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https://github.com/divkit/divkit.git
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180a79ec27
commit_hash:08df791e23f17afd47a2413d7e73b71906f95e09
84 lines
2.4 KiB
Swift
84 lines
2.4 KiB
Swift
import CoreGraphics
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import LayoutKit
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import VGSL
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extension DivShapeDrawable {
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func makeBlock(
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context: DivBlockModelingContext,
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widthTrait: DivDrawableWidthTrait,
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corners: CGRect.Corners
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) -> Block {
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let expressionResolver = context.expressionResolver
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let separatorBlock: Block
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let height: CGFloat
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let cornerRadius: CGFloat
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switch shape {
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case let .divRoundedRectangleShape(roundedRectangle):
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switch widthTrait {
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case .fixed:
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let width = CGFloat(
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roundedRectangle.itemWidth
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.resolveValue(expressionResolver) ?? 0
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)
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separatorBlock = SeparatorBlock(size: width)
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case .resizable:
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separatorBlock = SeparatorBlock()
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}
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height = CGFloat(
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roundedRectangle
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.itemHeight
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.resolveValue(expressionResolver) ?? 0
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)
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cornerRadius = CGFloat(
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roundedRectangle
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.cornerRadius
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.resolveValue(expressionResolver) ?? 0
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)
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case let .divCircleShape(circle):
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cornerRadius = CGFloat(
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circle.radius.resolveValue(expressionResolver) ?? 0
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)
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let sideSize = cornerRadius * 2
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separatorBlock = SeparatorBlock(size: sideSize)
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height = sideSize
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}
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let blockBorder = stroke.flatMap { BlockBorder(
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color: $0.resolveColor(expressionResolver) ?? .black,
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width: CGFloat($0.resolveWidth(expressionResolver)) / 2
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) }
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return separatorBlock
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.addingVerticalGaps(height / 2 - 0.5)
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.addingDecorations(
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boundary: .clipCorner(radius: cornerRadius, corners: corners),
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border: blockBorder,
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backgroundColor: resolveColor(expressionResolver)
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)
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}
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func resolveWidth(_ context: DivBlockModelingContext) -> CGFloat {
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switch shape {
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case let .divRoundedRectangleShape(rectangle):
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CGFloat(rectangle.itemWidth.resolveValue(context.expressionResolver) ?? 0)
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case let .divCircleShape(circle):
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CGFloat(circle.radius.resolveValue(context.expressionResolver) ?? 0) * 2
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}
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}
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func resolveHeight(_ context: DivBlockModelingContext) -> CGFloat {
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switch shape {
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case let .divRoundedRectangleShape(rectangle):
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let expressionResolver = context.expressionResolver
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let stroke = stroke?.resolveWidth(expressionResolver) ?? 0
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return CGFloat(
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Double(rectangle.itemHeight.resolveValue(expressionResolver) ?? 0) + stroke
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)
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case .divCircleShape:
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return resolveWidth(context)
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}
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}
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}
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