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* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)
With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.
After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.
* [License] Update all Texture source files to be pure Apache 2.
* Changelog entry for Apache 2 license update.
* Revert "[License] Update all Texture source files to be pure Apache 2."
This reverts commit ffa0fbbba9.
* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.
* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
45 lines
1.1 KiB
Swift
45 lines
1.1 KiB
Swift
//
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// LabelSectionController.swift
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// Texture
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//
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// Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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import Foundation
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import AsyncDisplayKit
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import IGListKit
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final class LabelSectionController: ListSectionController, ASSectionController {
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var object: String?
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func nodeBlockForItem(at index: Int) -> ASCellNodeBlock {
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let text = object ?? ""
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return {
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let node = ASTextCellNode()
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node.text = text
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return node
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}
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}
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override func numberOfItems() -> Int {
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return 1
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}
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override func didUpdate(to object: Any) {
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self.object = String(describing: object)
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}
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override func didSelectItem(at index: Int) {}
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//ASDK Replacement
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override func sizeForItem(at index: Int) -> CGSize {
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return ASIGListSectionControllerMethods.sizeForItem(at: index)
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}
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override func cellForItem(at index: Int) -> UICollectionViewCell {
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return ASIGListSectionControllerMethods.cellForItem(at: index, sectionController: self)
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}
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}
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