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* Update Texture Xcode project to 11.4 and fix resulting warnings - 4 * Some tests require testing deprecated functionality
77 lines
1.5 KiB
Plaintext
77 lines
1.5 KiB
Plaintext
//
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// ASMainSerialQueue.mm
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// Texture
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//
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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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#import <AsyncDisplayKit/ASMainSerialQueue.h>
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#import <AsyncDisplayKit/ASThread.h>
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#import <AsyncDisplayKit/ASInternalHelpers.h>
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#import <queue>
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@interface ASMainSerialQueue ()
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{
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AS::Mutex _serialQueueLock;
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std::queue<dispatch_block_t> _blocks;
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}
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@end
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@implementation ASMainSerialQueue
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- (NSUInteger)numberOfScheduledBlocks
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{
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AS::MutexLocker l(_serialQueueLock);
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return _blocks.size();
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}
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- (void)performBlockOnMainThread:(dispatch_block_t)block
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{
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{
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AS::MutexLocker l(_serialQueueLock);
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_blocks.push(block);
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}
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[self runBlocks];
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}
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- (void)runBlocks
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{
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dispatch_block_t mainThread = ^{
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AS::UniqueLock l(self->_serialQueueLock);
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do {
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if (self->_blocks.empty()) {
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break;
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}
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dispatch_block_t block = self->_blocks.front();
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self->_blocks.pop();
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{
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l.unlock();
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block();
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l.lock();
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}
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} while (true);
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};
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ASPerformBlockOnMainThread(mainThread);
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}
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- (NSString *)description
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{
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NSString *desc = [super description];
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std::queue<dispatch_block_t> blocks = _blocks;
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[desc stringByAppendingString:@" Blocks: "];
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while (!blocks.empty()) {
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dispatch_block_t block = blocks.front();
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[desc stringByAppendingFormat:@"%@", block];
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blocks.pop();
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}
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return desc;
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}
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@end
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