Files
2013-04-25 13:56:18 -07:00

38 lines
1.3 KiB
ActionScript
Executable File

/*
** ADOBE SYSTEMS INCORPORATED
** Copyright 2012 Adobe Systems Incorporated
** All Rights Reserved.
**
** NOTICE: Adobe permits you to use, modify, and distribute this file in accordance with the
** terms of the Adobe license agreement accompanying it. If you have received this file from a
** source other than Adobe, then your use, modification, or distribution of it requires the prior
** written permission of Adobe.
*/
package com.adobe.utils.macro
{
/**
* Class to record information about all the aliases in an AGAL
* shader. Typically a program is interested in making sure all
* the needed constants are set in the constant pool. If isConstant()
* return true, then the x,y,z,w members contain the values required
* for the shader to run correctly.
*/
public class AGALVar
{
public var name:String; // transform
public var target:String; // "vc3", "va2.x"
public var x:Number = Number.NaN;
public var y:Number = Number.NaN;
public var z:Number = Number.NaN;
public var w:Number = Number.NaN;
public function isConstant():Boolean { return !isNaN( x ); }
public function toString():String {
if ( this.isConstant() )
return "alias " + target + ", " + name + "( " + x + ", " + y + ", " + z + ", " + w + " )";
else
return "alias " + target + ", " + name;
}
}
}