This adds a "small" d.ts bundler script. This script is very basic,
using Node printing to produce its output. Generally speaking, this is
inadvisable as it completely disregards name shadowing, globals, etc.
However, in our case, we don't care about the globals, and we can opt to
restructure our codebase in order to avoid conflict, which we largely
had to do anyway when we were namespaces and everything was in scope.
Now that we are modules, there's no reason to ban multiple namespaces
per file; each file is its own scope and declaring a namespace won't
merge it into any other files.
This step converts as many explicit accesses as possible in favor of direct imports from the modules in which things were declared. This restores the code (as much as possible) back to how it looked originally before the explicitify step, e.g. instead of "ts.Node" and "ts.Symbol", we have just "Node" and "Symbol".
This step converts each file into an exported module by hoisting the namespace bodies into the global scope and transferring internal markers down onto declarations as needed.
The namespaces are reconstructed as "barrel"-style modules, which are identical to the old namespace objects in structure. These reconstructed namespaces are then imported in the newly module-ified files, making existing expressions like "ts." valid.
* Optimize substitution type infrastructure
* Accept new baselines
* Preserve instantiated substitution types for type variables
* Restrictive type parameters should have no constraint
* Fix issues from top100 test run
* Accept new baselines
Walking up the tree to find the enclosing SourceFile would distort the
timing too much so, instead, we attach a Path in the binder.
At present, the path is determined retroactively by walking up the call
stack in the trace visualizer, but this is both inconvenient and
routinely inaccurate (checking an expression in one file may require
checking an expression in another file and there's no way to determine
from the trace where this transition occurred).
* Tracing: dump more info about substitution types
* Tracing: dump more info about reverse-mapped types
* Tracing: dump more info about destructuring types
* Tracing: dump more info about evolving-array types
* Tracing: dump more info about tuple types
* Tracing: dump more info about type references
* Fix lint errors
* Tracing: extract getLocation helper
Make `tracing` either `undefined` or the same namespace as before.
Switching all calls to `tracing?.___` means that there is no cost for
a call or the arguments when tracing is not used. Comparing two runs
without tracing (27 runs, drop 5+5, avg rest) I get:
master:
42.59s user 1.00s system 165% cpu 26.372 total
changed:
42.01s user 0.982 system 165% cpu 26.039 total
(Makes it all private, so no api changes.)
* Use stricter types for tracing event arguments
In local development, I've routinely passed the wrong local and ended up
having JSON.stringify throw.
* Make the type recursive
Courtesy of @rbuckton
* Fix lint error
* Add tracing support to tsserver
Read the `TSS_TRACE` environment variable to determine which directory
trace files should be written to.
Notable changes from tsc tracing:
1) Drop all tracepoints that depend on type IDs
2) Write output to trace.PID.json
3) New, server-specific events (request/response, cancellation, etc)
* Drop try-finally blocks that aren't strictly necessary
* Fix lint error
* Trace background work (for diagnostics)
* Move try-finally blocks into session so tsc doesn't use them
* Add missing try-finally
* Use consistent capitalization
* Inline canPop call where underlying variable is available
* Clarify comments
* Include PID in build-mode file names
* Introduce more efficient popAll function
* Trace throwIfCancellationRequested rather than isCancellationRequested
* Remove unnecessary try-finally blocks
* Add a command-line argument for consistency with logging
* Fix rebase issues
* Address PR feedback
* Rename completionEvents to eventStack
* Drop assertStackEmpty as hard-to-maintain and marginally valuable
* Rename stepCancellation to stepCanceledEarly
* Rename stepEarlyCancellation to stepCanceled and use flag instead
* Check correct variable on exit
Storing the arguments on the stack will make it possible to forego
try-finally blocks when we start tracing in server scenarios, which have
to handle cancellation.
* Fix: `E` events need to have the same information that is on the
corresponding `B` events. (Superseded below.)
* Use `I` (not `i`) for instant events, so they show in devtools
too. (Though they don't go through the flame chart as they do in
`about://tracing`, so they're not nearly as useful.)
* Abstract the code that writes the records in a single `writeEvent`
local function.
* Make `args` optional, and default to `undefined` (which will not add
them) at all.
* Drop the `{ "ts": ... }` wrapper around the `args`, after verifying
that having arguments with names like `begin`, `end`, `pos`, `id`
doesn't interfere with either UIs.
* Add `tracing.push`/`tracing.pop` for complete events, change a few
`.begin`/`.end` to use these. (The caveat is that until there's an exit
handler to dump unterminated events, these won't show in the dump. When
that's done the push/pop variant can be used everywhere.)
* Add meta lines to name the process and the thread, and a line that
avoids the warning when opening in devtools.