Files
Texture/Source/Details/ASLayoutController.h

43 lines
1.4 KiB
Objective-C

//
// ASLayoutController.h
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import <UIKit/UIKit.h>
#include <vector>
#import <AsyncDisplayKit/ASBaseDefines.h>
#import <AsyncDisplayKit/ASElementMap.h>
#import <AsyncDisplayKit/ASLayoutRangeType.h>
#import <AsyncDisplayKit/ASScrollDirection.h>
NS_ASSUME_NONNULL_BEGIN
@class ASCollectionElement, ASElementMap;
struct ASDirectionalScreenfulBuffer {
CGFloat positiveDirection; // Positive relative to iOS Core Animation layer coordinate space.
CGFloat negativeDirection;
};
typedef struct ASDirectionalScreenfulBuffer ASDirectionalScreenfulBuffer;
@protocol ASLayoutController <NSObject>
- (void)setTuningParameters:(ASRangeTuningParameters)tuningParameters forRangeMode:(ASLayoutRangeMode)rangeMode rangeType:(ASLayoutRangeType)rangeType;
- (ASRangeTuningParameters)tuningParametersForRangeMode:(ASLayoutRangeMode)rangeMode rangeType:(ASLayoutRangeType)rangeType;
@property (nonatomic, readonly) CGRect bounds;
/** Queries the layout for the items in the given rect. Called by ASRangeController. */
- (void)getLayoutItemsInRect:(CGRect)rect buffer:(std::vector<ASCollectionLayoutItem> *)buffer;
@end
NS_ASSUME_NONNULL_END