Files
Texture/Source/Debugger/TDDebugger.h
Huy Nguyen 9df5aa2429 1st prototype of Texture debugger
- Client apps connect to Chrome DevTools via ponyd server. Setup instructions coming.
- Users can highlight display nodes as well as layout specs.
- Style and other useful properties will be exposed later on.
2017-06-08 14:35:16 -07:00

28 lines
639 B
Objective-C

//
// TDDebugger.h
// Texture
//
// Copyright (c) 2017-present, Pinterest, Inc. All rights reserved.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/ASAvailability.h>
#if AS_TEXTURE_DEBUGGER
#import <PonyDebugger/PDDebugger.h>
@interface TDDebugger : PDDebugger
+ (TDDebugger *)defaultInstance;
- (void)enableLayoutElementDebuggingWithApplication:(UIApplication *)application;
@end
#endif // AS_TEXTURE_DEBUGGER