Files
dmcallis 65a0592776 Initial source code drop
Source code drop for the Actionscript virtual machine in the Adobe
Flash Player for December 2013
2013-12-02 16:04:04 -08:00

89 lines
3.2 KiB
C++

/* -*- Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */
/* vi: set ts=4 sw=4 expandtab: (add to ~/.vimrc: set modeline modelines=5) */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef __avmplus_FrameState__
#define __avmplus_FrameState__
namespace avmplus
{
/**
* represents a value in the verifier
*/
class FrameValue
{
public:
Traits* traits;
bool notNull;
bool isWith;
#ifdef VMCFG_NANOJIT
// One bit for each of 16 possible SlotStorageTypes for the native representation
// of this value. The JIT uses this mask to handle control-flow merges
// of incompatible values (e.g. int and String*). At merge points, masks
// are OR-ed together.
// If more than one bit is set, the type will be Object or *, and the JIT
// will use a separate tag byte to convert the native representation to Atom.
// See CodegenLIR::localGetp().
uint16_t sst_mask;
#endif
};
/**
* this object holds the stack frame state at any given block entry.
* the frame state consists of the types of each local, each entry on the
* scope chain, and each operand stack slot.
*/
class FrameState
{
// Info about each local var in this frame.
// Length is frameConsts->frameSize, one entry per local, scope, and stack operand.
private:
FrameValue *locals;
MethodInfo* info;
public:
FrameState* wl_next; // next block in verifier->worklist. ideally this is only accessed by Verifier.
const uint8_t* abc_pc; // pointer into abc bytecode
int32_t scopeDepth;
int32_t stackDepth;
int32_t withBase;
private:
const int32_t frameSize;
const int32_t scopeBase;
const int32_t stackBase;
public:
bool targetOfBackwardsBranch; // true if this block is reachable from later code (in linear ABC order)
bool targetOfExceptionBranch; // true if this block is reachable from exception dispatch
bool wl_pending; // true if this is in verifier->worklist. Verifier::checkTarget() sets to true.
public:
FrameState(MethodSignaturep, MethodInfo*);
~FrameState();
void init(const FrameState* other);
FrameValue& value(int32_t i);
const FrameValue& value(int32_t i) const;
FrameValue& scopeValue(int32_t i);
const FrameValue& scopeValue(int32_t i) const;
FrameValue& stackValue(int32_t i);
FrameValue& stackTop();
int32_t sp() const;
void setType(int32_t i, Traits* t);
void setType(int32_t i, Traits* t, bool notNull, bool isWith = false);
void pop(int32_t n=1);
FrameValue& peek(int32_t n=1);
const FrameValue& peek(int32_t n) const;
void pop_push(int32_t n, Traits* t);
void pop_push(int32_t n, Traits* t, bool notNull);
void push(FrameValue& _value);
void push(Traits* t);
void push(Traits* traits, bool notNull);
private:
bool typeNotNull(Traits* t);
};
}
#endif /* __avmplus_FrameState__ */