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* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)
With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.
After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.
* [License] Update all Texture source files to be pure Apache 2.
* Changelog entry for Apache 2 license update.
* Revert "[License] Update all Texture source files to be pure Apache 2."
This reverts commit ffa0fbbba9.
* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.
* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
57 lines
1.7 KiB
Objective-C
57 lines
1.7 KiB
Objective-C
//
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// OCMockObject+ASAdditions.h
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// Texture
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//
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// Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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#import <OCMock/OCMock.h>
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@interface OCMockObject (ASAdditions)
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/**
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* NOTE: All OCMockObjects created during an ASTestCase call OCMVerifyAll during -tearDown.
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*/
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/**
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* A method to manually specify which optional protocol methods should return YES
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* from -respondsToSelector:.
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*
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* If you don't call this method, the default OCMock behavior is to
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* "implement" all optional protocol methods, which makes it impossible to
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* test scenarios where only a subset of optional protocol methods are implemented.
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*
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* You should only call this on protocol mocks.
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*/
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- (void)addImplementedOptionalProtocolMethods:(SEL)aSelector, ... NS_REQUIRES_NIL_TERMINATION;
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/// An optional block to modify description text. Only used in OCClassMockObject currently.
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@property NSString *(^modifyDescriptionBlock)(OCMockObject *object, NSString *baseDescription);
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@end
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/**
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* Additional stub recorders useful in ASDK.
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*/
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@interface OCMStubRecorder (ASProperties)
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/**
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* Add a debug-break side effect to this stub/expectation.
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*
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* You will usually need to jump to frame 12 "fr s 12"
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*/
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#define andDebugBreak() _andDebugBreak()
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@property (nonatomic, readonly) OCMStubRecorder *(^ _andDebugBreak)(void);
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#define ignoringNonObjectArgs() _ignoringNonObjectArgs()
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@property (nonatomic, readonly) OCMStubRecorder *(^ _ignoringNonObjectArgs)(void);
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#define onMainThread() _onMainThread()
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@property (nonatomic, readonly) OCMStubRecorder *(^ _onMainThread)(void);
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#define offMainThread() _offMainThread()
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@property (nonatomic, readonly) OCMStubRecorder *(^ _offMainThread)(void);
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@end
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