5 Commits
Author SHA1 Message Date
Andy Finnell e9bd484149 Update to Xcode 15 (#2107)
* Update to Xcode 15

## Summary

We want to make Texture build with recent tools like Xcode 15. Part of this is bumping the minimum supported OS to iOS 14.

I only removed the dead code (i.e. code gated on versions older than iOS 14). There are still some warnings about outdated APIs in use, but they are non-trivial changes to fix.

## Test plan

Run all the examples. Run all the unit tests and make them pass.

* Use Xcode 15.3 so we have 17.4 simulators

* Fixing an asset catalog compiler error when building against iPhone SE

* Fix a couple of file extensions for assets

A couple of PNGs were marked as JPGs
2024-05-21 13:04:39 -04:00
Garrett Moon 2de8eec67e Upgrade Xcode and Cocoapods (#1552)
* Upgrade Xcode

* Update examples for new cocoapods / swift

* Fix carthage mode in build.sh
2019-06-12 18:41:54 -07:00
Adlai Holler 61dade6bda Raise deployment target to iOS 9 (#743)
https://github.com/TextureGroup/Texture/pull/743

Manually merged since I forgot to retarget that diff onto master before merge
2018-01-15 15:13:05 -08:00
Erwin Zhang cb2e5ddb2d Fix swift sample. (#669) 2017-11-21 13:33:45 +00:00
george-gw f22e1c2eb0 [LayoutSpecExamples] Added swift counterpart. (#2576)
* [LayoutSpecExamples] Added swift counterpart.

* Fixed copyright text.
2016-11-10 08:54:53 +09:00