mirror of
https://github.com/lwouis/alt-tab-macos.git
synced 2026-05-24 11:20:36 +00:00
fix: intellij fullscreen windows sometimes not showing (#824)
This commit is contained in:
@@ -169,6 +169,41 @@ extension pid_t {
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}
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return kinfo.kp_proc.p_stat == SZOMB
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}
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// the algorithm used by updateTabs is incorrect is the screen is in the middle of an animation (e.g. window going fullscreen)
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// we retry until there is no animation, then we proceed
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func retryToRefreshTabsUntilScreenIsNotAnimating(_ fn: @escaping ([Window]) -> Void) {
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if NSRunningApplication(processIdentifier: self) != nil,
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let mainScreen = NSScreen.main,
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let uuid = mainScreen.uuid() {
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retryAxCallUntilTimeout {
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if SLSManagedDisplayIsAnimating(cgsMainConnectionId, uuid) {
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throw AxError.runtimeError
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}
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let currentWindows = try AXUIElementCreateApplication(self).windows()
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DispatchQueue.main.async {
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fn(self.updateTabs(currentWindows))
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}
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}
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}
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}
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// when a window is tabbed, the AX call to get windows doesn't list it
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// we compare a fresh call to get the windows (currentWindows) to the windows we have already (Windows.list)
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// any window not in currentWindows is considered tabbed
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private func updateTabs(_ currentWindows: [AXUIElement]?) -> [Window] {
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debugPrint(try? Windows.list.map { w in (w.cgWindowId, w.title, w.spaceId == Spaces.currentSpaceId, try currentWindows?.map { try $0.cgWindowId() }) })
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let windows = Windows.list.filter { w in
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if w.application.pid == self && self != ProcessInfo.processInfo.processIdentifier &&
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w.spaceId == Spaces.currentSpaceId {
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let oldIsTabbed = w.isTabbed
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w.isTabbed = (currentWindows?.first { $0 == w.axUiElement } == nil)
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return oldIsTabbed != w.isTabbed
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}
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return false
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}
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return windows
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}
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}
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extension String {
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@@ -12,6 +12,8 @@ class Spaces {
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debugPrint("OS event", "activeSpaceDidChangeNotification")
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refreshAllIdsAndIndexes()
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updateCurrentSpace()
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// if UI was kept open during Space transition, the Spaces may be obsolete; we refresh them
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Windows.list.forEachAsync { $0.updatesWindowSpace() }
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})
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NSWorkspace.shared.notificationCenter.addObserver(forName: NSApplication.didChangeScreenParametersNotification, object: nil, queue: nil, using: { _ in
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debugPrint("OS event", "didChangeScreenParametersNotification")
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@@ -201,5 +201,20 @@ class Window {
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}
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return application.runningApplication.localizedName ?? ""
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}
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func updatesWindowSpace() {
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// macOS bug: if you tab a window, then move the tab group to another space, other tabs from the tab group will stay on the current space
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// you can use the Dock to focus one of the other tabs and it will teleport that tab in the current space, proving that it's a macOS bug
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// note: for some reason, it behaves differently if you minimize the tab group after moving it to another space
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let spaceIds = cgWindowId.spaces()
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if spaceIds.count == 1 {
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spaceId = spaceIds.first!
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spaceIndex = Spaces.idsAndIndexes.first { $0.0 == spaceIds.first! }!.1
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} else if spaceIds.count > 1 {
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spaceId = Spaces.currentSpaceId
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spaceIndex = Spaces.currentSpaceIndex
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isOnAllSpaces = true
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}
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}
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}
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+1
-18
@@ -112,24 +112,7 @@ class Windows {
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// workaround: when Preferences > Mission Control > "Displays have separate Spaces" is unchecked,
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// switching between displays doesn't trigger .activeSpaceDidChangeNotification; we get the latest manually
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Spaces.refreshCurrentSpaceId()
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list.forEachAsync { (window: Window) in
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updatesWindowSpace(window)
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}
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}
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static func updatesWindowSpace(_ window: Window) {
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// macOS bug: if you tab a window, then move the tab group to another space, other tabs from the tab group will stay on the current space
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// you can use the Dock to focus one of the other tabs and it will teleport that tab in the current space, proving that it's a macOS bug
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// note: for some reason, it behaves differently if you minimize the tab group after moving it to another space
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let spaceIds = window.cgWindowId.spaces()
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if spaceIds.count == 1 {
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window.spaceId = spaceIds.first!
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window.spaceIndex = Spaces.idsAndIndexes.first { $0.0 == spaceIds.first! }!.1
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} else if spaceIds.count > 1 {
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window.spaceId = Spaces.currentSpaceId
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window.spaceIndex = Spaces.currentSpaceIndex
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window.isOnAllSpaces = true
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}
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list.forEachAsync { $0.updatesWindowSpace() }
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}
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static func sortByLevel() {
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@@ -15,61 +15,24 @@ fileprivate func handleEvent(_ type: String, _ element: AXUIElement) throws {
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switch type {
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case kAXApplicationActivatedNotification: try applicationActivated(element, pid)
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case kAXApplicationHiddenNotification,
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kAXApplicationShownNotification: try applicationHiddenOrShown(element, pid, type)
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kAXApplicationShownNotification: try applicationHiddenOrShown(pid, type)
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case kAXWindowCreatedNotification: try windowCreated(element, pid)
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case kAXMainWindowChangedNotification,
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kAXFocusedWindowChangedNotification: try focusedWindowChanged(element, pid)
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case kAXUIElementDestroyedNotification: try windowDestroyed(element, pid)
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case kAXWindowMiniaturizedNotification,
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kAXWindowDeminiaturizedNotification: try windowMiniaturizedOrDeminiaturized(element, type)
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case kAXTitleChangedNotification: try windowTitleChanged(element)
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case kAXTitleChangedNotification: try windowTitleChanged(element, pid)
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case kAXWindowResizedNotification: try windowResized(element)
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case kAXWindowMovedNotification: try windowMoved(element)
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case kAXFocusedUIElementChangedNotification: try focusedUiElementChanged(element, pid)
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case kAXFocusedUIElementChangedNotification: try focusedUiElementChanged(pid)
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default: return
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}
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}
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}
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fileprivate func focusedUiElementChanged(_ element: AXUIElement, _ pid: pid_t) throws {
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if NSRunningApplication(processIdentifier: pid) != nil {
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let currentWindows = try AXUIElementCreateApplication(pid).windows()
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retryToRefreshTabsUntilScreenIsNotAnimating(pid, currentWindows) { windows in
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App.app.refreshOpenUi(windows)
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}
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}
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}
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// the algorithm used by updateTabs is incorrect is the screen is in the middle of an animation (e.g. window going fullscreen)
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// we retry until there is no animation, then we proceed
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fileprivate func retryToRefreshTabsUntilScreenIsNotAnimating(_ pid: pid_t, _ currentWindows: [AXUIElement]?, _ fn: @escaping ([Window]) -> Void) {
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if let mainScreen = NSScreen.main,
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let uuid = mainScreen.uuid() {
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retryAxCallUntilTimeout {
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if SLSManagedDisplayIsAnimating(cgsMainConnectionId, uuid) {
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throw AxError.runtimeError
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}
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DispatchQueue.main.async {
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fn(updateTabs(pid, currentWindows))
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}
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}
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}
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}
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// when a window is tabbed, the AX call to get windows doesn't list it
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// we compare a fresh call to get the windows (currentWindows) to the windows we have already (Windows.list)
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// any window not in currentWindows is considered tabbed
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fileprivate func updateTabs(_ pid: pid_t, _ currentWindows: [AXUIElement]?) -> [Window] {
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let windows = Windows.list.filter { w in
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if w.application.pid == pid && pid != ProcessInfo.processInfo.processIdentifier &&
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w.spaceId == Spaces.currentSpaceId {
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let oldIsTabbed = w.isTabbed
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w.isTabbed = (currentWindows?.first { $0 == w.axUiElement } == nil)
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return oldIsTabbed != w.isTabbed
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}
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return false
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}
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return windows
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fileprivate func focusedUiElementChanged(_ pid: pid_t) throws {
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pid.retryToRefreshTabsUntilScreenIsNotAnimating { App.app.refreshOpenUi($0) }
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}
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fileprivate func applicationActivated(_ element: AXUIElement, _ pid: pid_t) throws {
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@@ -89,7 +52,7 @@ fileprivate func applicationActivated(_ element: AXUIElement, _ pid: pid_t) thro
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}
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}
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fileprivate func applicationHiddenOrShown(_ element: AXUIElement, _ pid: pid_t, _ type: String) throws {
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fileprivate func applicationHiddenOrShown(_ pid: pid_t, _ type: String) throws {
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DispatchQueue.main.async {
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if let app = (Applications.list.first { $0.pid == pid }) {
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app.isHidden = type == kAXApplicationHiddenNotification
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@@ -167,15 +130,13 @@ fileprivate func focusedWindowChanged(_ element: AXUIElement, _ pid: pid_t) thro
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fileprivate func windowDestroyed(_ element: AXUIElement, _ pid: pid_t) throws {
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let wid = try element.cgWindowId()
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let appIsStillRunning = NSRunningApplication(processIdentifier: pid) != nil
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let currentWindows = appIsStillRunning ? try AXUIElementCreateApplication(pid).windows() : []
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DispatchQueue.main.async {
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if let window = (Windows.list.first { $0.isEqualRobust(element, wid) }) {
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Windows.removeAndUpdateFocus(window)
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let windowlessApp = window.application.addWindowslessAppsIfNeeded()
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if Windows.list.count > 0 {
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// closing a tab may make another tab visible; we refresh tab status
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retryToRefreshTabsUntilScreenIsNotAnimating(pid, currentWindows) { windows in
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pid.retryToRefreshTabsUntilScreenIsNotAnimating { windows in
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Windows.moveFocusedWindowIndexAfterWindowDestroyedInBackground(window)
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if let windowlessApp = windowlessApp {
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App.app.refreshOpenUi(windows + windowlessApp)
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@@ -201,14 +162,17 @@ fileprivate func windowMiniaturizedOrDeminiaturized(_ element: AXUIElement, _ ty
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}
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}
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fileprivate func windowTitleChanged(_ element: AXUIElement) throws {
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fileprivate func windowTitleChanged(_ element: AXUIElement, _ pid: pid_t) throws {
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if let wid = try element.cgWindowId() {
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let newTitle = try element.title()
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DispatchQueue.main.async {
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if let window = (Windows.list.first { $0.isEqualRobust(element, wid) }),
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newTitle != nil && newTitle != window.title {
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window.title = newTitle!
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App.app.refreshOpenUi([window])
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// refreshing tabs during title change helps mitigate some false positives of tab detection
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pid.retryToRefreshTabsUntilScreenIsNotAnimating {
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App.app.refreshOpenUi($0)
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}
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}
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}
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}
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