// // ASMainSerialQueue.h // Texture // // Copyright (c) 2014-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the /ASDK-Licenses directory of this source tree. An additional // grant of patent rights can be found in the PATENTS file in the same directory. // // Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present, // Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // #import #import NS_ASSUME_NONNULL_BEGIN AS_SUBCLASSING_RESTRICTED @interface ASMainSerialQueue : NSObject - (void)performBlockOnMainThread:(dispatch_block_t)block; - (void)flushAllBlocks; @end /** * A shortcut to read one property from an atomic without copying the whole value. * * For example, `NSUInteger c = ASAtomicAccessOneProperty(myAtomicArray, count);` * The slower form would be `NSUInteger c = myAtomicArray.value.count;` */ #define ASAtomicAccessOneProperty(instance, getterName) ({ \ __block __typeof([instance.value getterName]) __value; \ [instance accessWithBlock:^(id mutableValue) { \ __value = [mutableValue getterName]; \ }]; \ __value; \ }) #define ASAtomicArrayType(T) ASAtomic *, NSMutableArray *> /** * An atomic object container designed for classes that have mutable instances. */ @interface ASAtomic, MutableType : id> : NSObject + (instancetype)atomicWithValue:(MutableType)value; - (void)accessWithBlock:(AS_NOESCAPE void (^)(MutableType mutableValue))block; - (CopiedType)readAndUpdate:(nullable AS_NOESCAPE void (^)(MutableType mutableValue))block; @property (atomic, copy, readonly) CopiedType value; @end NS_ASSUME_NONNULL_END