## master * Add your own contributions to the next release on the line below this with your name. - Fix pager node for interface coalescing. [Max Wang](https://github.com/wsdwsd0829) [#877](https://github.com/TextureGroup/Texture/pull/877) - [ASTextNode2] Upgrade lock safety by protecting all ivars (including rarely-changed ones). - User FLT_EPSILON in ASCeilPixelValue and ASFloorPixelValue to help with floating point precision errors when computing layouts for 3x devices. [Ricky Cancro](https://github.com/rcancro) [#838](https://github.com/TextureGroup/Texture/pull/864) - Disable interface colescing and match to pre-colescing interface update behavior [Max Wang](https://github.com/wsdwsd0829) [#862](https://github.com/TextureGroup/Texture/pull/862) - [ASDisplayNode] Add safeAreaInsets, layoutMargins and related properties to ASDisplayNode, with full support for older OS versions [Yevgen Pogribnyi](https://github.com/ypogribnyi) [#685](https://github.com/TextureGroup/Texture/pull/685) - [ASPINRemoteImageDownloader] Allow cache to provide animated image. [Max Wang](https://github.com/wsdwsd0829) [#850](https://github.com/TextureGroup/Texture/pull/850) - [tvOS] Fixes errors when building against tvOS SDK [Alex Hill](https://github.com/alexhillc) [#728](https://github.com/TextureGroup/Texture/pull/728) - [ASDisplayNode] Add unit tests for layout z-order changes (with an open issue to fix). - [ASWrapperCellNode] Introduce a new class allowing more control of UIKit passthrough cells. - [ASDisplayNode] Consolidate main thread initialization and allow apps to invoke it manually instead of +load. - [ASRunloopQueue] Introduce new runloop queue(ASCATransactionQueue) to coalesce Interface state update calls for view controller transitions. - [ASRangeController] Fix stability of "minimum" rangeMode if the app has more than one layout before scrolling. - **Important** ASDisplayNode's cornerRadius is a new thread-safe bridged property that should be preferred over CALayer's. Use the latter at your own risk! [Huy Nguyen](https://github.com/nguyenhuy) [#749](https://github.com/TextureGroup/Texture/pull/749). - [ASCellNode] Adds mapping for UITableViewCell focusStyle [Alex Hill](https://github.com/alexhillc) [#727](https://github.com/TextureGroup/Texture/pull/727) - [ASNetworkImageNode] Fix capturing self in the block while loading image in ASNetworkImageNode. [Denis Mororozov](https://github.com/morozkin) [#777](https://github.com/TextureGroup/Texture/pull/777) - [ASTraitCollection] Add new properties of UITraitCollection to ASTraitCollection. [Yevgen Pogribnyi](https://github.com/ypogribnyi) - [ASRectMap] Replace implementation of ASRectTable with a simpler one based on unordered_map.[Scott Goodson](https://github.com/appleguy) [#719](https://github.com/TextureGroup/Texture/pull/719) - [ASCollectionView] Add missing flags for ASCollectionDelegate [Ilya Zheleznikov](https://github.com/ilyailya) [#718](https://github.com/TextureGroup/Texture/pull/718) - [ASNetworkImageNode] Deprecates .URLs in favor of .URL [Garrett Moon](https://github.com/garrettmoon) [#699](https://github.com/TextureGroup/Texture/pull/699) - [iOS11] Update project settings and fix errors [Eke](https://github.com/Eke) [#676](https://github.com/TextureGroup/Texture/pull/676) - [ASCornerLayoutSpec] New layout spec class for declarative corner element layout. [#657](https://github.com/TextureGroup/Texture/pull/657) [huangkun](https://github.com/huang-kun) - [ASDisplayNode layout] Fix an issue that causes a pending layout to be applied multiple times. [Huy Nguyen](https://github.com/nguyenhuy) [#695](https://github.com/TextureGroup/Texture/pull/695) - [ASDisplayNode layout] Fix an issue that sometimes causes a node's pending layout to not be applied. [Huy Nguyen](https://github.com/nguyenhuy) [#792](https://github.com/TextureGroup/Texture/pull/792) - [ASScrollNode] Ensure the node respects the given size range while calculating its layout. [#637](https://github.com/TextureGroup/Texture/pull/637) [Huy Nguyen](https://github.com/nguyenhuy) - [ASScrollNode] Invalidate the node's calculated layout if its scrollable directions changed. Also add unit tests for the class. [#637](https://github.com/TextureGroup/Texture/pull/637) [Huy Nguyen](https://github.com/nguyenhuy) - Add new unit testing to the layout engine. [Adlai Holler](https://github.com/Adlai-Holler) [#424](https://github.com/TextureGroup/Texture/pull/424) - [Automatic Subnode Management] Nodes with ASM enabled now insert/delete their subnodes as soon as they enter preload state, so subnodes can start preloading right away. [Huy Nguyen](https://github.com/nguyenhuy) [#706](https://github.com/TextureGroup/Texture/pull/706) - [ASCollectionNode] Added support for interactive item movement. [Adlai Holler](https://github.com/Adlai-Holler) - Added an experimental "no-copy" rendering API. See ASGraphicsContext.h for info. [Adlai Holler](https://github.com/Adlai-Holler) - Dropped support for iOS 8. [Adlai Holler](https://github.com/Adlai-Holler) - Added a configuration API – a unified place to turn on/off experimental Texture features. See `ASConfiguration.h` for info. [Adlai Holler](https://github.com/Adlai-Holler) - **Breaking** Changes to ASNetworkImageNode: [Adlai Holler](https://github.com/Adlai-Holler) - Modified `ASImageDownloaderCompletion` to add an optional `id userInfo` field. Your custom downloader can pass `nil`. - Modified the last argument to `-[ASNetworkImageNodeDelegate imageNode:didLoadImage:info:]` method from a struct to an object of new class `ASNetworkImageLoadInfo` which includes other metadata about the load operation. - Removed +load static initializer from ASDisplayNode. [Adlai Holler](https://github.com/Adlai-Holler) - Optimized ASNetworkImageNode loading and resolved edge cases where the image provided to the delegate was not the image that was loaded. [Adlai Holler](https://github.com/Adlai-Holler) [#778](https://github.com/TextureGroup/Texture/pull/778/) - Make `ASCellNode` tint color apply to table view cell accessories. [Vladyslav Chapaev](https://github.com/ShogunPhyched) [#764](https://github.com/TextureGroup/Texture/pull/764) - Fix ASTextNode2 is accessing backgroundColor off main while sizing / layout is happening. [Michael Schneider](https://github.com/maicki) [#794](https://github.com/TextureGroup/Texture/pull/778/) - Pass scrollViewWillEndDragging delegation through in ASIGListAdapterDataSource for IGListKit integration. [#796](https://github.com/TextureGroup/Texture/pull/796) - Fix UIResponder handling with view backing ASDisplayNode. [Michael Schneider](https://github.com/maicki) [#789](https://github.com/TextureGroup/Texture/pull/789/) - Optimized thread-local storage by replacing pthread_specific with C11 thread-local variables. [Adlai Holler](https://github.com/Adlai-Holler) [#811](https://github.com/TextureGroup/Texture/pull/811/) - Fixed a thread-sanitizer warning in ASTextNode. [Adlai Holler](https://github.com/Adlai-Holler) [#830](https://github.com/TextureGroup/Texture/pull/830/) - Fix ASTextNode2 handling background color incorrectly. [Adlai Holler](https://github.com/Adlai-Holler) [#831](https://github.com/TextureGroup/Texture/pull/831/) - [NoCopyRendering] Improved performance & fixed image memory not being tagged in Instruments. [Adlai Holler](https://github.com/Adlai-Holler) [#833](https://github.com/TextureGroup/Texture/pull/833/) - Use `NS_RETURNS_RETAINED` macro to make our methods a tiny bit faster. [Adlai Holler](https://github.com/Adlai-Holler) [#843](https://github.com/TextureGroup/Texture/pull/843/) - `ASDisplayNode, ASLayoutSpec, and ASLayoutElementStyle` now conform to `NSLocking`. They act as recursive locks. Useful locking macros have been added as `ASThread.h`. Subclasses / client code can lock these objects but should be careful as usual when dealing with locks. [Adlai Holler](https://github.com/Adlai-Holler) - Introduces `ASRecursiveUnfairLock` as an experiment to improve locking performance. [Adlai Holler](https://github.com/Adlai-Holler) - Adds an experiment to shorten init time. [Adlai Holler](https://github.com/Adlai-Holler) - Adds a check that Texture is compiled with stdc++11 as specified by the podfile. gnu++11 can cause subtle issues that are currently being investigated. [Adlai Holler](https://github.com/Adlai-Holler) - Adds an experiment to call ASNetworkImageNode callbacks off main. [Garrett Moon](https://github.com/garrettmoon) - Prevent UITextView from updating contentOffset while deallocating [Michael Schneider](https://github.com/maicki) - [ASCollectionNode/ASTableNode] Fix a crash occurs while remeasuring cell nodes. [Huy Nguyen](https://github.com/nguyenhuy) [#917](https://github.com/TextureGroup/Texture/pull/917) - Fix an issue where ASConfigurationDelegate would not call out for "control" users. If set, it now receives events whenever an experimental feature decision point occurs, whether it's enabled or not. [Adlai Holler](https://github.com/Adlai-Holler) - [ASDisplayNode] Fix an issue that causes a node to sometimes return an outdated calculated size or size range. [Huy Nguyen](https://github.com/nguyenhuy) [#808](https://github.com/TextureGroup/Texture/pull/808) ## 2.6 - [Xcode 9] Updated to require Xcode 9 (to fix warnings) [Garrett Moon](https://github.com/garrettmoon) - [ASCollectionView] Improve performance and behavior of rotation / bounds changes. [Scott Goodson](https://github.com/appleguy) [#431](https://github.com/TextureGroup/Texture/pull/431) - [ASCollectionView] Improve index space translation of Flow Layout Delegate methods. [Scott Goodson](https://github.com/appleguy) - [Animated Image] Adds support for animated WebP as well as improves GIF handling. [#605](https://github.com/TextureGroup/Texture/pull/605) [Garrett Moon](https://github.com/garrettmoon) - [ASCollectionView] Check if batch fetching is needed if batch fetching parameter has been changed. [#624](https://github.com/TextureGroup/Texture/pull/624) [Garrett Moon](https://github.com/garrettmoon) - [ASNetworkImageNode] New delegate callback to tell the consumer whether the image was loaded from cache or download. [Adlai Holler](https://github.com/Adlai-Holler) - [Layout] Fixes a deadlock in layout. [#638](https://github.com/TextureGroup/Texture/pull/638) [Garrett Moon](https://github.com/garrettmoon) - Updated to be backwards compatible with Xcode 8. [Adlai Holler](https://github.com/Adlai-Holler) - [API CHANGES] `ASPerformMainThreadDeallocation` and `ASPerformBackgroundDeallocation` functions take `id *` instead of `id` and they're now more reliable. Also, in Swift, `ASDeallocQueue.sharedDeallocationQueue() -> ASDeallocQueue.sharedDeallocationQueue`. [Adlai Holler](https://github.com/Adlai-Holler) [#651](https://github.com/TextureGroup/Texture/pull/651) - [Collection/Table] Added direct support for mapping section indexes between data spaces. [Adlai Holler](https://github.com/Adlai-Holler) [#651](https://github.com/TextureGroup/Texture/pull/660) ## 2.5.1 - [ASVideoNode] Fix unreleased time observer. [Flo Vouin](https://github.com/flovouin) - [PINCache] Set a default .byteLimit to reduce disk usage and startup time. [#595](https://github.com/TextureGroup/Texture/pull/595) [Scott Goodson](https://github.com/appleguy) - [ASNetworkImageNode] Fix deadlock in GIF handling. [#582](https://github.com/TextureGroup/Texture/pull/582) [Garrett Moon](https://github.com/garrettmoon) - [ASDisplayNode] Add attributed versions of a11y label, hint and value. [#554](https://github.com/TextureGroup/Texture/pull/554) [Alexander Hüllmandel](https://github.com/fruitcoder) - [ASCornerRounding] Introduce .cornerRoundingType: CALayer, Precomposited, or Clip Corners. [Scott Goodson](https://github.com/appleguy) [#465](https://github.com/TextureGroup/Texture/pull/465) - [Yoga] Add insertYogaNode:atIndex: method. Improve handling of relayouts. [Scott Goodson](https://github.com/appleguy) ## 2.5 - [ASCollectionNode] Add -isProcessingUpdates and -onDidFinishProcessingUpdates: APIs. [#522](https://github.com/TextureGroup/Texture/pull/522) [Scott Goodson](https://github.com/appleguy) - [Accessibility] Add .isAccessibilityContainer property, allowing automatic aggregation of children's a11y labels. [#468][Scott Goodson](https://github.com/appleguy) - [ASImageNode] Enabled .clipsToBounds by default, fixing the use of .cornerRadius and clipping of GIFs. [Scott Goodson](https://github.com/appleguy) [#466](https://github.com/TextureGroup/Texture/pull/466) - Fix an issue in layout transition that causes it to unexpectedly use the old layout [Huy Nguyen](https://github.com/nguyenhuy) [#464](https://github.com/TextureGroup/Texture/pull/464) - Add -[ASDisplayNode detailedLayoutDescription] property to aid debugging. [Adlai Holler](https://github.com/Adlai-Holler) [#476](https://github.com/TextureGroup/Texture/pull/476) - Fix an issue that causes calculatedLayoutDidChange being called needlessly. [Huy Nguyen](https://github.com/nguyenhuy) [#490](https://github.com/TextureGroup/Texture/pull/490) - Negate iOS 11 automatic estimated table row heights. [Christian Selig](https://github.com/christianselig) [#485](https://github.com/TextureGroup/Texture/pull/485) - Add content inset and offset bridging properties to ASTableNode and ASCollectionNode. Deprecate related properties and methods in ASTableView and ASCollectionView [Huy Nguyen](https://github.com/nguyenhuy) [#460](https://github.com/TextureGroup/Texture/pull/460) [#560](https://github.com/TextureGroup/Texture/pull/560) - Remove re-entrant access to self.view when applying initial pending state. [Adlai Holler](https://github.com/Adlai-Holler) [#510](https://github.com/TextureGroup/Texture/pull/510) - Small improvements in ASCollectionLayout [Huy Nguyen](https://github.com/nguyenhuy) [#509](https://github.com/TextureGroup/Texture/pull/509) [#513](https://github.com/TextureGroup/Texture/pull/513) [#562]((https://github.com/TextureGroup/Texture/pull/562) - Fix retain cycle between ASImageNode and PINAnimatedImage [Phil Larson](https://github.com/plarson) [#520](https://github.com/TextureGroup/Texture/pull/520) - Change the API for disabling logging from a compiler flag to a runtime C function ASDisableLogging(). [Adlai Holler](https://github.com/Adlai-Holler) [#528](https://github.com/TextureGroup/Texture/pull/528) - Table and collection views to consider content inset when calculating (default) element size range [Huy Nguyen](https://github.com/nguyenhuy) [#525](https://github.com/TextureGroup/Texture/pull/525) - [ASEditableTextNode] added -editableTextNodeShouldBeginEditing to ASEditableTextNodeDelegate to mirror the corresponding method from UITextViewDelegate. [Yan S.](https://github.com/yans) [#535](https://github.com/TextureGroup/Texture/pull/535) - [Breaking] Remove APIs that have been deprecated since 2.0 and/or for at least 6 months [Huy Nguyen](https://github.com/nguyenhuy) [#529](https://github.com/TextureGroup/Texture/pull/529) - [ASDisplayNode] Ensure `-displayWillStartAsynchronously:` and `-displayDidFinish` are invoked on rasterized subnodes. [Eric Scheers](https://github.com/smeis) [#532](https://github.com/TextureGroup/Texture/pull/532) - Fixed a memory corruption issue in the ASImageNode display system. [Adlai Holler](https://github.com/Adlai-Holler) [#555](https://github.com/TextureGroup/Texture/pull/555) - [Breaking] Rename ASCollectionGalleryLayoutSizeProviding to ASCollectionGalleryLayoutPropertiesProviding. Besides a fixed item size, it now can provide interitem and line spacings, as well as section inset [Huy Nguyen](https://github.com/nguyenhuy) [#496](https://github.com/TextureGroup/Texture/pull/496) [#533](https://github.com/TextureGroup/Texture/pull/533) - Deprecate `-[ASDisplayNode displayWillStart]` in favor of `-displayWillStartAsynchronously:` [Huy Nguyen](https://github.com/nguyenhuy) [#536](https:/ /github.com/TextureGroup/Texture/pull/536) - Add support for URLs on ASNetworkImageNode. [Garrett Moon](https://github.com/garrettmoon) - [ASImageNode] Always dealloc images in a background queue [Huy Nguyen](https://github.com/nguyenhuy) [#561](https://github.com/TextureGroup/Texture/pull/561) - Mark ASRunLoopQueue as drained if it contains only NULLs [Cesar Estebanez](https://github.com/cesteban) [#558](https://github.com/TextureGroup/Texture/pull/558) - Fix crashes caused by failing to unlock or destroy a static mutex while the app is being terminated [Huy Nguyen](https://github.com/nguyenhuy) ## 2.4 - Fix an issue where inserting/deleting sections could lead to inconsistent supplementary element behavior. [Adlai Holler](https://github.com/Adlai-Holler) - Overhaul logging and add activity tracing support. [Adlai Holler](https://github.com/Adlai-Holler) - Fix a crash where scrolling a table view after entering editing mode could lead to bad internal states in the table. [Huy Nguyen](https://github.com/nguyenhuy) [#416](https://github.com/TextureGroup/Texture/pull/416/) - Fix a crash in collection view that occurs if batch updates are performed while scrolling [Huy Nguyen](https://github.com/nguyenhuy) [#378](https://github.com/TextureGroup/Texture/issues/378) - Some improvements in ASCollectionView [Huy Nguyen](https://github.com/nguyenhuy) [#407](https://github.com/TextureGroup/Texture/pull/407) - Small refactors in ASDataController [Huy Nguyen](https://github.com/TextureGroup/Texture/pull/443) [#443](https://github.com/TextureGroup/Texture/pull/443) - [ASCollectionView] Add delegate bridging and index space translation for missing UICollectionViewLayout properties. [Scott Goodson](https://github.com/appleguy) - [ASTextNode2] Add initial implementation for link handling. [Scott Goodson](https://github.com/appleguy) [#396](https://github.com/TextureGroup/Texture/pull/396) - [ASTextNode2] Provide compile flag to globally enable new implementation of ASTextNode: ASTEXTNODE_EXPERIMENT_GLOBAL_ENABLE. [Scott Goodson](https://github.com/appleguy) [#396](https://github.com/TextureGroup/Texture/pull/410) - Add ASCollectionGalleryLayoutDelegate - an async collection layout that makes same-size collections (e.g photo galleries, pagers, etc) fast and lightweight! [Huy Nguyen](https://github.com/nguyenhuy/) [#76](https://github.com/TextureGroup/Texture/pull/76) [#451](https://github.com/TextureGroup/Texture/pull/451) - Fix an issue that causes infinite layout loop in ASDisplayNode after [#428](https://github.com/TextureGroup/Texture/pull/428) [Huy Nguyen](https://github.com/nguyenhuy) [#455](https://github.com/TextureGroup/Texture/pull/455) - Rename ASCellNode.viewModel to ASCellNode.nodeModel to reduce collisions with subclass properties implemented by clients. [Adlai Holler](https://github.com/Adlai-Holler) [#504](https://github.com/TextureGroup/Texture/pull/504) ## 2.3.4 - [Yoga] Rewrite YOGA_TREE_CONTIGUOUS mode with improved behavior and cleaner integration [Scott Goodson](https://github.com/appleguy) - [ASTraitCollection] Convert ASPrimitiveTraitCollection from lock to atomic. [Scott Goodson](https://github.com/appleguy) - Add a synchronous mode to ASCollectionNode, for colletion view data source debugging. [Hannah Troisi](https://github.com/hannahmbanana) - [ASDisplayNode+Layout] Add check for orphaned nodes after layout transition to clean up. #336. [Scott Goodson](https://github.com/appleguy) - Fixed an issue where GIFs with placeholders never had their placeholders uncover the GIF. [Garrett Moon](https://github.com/garrettmoon) - [Yoga] Implement ASYogaLayoutSpec, a simplified integration strategy for Yoga-powered layout calculation. [Scott Goodson](https://github.com/appleguy) - Fixed an issue where calls to setNeedsDisplay and setNeedsLayout would stop working on loaded nodes. [Garrett Moon](https://github.com/garrettmoon) - Migrated unit tests to OCMock 3.4 (from 2.2) and improved the multiplex image node tests. [Adlai Holler](https://github.com/Adlai-Holler) - Fix CollectionNode double-load issue. This should significantly improve performance in cases where a collection node has content immediately available on first layout i.e. not fetched from the network. [Adlai Holler](https://github.com/Adlai-Holler) - Overhaul layout flattening algorithm [Huy Nguyen](https://github.com/nguyenhuy) [#395](https://github.com/TextureGroup/Texture/pull/395). ## 2.3.3 - [ASTextKitFontSizeAdjuster] Replace use of NSAttributedString's boundingRectWithSize:options:context: with NSLayoutManager's boundingRectForGlyphRange:inTextContainer: [Ricky Cancro](https://github.com/rcancro) - Add support for IGListKit post-removal-of-IGListSectionType, in preparation for IGListKit 3.0.0 release. [Adlai Holler](https://github.com/Adlai-Holler) [#49](https://github.com/TextureGroup/Texture/pull/49) - Fix `__has_include` check in ASLog.h [Philipp Smorygo](Philipp.Smorygo@jetbrains.com) - Fix potential deadlock in ASControlNode [Garrett Moon](https://github.com/garrettmoon) - [Yoga Beta] Improvements to the experimental support for Yoga layout [Scott Goodson](appleguy) - Make cell node `indexPath` and `supplementaryElementKind` atomic so you can read from any thread. [Adlai-Holler](https://github.com/Adlai-Holler) [#49](https://github.com/TextureGroup/Texture/pull/74) - Update the rasterization API and un-deprecate it. [Adlai Holler](https://github.com/Adlai-Holler)[#82](https://github.com/TextureGroup/Texture/pull/49) - Simplified & optimized hashing code. [Adlai Holler](https://github.com/Adlai-Holler) [#86](https://github.com/TextureGroup/Texture/pull/86) - Improve the performance & safety of ASDisplayNode subnodes. [Adlai Holler](https://github.com/Adlai-Holler) [#223](https://github.com/TextureGroup/Texture/pull/223) - Move more properties from ASTableView, ASCollectionView to their respective node classes. [Adlai Holler](https://github.com/Adlai-Holler) - Remove finalLayoutElement [Michael Schneider](https://github.com/maicki)[#96](https://github.com/TextureGroup/Texture/pull/96) - Add ASPageTable - A map table for fast retrieval of objects within a certain page [Huy Nguyen](https://github.com/nguyenhuy) - Add new public `-supernodes`, `-supernodesIncludingSelf`, and `-supernodeOfClass:includingSelf:` methods. [Adlai Holler](https://github.com/Adlai-Holler)[#246](https://github.com/TextureGroup/Texture/pull/246) - Improve our handling supernode traversal to avoid loading layers and fix assertion failures you might hit in debug. [Adlai Holler](https://github.com/Adlai-Holler)[#246](https://github.com/TextureGroup/Texture/pull/246) - [ASDisplayNode] Pass drawParameter in rendering context callbacks [Michael Schneider](https://github.com/maicki)[#248](https://github.com/TextureGroup/Texture/pull/248) - [ASTextNode] Move to class method of drawRect:withParameters:isCancelled:isRasterizing: for drawing [Michael Schneider](https://github.com/maicki)[#232](https://github.com/TextureGroup/Texture/pull/232) - [ASDisplayNode] Remove instance:-drawRect:withParameters:isCancelled:isRasterizing: (https://github.com/maicki)[#232](https://github.com/TextureGroup/Texture/pull/232) - [ASTextNode] Add an experimental new implementation. See `+[ASTextNode setExperimentOptions:]`. [Adlai Holler](https://github.com/Adlai-Holler)[#259](https://github.com/TextureGroup/Texture/pull/259) - [ASVideoNode] Added error reporing to ASVideoNode and it's delegate [#260](https://github.com/TextureGroup/Texture/pull/260) - [ASCollectionNode] Fixed conversion of item index paths between node & view. [Adlai Holler](https://github.com/Adlai-Holler) [#262](https://github.com/TextureGroup/Texture/pull/262) - [Layout] Extract layout implementation code into it's own subcategories [Michael Schneider](https://github.com/maicki)[#272](https://github.com/TextureGroup/Texture/pull/272) - [Fix] Fix a potential crash when cell nodes that need layout are deleted during the same runloop. [Adlai Holler](https://github.com/Adlai-Holler) [#279](https://github.com/TextureGroup/Texture/pull/279) - [Batch fetching] Add ASBatchFetchingDelegate that takes scroll velocity and remaining time into account [Huy Nguyen](https://github.com/nguyenhuy) [#281](https://github.com/TextureGroup/Texture/pull/281) - [Fix] Fix a major regression in our image node contents caching. [Adlai Holler](https://github.com/Adlai-Holler) [#287](https://github.com/TextureGroup/Texture/pull/287) - [Fix] Fixed a bug where ASVideoNodeDelegate error reporting callback would crash an app because of not responding to selector. [Sergey Petrachkov](https://github.com/Petrachkov) [#291](https://github.com/TextureGroup/Texture/issues/291) - [IGListKit] Add IGListKit headers to public section of Xcode project [Michael Schneider](https://github.com/maicki)[#286](https://github.com/TextureGroup/Texture/pull/286) - [Layout] Ensure -layout and -layoutDidFinish are called only if a node is loaded. [Huy Nguyen](https://github.com/nguyenhuy) [#285](https://github.com/TextureGroup/Texture/pull/285) - [Layout Debugger] Small changes needed for the coming layout debugger [Huy Nguyen](https://github.com/nguyenhuy) [#337](https://github.com/TextureGroup/Texture/pull/337)