Files
avmplus/core/FrameState.cpp
dmcallis 65a0592776 Initial source code drop
Source code drop for the Actionscript virtual machine in the Adobe
Flash Player for December 2013
2013-12-02 16:04:04 -08:00

41 lines
1.3 KiB
C++

/* -*- Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */
/* vi: set ts=4 sw=4 expandtab: (add to ~/.vimrc: set modeline modelines=5) */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "avmplus.h"
namespace avmplus
{
FrameState::FrameState(MethodSignaturep ms, MethodInfo* mi)
: info(mi),
wl_next(NULL), abc_pc(NULL),
scopeDepth(0), stackDepth(0), withBase(-1),
frameSize(ms->frame_size()),
scopeBase(ms->scope_base()),
stackBase(ms->stack_base()),
targetOfBackwardsBranch(false),
targetOfExceptionBranch(false),
wl_pending(false)
{
locals = (FrameValue*)mmfx_alloc_opt(sizeof(FrameValue) * frameSize, MMgc::kZero);
}
FrameState::~FrameState()
{
mmfx_free( locals );
}
void FrameState::init(const FrameState* other)
{
scopeDepth = other->scopeDepth;
stackDepth = other->stackDepth;
withBase = other->withBase;
targetOfBackwardsBranch = other->targetOfBackwardsBranch;
targetOfExceptionBranch = other->targetOfExceptionBranch;
VMPI_memcpy(locals, other->locals, frameSize * sizeof(FrameValue));
}
}