// // stockfish+engine.cpp // ChessKitEngine // #include "stockfish+engine.h" #include "../Stockfish/src/_main.h" #include "../Stockfish/src/thread.h" using namespace Stockfish; void StockfishEngine::initialize() { char empty[] = ""; char* argv[] = { empty }; _main(1, argv); } void StockfishEngine::deinitialize() { ThreadPool().end(); }