Files
Texture/AsyncDisplayKit/ASTableViewInternal.h
T
Eric Jensen 33fda7ab49 - Use modern Objective-C syntax.
-  Simplify comparisons.
-  Remove dead stores.
2016-03-15 22:34:29 -07:00

34 lines
1.1 KiB
Objective-C

//
// ASTableViewInternal.h
// AsyncDisplayKit
//
// Created by Huy Nguyen on 26/10/15.
// Copyright (c) 2015 Facebook. All rights reserved.
//
#import "ASTableNode.h"
@class ASDataController;
@interface ASTableView (Internal)
@property (nonatomic, strong, readonly) ASDataController *dataController;
@property (nonatomic, weak, readwrite) ASTableNode *tableNode;
@property (nonatomic, strong, readonly) ASRangeController *rangeController;
/**
* Initializer.
*
* @param frame A rectangle specifying the initial location and size of the table view in its superview’€™s coordinates.
* The frame of the table view changes as table cells are added and deleted.
*
* @param style A constant that specifies the style of the table view. See UITableViewStyle for descriptions of valid constants.
*
* @param dataControllerClass A controller class injected to and used to create a data controller for the table view.
*
* @param ownedByNode Indicates whether the tableView is owned by an ASTableNode.
*/
- (instancetype)_initWithFrame:(CGRect)frame style:(UITableViewStyle)style dataControllerClass:(Class)dataControllerClass ownedByNode:(BOOL)ownedByNode;
@end