mirror of
https://github.com/OpenEmu/OpenEmu-Shaders.git
synced 2025-11-01 11:07:54 +00:00
97 lines
4.0 KiB
Swift
97 lines
4.0 KiB
Swift
// Copyright (c) 2022, OpenEmu Team
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are met:
|
|
// * Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above copyright
|
|
// notice, this list of conditions and the following disclaimer in the
|
|
// documentation and/or other materials provided with the distribution.
|
|
// * Neither the name of the OpenEmu Team nor the
|
|
// names of its contributors may be used to endorse or promote products
|
|
// derived from this software without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY OpenEmu Team ''AS IS'' AND ANY
|
|
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
// DISCLAIMED. IN NO EVENT SHALL OpenEmu Team BE LIABLE FOR ANY
|
|
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
import ArgumentParser
|
|
import Compression
|
|
import Foundation
|
|
import OpenEmuShaders
|
|
|
|
extension OEShaders {
|
|
enum LanguageVersion: String, Codable, ExpressibleByArgument {
|
|
// case v30 = "3.0"
|
|
case v24 = "2.4"
|
|
case v23 = "2.3"
|
|
case v22 = "2.2"
|
|
case v21 = "2.1"
|
|
|
|
static var `default`: Self {
|
|
.v24
|
|
}
|
|
}
|
|
|
|
struct Compile: ParsableCommand {
|
|
static var configuration = CommandConfiguration(abstract: "Compile a shader effects into a single bundle.")
|
|
|
|
@Flag(inversion: .prefixedEnableDisable)
|
|
var cache: Bool = true
|
|
|
|
@Argument(help: "Name of Slang shader",
|
|
transform: { URL(fileURLWithPath: $0) })
|
|
var shaderPath: URL
|
|
|
|
@Argument(help: .init("Name of shader bundle",
|
|
discussion: "If omitted, will default to the shader path name and .oecompiledshader extension."),
|
|
transform: { URL(fileURLWithPath: $0) })
|
|
var outputPath: URL?
|
|
|
|
@Argument(help: .init("Metal language version",
|
|
discussion: "Specify the desired Metal language version used to generate the compiled shader."))
|
|
var languageVersion: LanguageVersion = .default
|
|
|
|
func run() throws {
|
|
let shader: SlangShader
|
|
do {
|
|
shader = try SlangShader(fromURL: shaderPath)
|
|
} catch {
|
|
print("Failed to load shader: \(error.localizedDescription)")
|
|
throw ExitCode.failure
|
|
}
|
|
|
|
let options = ShaderCompilerOptions()
|
|
options.isCacheDisabled = cache == false
|
|
switch languageVersion {
|
|
case .v24:
|
|
options.languageVersion = .version2_4
|
|
case .v23:
|
|
options.languageVersion = .version2_3
|
|
case .v22:
|
|
options.languageVersion = .version2_2
|
|
case .v21:
|
|
options.languageVersion = .version2_1
|
|
}
|
|
let compiler = ShaderPassCompiler(shaderModel: shader)
|
|
let res = try compiler.compile(options: options)
|
|
|
|
var out: URL
|
|
if let outputPath {
|
|
out = outputPath
|
|
} else {
|
|
out = URL(fileURLWithPath: shaderPath.deletingPathExtension().lastPathComponent.appending(".oecompiledshader"))
|
|
}
|
|
|
|
try ZipCompiledShaderContainer.encode(shader: res, to: out)
|
|
}
|
|
}
|
|
}
|