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104 lines
3.3 KiB
Objective-C
104 lines
3.3 KiB
Objective-C
/*
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Copyright (c) 2012, OpenEmu Team
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of the OpenEmu Team nor the
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names of its contributors may be used to endorse or promote products
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derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY OpenEmu Team ''AS IS'' AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL OpenEmu Team BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#import "OEEvent.h"
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#import <QuartzCore/QuartzCore.h>
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static NSString *const OEEventLocationXKey = @"OEEventLocationX";
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static NSString *const OEEventLocationYKey = @"OEEventLocationY";
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static NSString *const OEEventRealEventDataKey = @"OEEventRealEventData";
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@implementation OEEvent
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{
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NSEvent *_realEvent;
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OEIntPoint _location;
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}
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+ (instancetype)eventWithMouseEvent:(NSEvent *)anEvent withLocationInGameView:(OEIntPoint)aLocation;
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{
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return [[self alloc] initWithMouseEvent:anEvent withLocationInGameView:aLocation];
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}
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- (id)init
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{
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return nil;
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}
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- (instancetype)initWithMouseEvent:(NSEvent *)anEvent withLocationInGameView:(OEIntPoint)aLocation;
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{
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if((self = [super init]))
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{
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_realEvent = anEvent;
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_location = aLocation;
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}
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return self;
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}
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- (OEIntPoint)locationInGameView;
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{
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return _location;
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}
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- (id)forwardingTargetForSelector:(SEL)aSelector
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{
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return [_realEvent respondsToSelector:aSelector] ? _realEvent : nil;
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}
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- (NSEventType)type
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{
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return [_realEvent type];
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}
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+ (BOOL)supportsSecureCoding
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{
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return YES;
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}
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- (instancetype)initWithCoder:(NSCoder *)aDecoder
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{
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if (!(self = [super init]))
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return nil;
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_location.x = [aDecoder decodeIntForKey:OEEventLocationXKey];
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_location.y = [aDecoder decodeIntForKey:OEEventLocationYKey];
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CGEventRef realCGEvent = CGEventCreateFromData(NULL, (__bridge CFDataRef)[aDecoder decodeObjectOfClass:[NSData class] forKey:OEEventRealEventDataKey]);
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_realEvent = [NSEvent eventWithCGEvent:realCGEvent];
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CFRelease(realCGEvent);
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return self;
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}
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- (void)encodeWithCoder:(NSCoder *)aCoder
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{
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[aCoder encodeInt:_location.x forKey:OEEventLocationXKey];
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[aCoder encodeInt:_location.y forKey:OEEventLocationYKey];
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[aCoder encodeObject:(__bridge_transfer NSData *)CGEventCreateData(NULL, _realEvent.CGEvent) forKey:OEEventRealEventDataKey];
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}
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@end
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