Files
Texture/Tests/ASDisplayNodeSnapshotTests.mm
Rahul Malik bda0a5b22b Track backgroundColor in ASDisplayNode (#1640)
To preserve dynamic color capabilities for layer-backed
nodes, we need to track backgroundColor as a UIColor. In layer backed nodes we lose the dynamic color logic since we
extract a CGColor from the UIColor applied to ASDisplayNode. With this
change we can respond to changes in UITraitCollection.userInterfaceStyle
for backgroundColor.
2019-08-26 17:58:53 -07:00

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3.5 KiB
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//
// ASDisplayNodeSnapshotTests.mm
// Texture
//
// Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import "ASSnapshotTestCase.h"
#import <AsyncDisplayKit/AsyncDisplayKit.h>
#import <AsyncDisplayKit/ASDisplayNodeInternal.h>
@interface ASDisplayNodeSnapshotTests : ASSnapshotTestCase
@end
@implementation ASDisplayNodeSnapshotTests
- (void)testBasicHierarchySnapshotTesting
{
ASDisplayNode *node = [[ASDisplayNode alloc] init];
node.backgroundColor = [UIColor blueColor];
ASTextNode *subnode = [[ASTextNode alloc] init];
subnode.backgroundColor = [UIColor whiteColor];
subnode.attributedText = [[NSAttributedString alloc] initWithString:@"Hello"];
node.automaticallyManagesSubnodes = YES;
node.layoutSpecBlock = ^(ASDisplayNode * _Nonnull node, ASSizeRange constrainedSize) {
return [ASInsetLayoutSpec insetLayoutSpecWithInsets:UIEdgeInsetsMake(5, 5, 5, 5) child:subnode];
};
ASDisplayNodeSizeToFitSizeRange(node, ASSizeRangeMake(CGSizeZero, CGSizeMake(INFINITY, INFINITY)));
ASSnapshotVerifyNode(node, nil);
}
NS_INLINE UIImage *BlueImageMake(CGRect bounds)
{
UIGraphicsBeginImageContextWithOptions(bounds.size, YES, 0);
[[UIColor blueColor] setFill];
UIRectFill(bounds);
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return image;
}
- (void)testPrecompositedCornerRounding
{
for (CACornerMask c = 1; c <= kASCACornerAllCorners; c |= (c << 1)) {
auto node = [[ASImageNode alloc] init];
auto bounds = CGRectMake(0, 0, 100, 100);
node.image = BlueImageMake(bounds);
node.frame = bounds;
node.cornerRoundingType = ASCornerRoundingTypePrecomposited;
node.backgroundColor = UIColor.greenColor;
node.maskedCorners = c;
node.cornerRadius = 15;
ASSnapshotVerifyNode(node, ([NSString stringWithFormat:@"%d", (int)c]));
}
}
- (void)testClippingCornerRounding
{
for (CACornerMask c = 1; c <= kASCACornerAllCorners; c |= (c << 1)) {
auto node = [[ASImageNode alloc] init];
auto bounds = CGRectMake(0, 0, 100, 100);
node.image = BlueImageMake(bounds);
node.frame = bounds;
node.cornerRoundingType = ASCornerRoundingTypeClipping;
node.backgroundColor = UIColor.greenColor;
node.maskedCorners = c;
node.cornerRadius = 15;
// A layout pass is required, because that's where we lay out the clip layers.
[node.layer layoutIfNeeded];
ASSnapshotVerifyNode(node, ([NSString stringWithFormat:@"%d", (int)c]));
}
}
#if AS_AT_LEAST_IOS13
- (void)testUserInterfaceStyleSnapshotTesting
{
if (@available(iOS 13.0, *)) {
ASConfiguration *config = [ASConfiguration new];
config.experimentalFeatures = ASExperimentalTraitCollectionDidChangeWithPreviousCollection;
[ASConfigurationManager test_resetWithConfiguration:config];
ASDisplayNode *node = [[ASDisplayNode alloc] init];
[node setLayerBacked:YES];
node.backgroundColor = [UIColor systemBackgroundColor];
node.style.preferredSize = CGSizeMake(100, 100);
ASDisplayNodeSizeToFitSizeRange(node, ASSizeRangeMake(CGSizeZero, CGSizeMake(INFINITY, INFINITY)));
[[UITraitCollection traitCollectionWithUserInterfaceStyle:UIUserInterfaceStyleLight] performAsCurrentTraitCollection:^{
ASSnapshotVerifyNode(node, @"user_interface_style_light");
}];
[[UITraitCollection traitCollectionWithUserInterfaceStyle:UIUserInterfaceStyleDark] performAsCurrentTraitCollection:^{
ASSnapshotVerifyNode(node, @"user_interface_style_dark");
}];
}
}
#endif // #if AS_AT_LEAST_IOS13
@end