Files
dmcallis 65a0592776 Initial source code drop
Source code drop for the Actionscript virtual machine in the Adobe
Flash Player for December 2013
2013-12-02 16:04:04 -08:00

272 lines
11 KiB
C++

/* -*- Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */
/* vi: set ts=4 sw=4 expandtab: (add to ~/.vimrc: set modeline modelines=5) */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef __avmplus_MathUtils__
#define __avmplus_MathUtils__
namespace avmplus
{
#ifdef _MSC_VER
#undef max
#undef min
#endif
/**
* Data structure for state of fast random number generator.
*/
struct TRandomFast
{
/* Random result and seed for next random result. */
uint32_t uValue;
/* XOR mask for generating the next random value. */
uint32_t uXorMask;
/* This is the number of values which will be generated in the
/ sequence given the initial value of n. */
uint32_t uSequenceLength;
};
//
// Random number generator
//
typedef struct TRandomFast *pTRandomFast;
/**
* The pure random number generator returns random numbers between zero
* and this number. This value is useful to know for scaling random
* numbers to a desired range.
*/
#define kRandomPureMax 0x7FFFFFFFL
/**
* The MathUtils class is a utility class which supports many
* common mathematical operations, particularly those defined in
* ECMAScript's Math class.
*/
class MathUtils
{
public:
static const double kNaN;
static const double kInfinity;
static const double kNegInfinity;
static const float kFltNaN;
static const float kFltInfinity;
static const float kFltNegInfinity;
public:
// The use of the "f" suffix on float functions is really unfortunate
// but unavoidable, the JIT's method tables cannot deal with overloaded
// method names.
static double abs(double value);
static float absf(float value);
static float acosf(float value);
static float asinf(float value);
static float atanf(float value);
static float atan2f(float y, float x);
static float ceilf(float value);
static float cosf(float value);
static bool equalsf(float x, float y);
static float expf(float value);
static float floorf(float value);
static int32_t isInfinitef(float value);
static bool isNaNf(float value);
static bool isNegZerof(float x);
static float logf(float value);
static float maxf(float x, float y);
static float minf(float x, float y);
static float modf(float x, float y);
static float recipf(float value);
static float roundf(float value);
static float rsqrtf(float value);
static float sinf(float value);
static float sqrtf(float value);
static float tanf(float value);
static float powf(float x, float y);
static float toIntf(float value);
static float as3_minf(float x, float y);
static float as3_maxf(float x, float y);
static double acos(double value);
static double asin(double value);
static double atan(double value);
static double atan2(double y, double x);
static double ceil(double value);
static double cos(double value);
static bool equals(double x, double y);
static double exp(double value);
static double floor(double value);
static uint64_t frexp(double x, int32_t *eptr);
/// Return 1 if value is +Infinity, -1 if -Infinity, 0 otherwise.
static int32_t isInfinite(double value);
static bool isNaNInline(double value); // only for time critical routines
static bool isNaN(double value);
static bool isNegZero(double x);
static double log(double value);
static double max(double x, double y);
static double min(double x, double y);
static double mod(double x, double y);
static double pow(double x, double y);
static double powInternal(double x, double y);
static void initRandom(TRandomFast *seed);
static double random(TRandomFast *seed);
static double round(double value);
static double sin(double value);
static double sqrt(double value);
static double tan(double value);
static double toInt(double value);
static double parseInt(Stringp s, int32_t radix=10, bool strict=true);
static int32_t nextPowerOfTwo(int32_t n);
static double nan();
static double infinity();
static double neg_infinity();
/**
* Enumeration values for the minimum buffer size required to convert
* a number to a string.
*/
enum
{
/**
* The buffer for a 32-bit integer, base 10, needs to be >= 12:
* -2147483647<NUL> or 4294967294
*/
kMinSizeForInt32_t_base10_toString = 12,
/**
* The buffer for a 64-bit integer needs to be >= 65:
* sign, up to 63 (64 w/o sign) bits if base =-=2, NUL
*/
kMinSizeForInt64_t_toString = 65,
/**
* For security reason, the buffer must be well over 347 characters:
* Bug 192033: Number.MAX_VALUE is 1.79e+308, so this was 312.
* Bug 230183: That wasn't big enough. Number.MIN_VALUE.toPrecision(21)
* needs 347. But why be stingy? There may be other cases that are
* even bigger, it's hard to say.
*/
kMinSizeForDouble_base10_toString = 380,
/**
* Buffer size for converting IEEE-754 double to string
* using worst-case radix(2) plus a leading '-' char.
* Denormalized (i.e., very small) numbers are truncated
* to "0" so they don't require additional space.
*/
kMinSizeForDouble_base2_toString = 1025
};
enum UnsignedTreatment
{
kTreatAsSigned = 0,
kTreatAsUnsigned = 1
};
/**
* Convert an integer to a string. Since the conversion happens from
* right to left, the string is right-aligned in the buffer, and the
* returned pointer points somewhere into the buffer. It is NULL if
* the base is out of range (must be between 2 and 36), or the buffer
* is too small (the debug versions throw an assert if the buffer
* does not fit). The buffer is NUL-terminated.
* @param value the value to convert
* @param buffer the buffer to fill
* @param len the buffer size; takes the number of characters filled in
* @param radix between 2 and 36
* @param treatAsUnsigned true for an unsigned conversion
* @return a pointer into the buffer or NULL on errors
*/
static char* convertIntegerToStringBuffer(intptr_t value,
char *buffer,
int32_t& len,
int32_t radix,
UnsignedTreatment treatAs);
/**
* Convert a 32/64-bit integer to a String instance. This method uses an internal
* buffer of 65 characters (up to 63 bits+sign, or 64 bits, NUL) on the stack.
* @param core The AvmCore instance to create strings with
* @param value the value to convert (32 or 64 bits depending on platform)
* @param radix the conversion radix (2...36)
* @param treatAsUnsigned true for an unsigned conversion
* @return the String instance
*/
static Stringp convertIntegerToStringRadix(AvmCore* core,
intptr_t value,
int32_t radix,
UnsignedTreatment treatAs);
/**
* Convert a 32-bit integer to a String instance with a radix of 10. This
* method uses a much smaller internal buffer of 12 characters (up to
* 9 digits+sign or 10 digits, NUL) on the stack.
* @param core The AvmCore instance to create strings with
* @param value the value to convert (32 bits)
* @param treatAsUnsigned true for an unsigned conversion
* @return the String instance
*/
static Stringp convertIntegerToStringBase10(AvmCore* core,
int32_t value,
UnsignedTreatment treatAs);
/**
* Convert a double to an integer using the given radix.
* @param core The AvmCore instance to create strings with
* @param value the value to convert
* @param treatAsUnsigned true for an unsigned conversion
* @return the String instance
*/
static Stringp convertDoubleToStringRadix(AvmCore *core,
double value,
int32_t radix);
enum {
DTOSTR_NORMAL,
DTOSTR_FIXED,
DTOSTR_PRECISION,
DTOSTR_EXPONENTIAL
};
static Stringp convertDoubleToString(AvmCore* core,
double value,
int32_t mode = DTOSTR_NORMAL,
int32_t precision = 15);
static bool convertStringToDouble(Stringp inStr,
double *value,
bool strict=false);
static double convertStringToNumber(Stringp inStr);
static int32_t nextDigit(double *value);
static int32_t doubleToBool(double d) {
// ecma3/Boolean/e15_6_1.abc
return d == d && d != 0;
}
private:
static double powerOfTen(int32_t exponent, double value);
static int32_t roundInt(double x);
public:
static void RandomFastInit(pTRandomFast pRandomFast);
static int32_t RandomPureHasher(int32_t iSeed);
static int32_t GenerateRandomNumber(pTRandomFast pRandomFast);
static int32_t Random(int32_t range, pTRandomFast pRandomFast);
};
}
#if AVMSYSTEM_WIN32
#include "win32/MathUtilsWin-inlines.h"
#elif AVMSYSTEM_UNIX
#ifdef SOLARIS
#include "unix/MathUtilsSolaris-inlines.h"
#elif AVMSYSTEM_ARM
#include "arm/MathUtilsUnix-inlines.h"
#else
#include "unix/MathUtilsUnix-inlines.h"
#endif
#elif AVMSYSTEM_MAC
#include "unix/MathUtilsUnix-inlines.h"
#elif AVMSYSTEM_SYMBIAN
// No inlines presently defined for the Symbian platform.
#endif
#endif /* __avmplus_MathUtils__ */