Files
Texture/examples_extra/CarthageBuildTest
Andy Finnell e9bd484149 Update to Xcode 15 (#2107)
* Update to Xcode 15

## Summary

We want to make Texture build with recent tools like Xcode 15. Part of this is bumping the minimum supported OS to iOS 14.

I only removed the dead code (i.e. code gated on versions older than iOS 14). There are still some warnings about outdated APIs in use, but they are non-trivial changes to fix.

## Test plan

Run all the examples. Run all the unit tests and make them pass.

* Use Xcode 15.3 so we have 17.4 simulators

* Fixing an asset catalog compiler error when building against iPhone SE

* Fix a couple of file extensions for assets

A couple of PNGs were marked as JPGs
2024-05-21 13:04:39 -04:00
..
2024-05-21 13:04:39 -04:00

This project is supposed to test that the AsyncDisplayKit.framework built by Carthage from the master branch can be imported as a module without causing any warnings and errors.

Steps to verify:

  • Run carthage update --platform iOS
  • Build CarthageExample.xcodeproj
  • Verify that there are 0 Errors and 0 Warnings