Updating example project to add drag-to-reorder support to the table
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@@ -30,9 +30,18 @@
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CGContextRef g;
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if((g = TUIGraphicsGetCurrentContext()) != nil){
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[NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithGraphicsPort:g flipped:FALSE]];
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CGContextSetRGBFillColor(g, 0.8, 0.8, 0.8, 1);
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CGContextFillRect(g, self.bounds);
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NSColor *start = [NSColor colorWithCalibratedRed:0.8 green:0.8 blue:0.8 alpha:1];
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NSColor *end = [NSColor colorWithCalibratedRed:0.9 green:0.9 blue:0.9 alpha:1];
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NSGradient *gradient = nil;
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gradient = [[NSGradient alloc] initWithStartingColor:start endingColor:end];
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[gradient drawInRect:self.bounds angle:90];
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[gradient release];
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[[start shadowWithLevel:0.1] set];
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NSRectFill(NSMakeRect(0, 0, self.bounds.size.width, 1));
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CGFloat labelHeight = 18;
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self.labelRenderer.frame = CGRectMake(15, roundf((self.bounds.size.height - labelHeight) / 2.0), self.bounds.size.width - 30, labelHeight);
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