--[[ This file is part of mpv. mpv is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. mpv is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with mpv. If not, see . ]] local options = { toggle_align_to_cursor = false, suppress_osd = false, } require "mp.options".read_options(options, nil, function () end) local function clamp(value, min, max) return math.min(math.max(value, min), max) end mp.add_key_binding(nil, "pan-x", function (t) if t.arg == nil or t.arg == "" then mp.osd_message("Usage: script-binding positioning/pan-x ") return end if t.event == "up" then return end local dims = mp.get_property_native("osd-dimensions") local width = dims.w - dims.ml - dims.mr -- 1 video-align shifts the OSD by (width - osd-width) / 2 pixels, so the -- equation to find how much video-align to add to offset the OSD by -- osd-width is: -- x/1 = osd-width / ((width - osd-width) / 2) local amount = t.arg * t.scale * 2 * dims.w / (width - dims.w) mp.commandv("add", "video-align-x", clamp(amount, -2, 2)) end, { complex = true, scalable = true }) mp.add_key_binding(nil, "pan-y", function (t) if t.arg == nil or t.arg == "" then mp.osd_message("Usage: script-binding positioning/pan-y ") return end if t.event == "up" then return end local dims = mp.get_property_native("osd-dimensions") local height = dims.h - dims.mt - dims.mb local amount = t.arg * t.scale * 2 * dims.h / (height - dims.h) mp.commandv("add", "video-align-y", clamp(amount, -2, 2)) end, { complex = true, scalable = true }) mp.add_key_binding(nil, "drag-to-pan", function (t) if t.event == "up" then mp.remove_key_binding("drag-to-pan-mouse-move") return end local dims = mp.get_property_native("osd-dimensions") local old_mouse_pos = mp.get_property_native("mouse-pos") local old_align_x = mp.get_property_native("video-align-x") local old_align_y = mp.get_property_native("video-align-y") mp.add_forced_key_binding("MOUSE_MOVE", "drag-to-pan-mouse-move", function () local mouse_pos = mp.get_property_native("mouse-pos") -- 1 video-align shifts the OSD by (dimension - osd_dimension) / 2 pixels, -- so the equation to find how much video-align to add to offset the OSD -- by the difference in mouse position is: -- x/1 = (mouse_pos - old_mouse_pos) / ((dimension - osd_dimension) / 2) local align = old_align_x + 2 * (mouse_pos.x - old_mouse_pos.x) / (dims.ml + dims.mr) mp.set_property("video-align-x", clamp(align, -1, 1)) align = old_align_y + 2 * (mouse_pos.y - old_mouse_pos.y) / (dims.mt + dims.mb) mp.set_property("video-align-y", clamp(align, -1, 1)) end) end, { complex = true }) local align_to_cursor_bound = false local function align_to_cursor(_, mouse_pos) local dims = mp.get_property_native("osd-dimensions") local align = (mouse_pos.x * 2 - dims.w) / dims.w mp.set_property("video-align-x", clamp(align, -1, 1)) align = (mouse_pos.y * 2 - dims.h) / dims.h mp.set_property("video-align-y", clamp(align, -1, 1)) end mp.add_key_binding(nil, "align-to-cursor", function (t) if options.toggle_align_to_cursor == false then if t.event == "down" then mp.observe_property("mouse-pos", "native", align_to_cursor) else mp.unobserve_property(align_to_cursor) end return end if t.event ~= "up" then return end if align_to_cursor_bound then mp.unobserve_property(align_to_cursor) else mp.observe_property("mouse-pos", "native", align_to_cursor) end align_to_cursor_bound = not align_to_cursor_bound end, { complex = true }) mp.add_key_binding(nil, "cursor-centric-zoom", function (t) if t.arg == nil or t.arg == "" then mp.osd_message("Usage: script-binding positioning/cursor-centric-zoom ") return end local amount = t.arg * t.scale local command = (options.suppress_osd and "no-osd " or "") .. "add video-zoom " .. amount .. ";" local x, y local touch_positions = mp.get_property_native("touch-pos") if touch_positions[1] then for _, position in pairs(touch_positions) do x = x + position.x y = y + position.y end x = x / #touch_positions y = y / #touch_positions else local mouse_pos = mp.get_property_native("mouse-pos") x = mouse_pos.x y = mouse_pos.y end local dims = mp.get_property_native("osd-dimensions") local width = (dims.w - dims.ml - dims.mr) * 2^amount local height = (dims.h - dims.mt - dims.mb) * 2^amount local old_cursor_ml = dims.ml - x local cursor_ml = old_cursor_ml * 2^amount local ml = cursor_ml + x -- video/out/aspect.c:src_dst_split_scaling() defines ml as: -- ml = (osd-width - width) * (video-align-x + 1) / 2 + pan-x * width -- So video-align-x is: local align = 2 * (ml - mp.get_property_native("video-pan-x") * width) / (dims.w - width) - 1 command = command .. "no-osd set video-align-x " .. clamp(align, -1, 1) .. ";" local mt = (dims.mt - y) * 2^amount + y align = 2 * (mt - mp.get_property_native("video-pan-y") * height) / (dims.h - height) - 1 command = command .. "no-osd set video-align-y " .. clamp(align, -1, 1) mp.command(command) end, { complex = true, scalable = true })