94 lines
3.5 KiB
C
94 lines
3.5 KiB
C
#ifndef INPUT_H_
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#define INPUT_H_
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/* Keyboard AKEY_* are in akey.h */
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/* INPUT_key_consol masks */
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/* Note: INPUT_key_consol should be INPUT_CONSOL_NONE if no consol key is pressed.
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When a consol key is pressed, corresponding bit should be cleared.
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*/
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#define INPUT_CONSOL_NONE 0x07
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#define INPUT_CONSOL_START 0x01
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#define INPUT_CONSOL_SELECT 0x02
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#define INPUT_CONSOL_OPTION 0x04
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extern int INPUT_key_code; /* regular Atari key code */
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extern int INPUT_key_shift; /* Shift key pressed */
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extern int INPUT_key_consol; /* Start, Select and Option keys */
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/* Joysticks ----------------------------------------------------------- */
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/* joystick position */
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#define INPUT_STICK_LL 0x09
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#define INPUT_STICK_BACK 0x0d
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#define INPUT_STICK_LR 0x05
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#define INPUT_STICK_LEFT 0x0b
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#define INPUT_STICK_CENTRE 0x0f
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#define INPUT_STICK_RIGHT 0x07
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#define INPUT_STICK_UL 0x0a
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#define INPUT_STICK_FORWARD 0x0e
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#define INPUT_STICK_UR 0x06
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/* joy_autofire values */
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#define INPUT_AUTOFIRE_OFF 0
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#define INPUT_AUTOFIRE_FIRE 1 /* Fire dependent */
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#define INPUT_AUTOFIRE_CONT 2 /* Continuous */
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extern int INPUT_joy_autofire[4]; /* autofire mode for each Atari port */
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extern int INPUT_joy_block_opposite_directions; /* can't move joystick left
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and right simultaneously */
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extern int INPUT_joy_multijoy; /* emulate MultiJoy4 interface */
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/* 5200 joysticks values */
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extern int INPUT_joy_5200_min;
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extern int INPUT_joy_5200_center;
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extern int INPUT_joy_5200_max;
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/* Mouse --------------------------------------------------------------- */
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/* INPUT_mouse_mode values */
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#define INPUT_MOUSE_OFF 0
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#define INPUT_MOUSE_PAD 1 /* Paddles */
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#define INPUT_MOUSE_TOUCH 2 /* Atari touch tablet */
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#define INPUT_MOUSE_KOALA 3 /* Koala pad */
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#define INPUT_MOUSE_PEN 4 /* Light pen */
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#define INPUT_MOUSE_GUN 5 /* Light gun */
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#define INPUT_MOUSE_AMIGA 6 /* Amiga mouse */
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#define INPUT_MOUSE_ST 7 /* Atari ST mouse */
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#define INPUT_MOUSE_TRAK 8 /* Atari CX22 Trak-Ball */
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#define INPUT_MOUSE_JOY 9 /* Joystick */
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extern int INPUT_mouse_mode; /* device emulated with mouse */
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extern int INPUT_mouse_port; /* Atari port, to which the emulated device is attached */
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extern int INPUT_mouse_delta_x; /* x motion since last frame */
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extern int INPUT_mouse_delta_y; /* y motion since last frame */
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extern int INPUT_mouse_buttons; /* buttons pressed (b0: left, b1: right, b2: middle */
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extern int INPUT_mouse_speed; /* how fast the mouse pointer moves */
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extern int INPUT_mouse_pot_min; /* min. value of POKEY's POT register */
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extern int INPUT_mouse_pot_max; /* max. value of POKEY's POT register */
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extern int INPUT_mouse_pen_ofs_h; /* light pen/gun horizontal offset (for calibration) */
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extern int INPUT_mouse_pen_ofs_v; /* light pen/gun vertical offset (for calibration) */
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extern int INPUT_mouse_joy_inertia; /* how long the mouse pointer can move (time in Atari frames)
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after a fast motion of mouse */
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extern int INPUT_direct_mouse; /* When true, convert the mouse pointer
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position directly into POKEY POT values */
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extern int INPUT_cx85; /* emulate CX85 numeric keypad */
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/* Functions ----------------------------------------------------------- */
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int INPUT_Initialise(int *argc, char *argv[]);
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void INPUT_Exit(void);
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void INPUT_Frame(void);
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void INPUT_Scanline(void);
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void INPUT_SelectMultiJoy(int no);
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void INPUT_CenterMousePointer(void);
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void INPUT_DrawMousePointer(void);
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int INPUT_Recording(void);
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int INPUT_Playingback(void);
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void INPUT_RecordInt(int i);
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int INPUT_PlaybackInt(void);
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#endif /* INPUT_H_ */
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