor the // names of its contributors may be used to endorse or promote products // derived from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY OpenEmu Team ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL OpenEmu Team BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. import Cocoa import OpenEmuKitPrivate @objc public class OEScaledGameLayerView: NSView { var contentViewConstraints = [NSLayoutConstraint]() @objc public var contentView: NSView? { willSet { guard let view = contentView else { return } view.removeFromSuperview() contentViewConstraints.removeAll(keepingCapacity: true) } didSet { guard let view = contentView else { return } subviews.insert(view, at: 0) setContentViewSizeFill(animated: false) } } public override var isOpaque: Bool { return true } /// Specifies the size of the content view and optionally animates the change. /// - Parameters: /// - size: The new size of the contentView. Sending `NSSize.zero` will cause the view to fill the parent. /// - animated: `true` to animate the change in size. @objc public func setContentViewSize(_ size: NSSize, animated: Bool) { let size = size == .zero ? bounds.size : size guard let view = contentView else { return } if contentViewConstraints.isEmpty { view.translatesAutoresizingMaskIntoConstraints = false let frameSize = view.frame.size contentViewConstraints.append(contentsOf: [ view.widthAnchor.constraint(equalToConstant: frameSize.width), view.heightAnchor.constraint(equalToConstant: frameSize.height), view.centerXAnchor.constraint(equalTo: self.centerXAnchor), view.centerYAnchor.constraint(equalTo: self.centerYAnchor), ]) NSLayoutConstraint.activate(contentViewConstraints) } if animated { NSAnimationContext.runAnimationGroup { context in context.duration = 0.250 context.timingFunction = CAMediaTimingFunction(name: .easeInEaseOut) contentViewConstraints[0].animator().constant = size.width contentViewConstraints[1].animator().constant = size.height } } else { contentViewConstraints[0].constant = size.width contentViewConstraints[1].constant = size.height } } @objc public func setContentViewSizeFill(animated: Bool) { guard let view = contentView else { return } NSLayoutConstraint.deactivate(contentViewConstraints) contentViewConstraints.removeAll(keepingCapacity: true) view.autoresizingMask = [.width, .height] view.translatesAutoresizingMaskIntoConstraints = true view.frame = bounds } }