Source code drop for the Actionscript virtual machine in the Adobe Flash Player for December 2013
144 lines
3.7 KiB
C++
144 lines
3.7 KiB
C++
/* -*- Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */
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/* vi: set ts=4 sw=4 expandtab: (add to ~/.vimrc: set modeline modelines=5) */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "MMgc.h"
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#ifdef MMGC_MEMORY_PROFILER
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#include <Msgqueue.h>
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/**
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* compiled with the /W4 warning level
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* which is quite picky. Disable warnings we don't care about.
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*/
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#ifdef _MSC_VER
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#pragma warning(disable:4127) //conditional expression is constant
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#endif
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class SignalData : public MMgc::GCAllocObject
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{
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public:
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SignalData(uint32_t *addr, HANDLE handle)
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: profilerAddr(addr), eventHandle(handle) {}
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uint32_t *profilerAddr;
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HANDLE eventHandle;
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};
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void WriteOnNamedSignal(const char* name, uint32_t *addr);
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static SignalData *sig_data=NULL;
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static bool spyRunning=false;
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static vmpi_spin_lock_t lock;
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DWORD WINAPI WaitForMemorySignal(LPVOID)
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{
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SignalData *sd = sig_data;
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while(spyRunning) {
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WaitForSingleObject(sig_data->eventHandle, INFINITE);
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// For some reason ReadMsgQueue does not clear the signal on the handle (even though it should), and we
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// end up setting the profilerAddr constantly, which makes the VM hang, since all it is doing is writing out profile data.
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// so we have to call CloseMsgQueue, and then open a new queue, and wait on that.
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//char buff[256];
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//DWORD bytesread;
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//ReadMsgQueue(sig_data->eventHandle, buff, 256, &bytesread, INFINITE, 0);
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CloseMsgQueue(sd->eventHandle);
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if(spyRunning) {
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VMPI_lockAcquire(&lock);
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*(sig_data->profilerAddr) = true;
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VMPI_lockRelease(&lock);
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WriteOnNamedSignal("MMgc::MemoryProfiler::DumpFatties", sd->profilerAddr);
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break;
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}
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}
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delete sd;
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return 0;
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}
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void WriteOnNamedSignal(const char *name, uint32_t *addr)
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{
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HANDLE m_namedSharedObject;
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MSGQUEUEOPTIONS msgopts;
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msgopts.dwFlags = MSGQUEUE_NOPRECOMMIT;
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msgopts.dwMaxMessages = 1;
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msgopts.cbMaxMessage = 256;
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msgopts.bReadAccess = TRUE;
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msgopts.dwSize = sizeof(MSGQUEUEOPTIONS);
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WCHAR wName[256];
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MultiByteToWideChar(CP_ACP, 0, name, -1, wName, 256);
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m_namedSharedObject = CreateMsgQueue(wName, &msgopts);
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sig_data = new SignalData(addr, m_namedSharedObject);
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spyRunning = true;
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CreateThread(NULL, 0, WaitForMemorySignal, NULL, 0, NULL);
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}
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#include "windows.h"
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static uint32_t mmgc_spy_signal = 0;
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FILE* spyStream = NULL;
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void SpyLog(const char* message)
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{
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fprintf(spyStream, "%s", message);
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}
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typedef void (*LoggingFunction)(const char*);
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extern LoggingFunction GetCurrentLogFunction();
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extern void RedirectLogOutput(void (*)(const char*));
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void VMPI_spyCallback()
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{
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if(mmgc_spy_signal)
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{
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VMPI_lockAcquire(&lock);
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if(mmgc_spy_signal)
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{
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mmgc_spy_signal = 0;
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spyStream = fopen("Temp\\gcstats.txt", "w");
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GCAssert(spyStream != NULL);
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LoggingFunction oldLogFunc = GetCurrentLogFunction();
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RedirectLogOutput(SpyLog);
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MMgc::GCHeap::GetGCHeap()->DumpMemoryInfo();
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fflush(spyStream);
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fclose(spyStream);
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RedirectLogOutput(oldLogFunc);
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spyStream = NULL;
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}
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VMPI_lockRelase(&lock);
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}
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}
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bool VMPI_spySetup()
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{
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VMPI_lockInit(&lock);
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WriteOnNamedSignal("MMgc::MemoryProfiler::DumpFatties", &mmgc_spy_signal);
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return true;
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}
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void VMPI_spyTeardown()
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{
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VMPI_lockDestroy(&lock);
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spyRunning = false;
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}
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bool VMPI_hasSymbols()
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{
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return false;
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}
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#endif //MMGC_MEMORY_PROFILER
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