From 31711b0da560d6c85cd6f883b643cd4eaa87a24e Mon Sep 17 00:00:00 2001 From: Sergei Cherepanov Date: Tue, 19 Jun 2012 19:27:45 +0400 Subject: [PATCH] Added spec for cocos2d-1.1-rc0 As 1.1-rc0 is not released yet, this spec points to the latest stable ARC-compatible commit. --- cocos2d/1.1.rc0/cocos2d.podspec | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 cocos2d/1.1.rc0/cocos2d.podspec diff --git a/cocos2d/1.1.rc0/cocos2d.podspec b/cocos2d/1.1.rc0/cocos2d.podspec new file mode 100644 index 00000000..2fb81918 --- /dev/null +++ b/cocos2d/1.1.rc0/cocos2d.podspec @@ -0,0 +1,24 @@ +Pod::Spec.new do |s| + s.name = 'cocos2d' + s.license = { :type => 'MIT', :file => 'LICENSE_cocos2d.txt' } + s.version = '1.1.rc0' + s.summary = 'cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications for iPod Touch, iPhone, iPad and Mac. It is based on the cocos2d design but instead of using python it, uses objective-c.' + s.homepage = 'http://www.cocos2d-iphone.org' + s.author = { + 'Ricardo Quesada' => 'ricardoquesada@gmail.com', + 'Zynga Inc.' => 'https://zynga.com/' + } + s.source = {:git => 'https://github.com/cocos2d/cocos2d-iphone.git', :commit => '7ee5b9abf645c32379a45317986a308204277bb1'} + s.source_files = 'cocos2d/**/*.{h,m,c}' + s.frameworks = ["CoreGraphics", "OpenGLES", "QuartzCore"] + s.library = 'z' + s.resources = "Resources/Fonts/fps_images*.png" + + def s.copy_header_mapping(from) + from.relative_path_from(Pathname.new('cocos2d')) + end + + if config.ios? + s.dependency 'FontLabel' + end +end